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Watch trailer on Steam ↗Reign of Guilds
Atlant Games ltd · Published by Atlant Games ltd · Official site ↗
Content notice: This Game content is not appropriate for all ages, or may not be appropriate for viewing at work. The game contains: 1. PvP/PvE violence. Blood effects (CAN NOT be disabled by in-game settings); 2. Use of alcohol; 3. Partial nudity mode: naked upper body (CAN be enabled by in-game settings); 4. Other players might behave unpredictably and impact the game experience significantly. (Text chat can be hidden from the in-game settings or a specific player may be muted).
Mixed — 60% positive (1,395 reviews) · 20 achievements
Last updated 27 Sept 2026
Reign of Guilds — the spiritual successor to the old-school fantasy where steel, magic, and skill decide your fate. Inspired by the legacy of Ultima Online and EverQuest.
Action, Adventure, Indie, RPG, Free To Play, Massively Multiplayer · 2025 · More free games
Dive into a vast world where you can shape your own guild's destiny through intense combat and strategic growth. Reign of Guilds offers deep RPG elements combined with the thrill of managing a powerful group in an MMORPG setting.
About this game
CHOOSE YOUR PATH
* Choose from 14 available professions and create your unique build using hundreds of skills, spells, and thousands of equipment items with various enchantments and a deep quality system.
* Dynamically adjust your build to suit your needs with the help of buffs and items that are not tied to specific professions.
INFLUENCE THE WORLD AROUND YOU
* Every action you take will change the world for other players: trading with NPCs will affect their prices, completing quests will alter rewards, and killing mobs will impact their population.
* Keep in mind that you're not the only one doing this, so to secure a better life, you'll need to find and protect distant traders, hidden quests, and unknown monster lairs.
CREATE LEGENDARY ITEMS
* Gather and refine raw materials into valuable components.
* Create high-value post-materials and discover recipes for brewing powders, crafting, or enchanting.
* Become a blacksmith, weaponsmith, or enchanter, and forge an item of the highest quality—if, of course, all the ingredients are top-notch (recipes, craftsmanship, tools, and crafting stations).
* Rise to the top and dominate the crafting and trading market, or supply your guild with the best gear.
EXPLORE AND HARVEST
* Discover new locations with PvE content and regularly revisit old ones. Engage in battles with bosses of varying difficulty and levels, but don't forget about your rivals—either share the spoils with them or eliminate them.
* Descend into multi-level underground worlds or venture into the dangerous highland areas of the Black Zones for worthy rewards.
* Seek out forgotten corners with hidden merchants offering great deals, or loot abandoned homesteads and ruins.
COMPETE OR SHARE
* Remember, when heading out on a raid, that there are zones with varying levels of danger: safe Green zones, neutral Yellow zones, dangerous Black zones, and castle-controlled Red zones.
* In Yellow zones, killing others will cost you karma. The worse your karma, the more experience and items you'll lose upon death. Only the most hardened "Psychopaths" lose part of their gear.
* In Black zones, hunting for valuable resources and items is intense, so killing others doesn't affect karma, but you will lose experience and items if you die.
* In Red zones, it's all-out war for castles—killing is not only legal but encouraged. There are no losses upon death.
CONQUER, RULE, AND PLUNDER
* Create your own guild or join an existing one to capture castles, gaining control over territories.
* Collect taxes from other players for passing through and staying on your land, and punish those who refuse to pay.
* Raid tax caravans belonging to other landowners as they travel from castles to cities, and defend your own.
* Through strategic alliances, fierce battles, and cunning raids, establish your guild as a dominant force, securing your wealth and influence in the realm.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i3, comparable AMD
- Memory: 8 GB RAM
- Graphics: GeForce GTX1050 2GB / AMD RX560 2GB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 60 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Core i7, comparable AMD
- Memory: 16 GB RAM
- Graphics: GeForce GTX1070 8GB / AMD RX 580 8GB
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 60 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Hotfix 1.00.319 | Announcement
Dear friends,This patch note begins with a message from the studio head:I'll start with a touch of humor, recalling a famous catchphrase known in the Russian community:“I'm tired — I'm out.”As of March 30, I am fully and irrevocably stepping down from my role as project lead, making way for fresh energy and perspectives.This decision wasn't easy: over these 9 years, while I've certainly taken significant financial losses as an entrepreneur, I've also honestly and sincerely poured an enormous amount of time, energy, emotion — and frankly, life force — into my dream.The main reason is the project and its development have become excessively dependent on my personality. And after the thorny path of development, the accumulated fatigue — and, to some extent, bitterness and regret — I've grown far too biased and rigid when it comes to the project and its future.As always, there was both good and not-so-good. I'll say just one thing: I may not have launched the most successful MMORPG — but I did launch one.The new project lead is taking full control over development and the game's direction. I won't remain even as a consultant — and most certainly, they won't need to coordinate anything with me. They will introduce themselves in their own words; from me, I'll only say this: my willingness to hand over the project without hesitation is a measure of my trust in them.Perhaps this fresh blood — new energy, new eyes, the readiness to change things radically — will be exactly what ROG needs.I imagine this news will please many; and for those it doesn't — believe me, this is for the best. ROG’ums Up! The new leadership's message to the community will be published later. For now, let's move on to the list of changes and fixes: Teleportation System 2.0 — Fixes:Teleportation cost reduced by 10x;The price multiplier for teleporting outside a portal increased to 5x;Maximum token stack size increased to 5000;Weight of all tokens reduced to 0;Token prices adjusted;Progression of telepor...Read full article on Community Announcements (Elladrean)AnnouncementsOfficial
The Age of Brave
Friends, this major update introduces several new mechanics and locations—but first, a word on our immediate plans.Beyond hotfixes, our primary focus will be on rebalancing. We've already begun actively gathering community feedback, with the main priority being a reassessment of the current attack/defense imbalance. While we continue collecting input on how best to address this, we're considering several options:Reverting armor bonus/malus values to their previous RD-era state—i.e., the more Physical Defense (PD) an armor piece grants, the greater the penalty to Magical Defense (MD);Reverting penalties on enchantments—particularly forced ones—to their former values, where enchantments more heavily penalize the opposite stat;Gradually restoring previous secondary stat requirements for small armor sets and jewelry;Introducing passive effects tied to damage types and weapon classes (bleed, armor penetration, stun, etc.);Join the ongoing balance discussions—and share your thoughts on the new changes in this patch!Previously announced compensation and rollbacks for castle/guild owners:All CIS accounts receive 7 days of titles (Chevalier and Merchant); Castle owners, guilds, and their members are rolled back to 04:00 MSK, March 19, 2026;Level 15/45/75 castles will remain occupied until approximately 21:00 MSK, March 25, 2026;Level 30/60/90 castles will remain occupied until approximately 21:00 MSK, March 26, 2026;The Island of the BraveThe Island of the Brave is a location offering unique rewards and challenges for experienced players with level 60 characters.Rewards:Stat rings—featuring bonuses to Health, Mana, Energy, Physical Attack, Physical Defense, Magical Attack, and Magical Defense—which can also be enchanted;Rings are assembled from fragments dropped as rewards for defeating enemies on the island;Rings come in five tiers: the first tier is crafted from fragments, while subsequent tiers are obtained by merging rings of the previous tier.Restrictions:Leaving the vi...Read full article on Community Announcements (Elladrean)Patch NotesOfficial
Update 1.00.267
Dear friends!Along with some minor tweaks based on your feedback, this patch includes some important updates we'd like to share. But first, a quick heads: "Teleportation System 2.0" is already in testing and developing alongside our new location.Exploits and PunishmentsOver the past two weeks, we've identified and fixed two methods of illegal item duplication. These weren't widespread, but two specific groups were knowingly using them.For one exploit (taler duplication), we had no trouble fixing it—the vulnerability was patched within an hour of discovery, and 9 accounts were banned. The second exploit, however, required us to get feedback from the blocked accounts.The February 28th patch resolved the second vulnerability. Player accounts that reached out to us, as well as those who provided detailed descriptions of the exploit, been unblocked—with not only the illegally obtained items removed but also with additional penalties applied.(CIS) Server ConnectionBrief update:We've temporarily rented 3 additional physical servers (different DC/hoster, alternate routing paths) and will gradually migrate CIS UE4 servers to them as they come online;CIS server structure remains unchanged since launch—all game servers and backend still reside in Moscow DC;All UE4 servers maintain stable 30 FPS with physical server load under 10%;Connection issues began emerging on Feb 16 and have grown daily;On Feb 28 we applied temporary network parameter adjustments to relax late-packet filtering between client and UE4 serverDuring the Feb 28 exploit fix, we added extra packet-loss validation to prevent similar abuse—this patch temporarily triples that threshold to ease connectivity;This patch temporarily triples that threshold to ease connectivity;ElixirsT1 Enhancmenr Elixirs now require 2 times fewer Magistrate Bills and 3 times fewer seals to craft;Raw material spawn density (wood, stone) has been increased 2–3x to match mines, with respawn time reduced by 60% to align with mines;All use...Read full article on Community Announcements (Elladrean)Patch NotesOfficial
Update 1.00.259
Dear friends!ElixirsAs part of introducing enhancement elixir crafting, we've also reworked the elixir system as a whole.We've noticed that many players have accumulated large stocks of low-tier XP elixirs that rarely see use—so we're giving them a purpose instead of letting them gather dust in storage:We’ve added an NPC in Cadarn that enables creating enhancement elixirs:T1 elixir is crafted using Magistrate Bills and Seals, T2 elixirs are made out of T1, and T3 out of T2;Phantom enhancement elixirs can now be upgraded from lower Phantom tiers;The NPCs who allowed creating XP buff elixirs now work in the same way:Tier 1 crafted from seals (requirement reduced from 5 to 2), Tier 2 crafted from Tier 1, and so on up the chain;Phantom XP elixirs can also be upgraded from lower phantom tiers;Adjusted the bonuses from elixirs: Т1 — 3%, Т2 — 6%, Т3 was left unchanged 10%;Note: Effects from regular and Ghost enhancement elixirs do not stack—they overwrite each other.; Castle Elixirs & BillsTier 10 and Tier 11 elixirs have been added—they will be required to occupy level 90 castles;Maximum filling duration:Level 90 castle with Royal Elixir: 6 days, 60 — 5, 30 — 4;Level 15/45/75 castles: Regular Elixir — 24 hours, Royal Elixir — 48 hours (Royal Elixir use on regular castles has been re-enabled);Red phase duration:Unified across all castle levels;Duration now depends solely on elixir type and tier: Regular Elixir: 45–55 minutes; Royal Elixir: 50–60 minutes (±5 minute random deviation applies to both);We aim to increase siege frequency on Royal castles while leaving control over regular castle siege pacing in players' hands. At the same time, we're reducing excessively long siege durations on high-level castles—from 95 minutes down to a maximum of 60 minutes.Bills:Processing quests for low-tier materials (wood/stone), previously seasonal/random, are now permanent and allow bill crafting from planks and small blocks. Metal processing quests have been removed. All requirements h...Read full article on Community Announcements (Elladrean)Patch NotesOfficial
Update 1.00.249
Dear friends!While we're hard at work on the new location — fine-tuning its rules and rewards — we didn't want to hold back an interim patch packed with important changes.You'll see the phrase "coming in the next patch" pop up fairly often in these notes. Because we pulled anything we didn't have time to properly test out of this buildPain PointsStrength attribute no longer affects character movement speed;Fixed an issue causing self-damage as if the player were a party/guild member;Major changes to crafter skill quests and training (details below);Fixed castle guard spawn locations in certain castles; TutorialEssential Tutorial Quests:Rewards, their distribution order, and item stats have been adjusted:Completing the island tutorial now grants final T2–T3 items immediately, with no intermediate gear;The starting shirt now provides HP and MP, with increased Physical/Magic Defense bonuses;Number of rings increased from 2 to 4, each granting +25 physical or magical attributes instead of 18;The Helm of Rivulets grants a greater bonus to attributes;The Cloak of Rivulets grants a 7% bonus to MP, HP, and Energy regeneration;Upon completing the attribute respec training quest (Tabula Rasa), players now receive a chest containing one T4 weapon (HHH) of their choice;The next patch will introduce several changes to the island portion of the training;Crafting Tutorial Quests:Harbur (weapon crafting):Completing the quest to craft powders unlocks the next three quests in the chain:Two of them sequentially teach gathering, refining — and now also post-processing — of the metal and wood required for item creation;The third lets you jump straight into crafting without the preliminaries;Isgollyne (armor crafting):Follows the same approach, but focused on materials needed for armor crafting (fabrics and leather);Special recipes are provided during tutorial — they require fewer ingredients and a lower crafting tier to use;CraftingVocational Crafting Abilities:T4–T6 crafting skills now...Read full article on Community Announcements (Elladrean)






