
Screenshots

Watch trailer on Steam ↗The Chemist
tensixfour Creative · Published by tensixfour Digital
Mixed — 47% positive (114 reviews)
Last updated 27 Sept 2026
Self taught back alley black market-y concoction mixing can get no better! Become a chemist, see the darker side of chemistry. It's as easy as pouring one thing into another while deciding what to do when parents start eating their babies because the soft body lotion you've made just makes them so tasty.
£9.29
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Simulation, Early Access, Casual · 2017 · More £5 - £15 games
Explore the twisted world of home-brewed science as you craft and experiment in The Chemist. Tackle unique challenges by mixing ingredients, all while navigating the bizarre consequences that arise from your creations.
About this game
Mix and earn: Choose from hundreds of different contracts, be it an AC cleaner or a soy sauce recipe, and progress through the story as you make both a living and a name for yourself.
There are also some...particularly shady concoctions that you can make a huge profit from. If you're the risky type, try to master the dark side of chemistry right down in your basement!
Don’t be afraid to try new things! A tasty motor oil, a hot pepper flavoured cake cream; why not! Be mindful though, when you’re creating a shaving gel recipe that can also be used for...other purposes, things may get out of hand rather quickly.
Event based gameplay : Your decisions will have consequences. It may be about your private life, your career, or even the fate of the world. The rich content of events will keep surprising you. By rich we mean, as of now, close to 800. Just don't ask how we came up with them...
There is always a mastermind plan brewing. You’ll catch the eye of some very powerful companies as they try to make the world a better place or simply to take advantage of you. Whatever their goals, your dealings with them will change the world in an all too visible way.
Use your resources wisely: outright completing a contract may not always be to your benefit. You may have to save up on some particular resources as their prices rise up due to seasonal storms or the president’s digestion problems...
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: 2.6GHz Dual Core
- Memory: 2 GB RAM
- Graphics: GeForce 2GB GTX560 or AMD Radeon HD 6950
- DirectX: Version 10
- Storage: 3 GB available space
Recommended
- OS *: Windows 8
- Processor: 2.6 GHz Quad Core
- Memory: 4 GB RAM
- Graphics: GeForce GTX750 or AMD Radeon R7 265
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Dev update: What has happened and the future of The Chemist
Hi! you can actually read up more about what's happened and get more regular updates over on our Discord: https://discordapp.com/invite/hwHSSMK Essentially what happened is: "Hey folks, apologies for leaving you without a response thus far. We wanted to give you an update so that you know, at the very least, that we are not dead. We've not abandoned the game, however, one of the three core people that were working on the game has decided to part ways with us unexpectedly, leaving us in a situation where we were unable to meet our goals for the game's future. Moreover, our 3D artist has had some rather drastic changes in his personal life (as he's been posting form time to time) and found himself unable to work as efficiently as before. We are, of course, not in any financial position to hire anyone to fill these gaps in our team either. All in all, we're quite sad that we did not manage to go through with the game's development as per our plans and still unsure as to how we will cope with these issues going on from here. The truth is, we did not abandon the game and truly wish to see it finished, however we are unsure as to how that will happen for the time being. As soon as we have a realistic plan on how we'll be developing The Chemist further and a timeline to accommodate this plan, we'll announce it on Steam." Right now we are discussing about the possibility of continuing development over the summer, but we can't say anything with certainty thus far. We definitely do not want to abandon the game since there is so much potential in it, but sometimes personal life just gets in the way of things. Hopefully more on this soon!Read full article on Community Announcements (Waffle)Patch NotesOfficial
Where are we? BIG next update!
Greetings fellow Chemists, We know that it looks like we were lost after announcing that we will add VR (which is still a thing) but do not worry, we are alive and working on a lot of new and shiny things and we are here to talk about it! After all of your lovely and constructive criticism, and a bit of critical thinking of ourselves, we realised that this game has a greater potential, so in our absence we planned and worked on new content and improving every aspect of the game. Now we can promise you that BIG updates are coming soon and so I will leave a sneak peek for you to see where things are going: https://youtu.be/NkGNIjUBT94 Don’t forget to follow our other pages so you can check up on what we’re working on and keep getting updated: Twitter: twitter.com/thechemistgame Instagram: instagram.com/thechemistgame/ Facebook: facebook.com/thechemistgame/ Discord: https://discordapp.com/invite/hwHSSMKRead full article on Community Announcements (kaanomeg)Patch NotesOfficial
Where are we? BIG next update!
Greetings fellow Chemists, We know that it looks like we were lost after announcing that we will add VR (which is still a thing) but do not worry, we are alive and working on a lot of new and shiny things and we are here to talk about it! After all of your lovely and constructive criticism, and a bit of critical thinking of ourselves, we realised that this game has a greater potential, so in our absence we planned and worked on new content and improving every aspect of the game. Now we can promise you that BIG updates are coming soon and so I will leave a sneak peek for you to see where things are going: https://youtu.be/NkGNIjUBT94 Don’t forget to follow our other pages so you can check up on what we’re working on and keep getting updated: Twitter: twitter.com/thechemistgame Instagram: instagram.com/thechemistgame/ Facebook: facebook.com/thechemistgame/ Discord: https://discordapp.com/invite/hwHSSMKRead full article on Community Announcements (kaanomeg)Community & EventsOfficial
Giveaway! & VR News & New Dev. Friends
Greetings folks! To make up for the rather slow-ish patches of this month and to celebrate for our successful-ish release (could've been worse!) we're hosting a giveaway on indieDB! Gonna be giving out some 50 copies to the lucky few. Go sign up even if you have the game - you can always make a friend happy! What's more is; we've officially started our VR development. Don't fret, we're actually getting help from another experienced fellow coder on this so it won't interfere with our own agenda. Not much is clear on how long it'll take yet but I'll give a full-fledged report on our VR development plans as soon as things are a bit more clear. And lastly, I've realized that given how much work the game needs I am just not able to keep up with the discussions as much as I did before. To remedy this and ensure that we keep listening to you good people I've asked help from a couple of my fellow developers. They'll be around in the discussions from now on, keeping a list of the bugs&suggestions&ideas etc... You'll hear from them over in the discussions!Read full article on Community Announcements (alpha)Community & EventsOfficial
Giveaway! & VR News & New Dev. Friends
Greetings folks! To make up for the rather slow-ish patches of this month and to celebrate for our successful-ish release (could've been worse!) we're hosting a giveaway on indieDB! Gonna be giving out some 50 copies to the lucky few. Go sign up even if you have the game - you can always make a friend happy! What's more is; we've officially started our VR development. Don't fret, we're actually getting help from another experienced fellow coder on this so it won't interfere with our own agenda. Not much is clear on how long it'll take yet but I'll give a full-fledged report on our VR development plans as soon as things are a bit more clear. And lastly, I've realized that given how much work the game needs I am just not able to keep up with the discussions as much as I did before. To remedy this and ensure that we keep listening to you good people I've asked help from a couple of my fellow developers. They'll be around in the discussions from now on, keeping a list of the bugs&suggestions&ideas etc... You'll hear from them over in the discussions!Read full article on Community Announcements (alpha)






