
Screenshots

Watch trailer on Steam ↗Cottage Garden
DIGIDICED · Published by DIGIDICED
Mixed — 66% positive (29 reviews) · 5 achievements
Last updated 27 Sept 2026
In the digital board game Cottage Garden, you compete in the art of gardening.
£5.19
Lowest price we've ever recorded
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Price history
Strategy, Casual · 2017 · More £5 - £15 games
Dive into the strategic world of Cottage Garden where you compete in the art of virtual gardening. Developed by DIGIDICED and released in 2017, this casual yet challenging title offers a unique blend of strategy and horticultural simulation.
About this game
every corner of your garden with plants, inspired by the limitations of space to create ever new compositions. You will use a variety of plants — as well as
flowerpots and garden cloches — to design gardens that bloom with diversity. Be kind to the helpful cats!
Goal of the Game - In Cottage Garden, you compete in the art of gardening. Plant two Flowerbeds with different flowers. Score each Flowerbed when there are no more free spaces visible on it, then exchange it for a new, unplanted one. You receive points for all visible Flower Pots and Garden Cloches on the completed Flowerbed, and you may also receive Flower Pots and Cats that will help you with your gardening. The player with the most points at the end of the game is the winner.
Features
• True digital conversion of Uwe Rosenbergs famous board game
• 2-4 players locally, online or even cross-platform
• Family friendly - non violent theme
• Worldwide ranked multiplayer and casual play with your friends
• fast real time games or asynchronous games with 24 hour time limit per turn
• Easy interactive tutorial to learn the game from scratch
• Analyze your best games or learn tricks from the best with Playback
• 3 different computer opponents
• uses the newest rules of the board game
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP SP2+
- Processor: 1 Ghz
- Memory: 512 MB RAM
- Graphics: DX9 (shader model 3.0)
- DirectX: Version 9.0
- Storage: 250 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Server Migration Update
Hello everyone! Cottage Garden 🐈 migrated to our new server today! Check the game for updates and don’t forget to have a look at our migration information on our website or our previous steam post. {STEAM_CLAN_IMAGE}/30837567/fe64bebbedde7074fd43c25883245bed17e9811d.jpgRead full article on Community Announcements (Dearenn)Patch NotesOfficial
Upcoming server migration update
Dear Community, we are happy to announce that Cottage Garden will be migrated to our new server. It will receive PC UI adjustments and the implementation of our main menu 2.0 (containing the new Lobby feature). Please make sure to finish your running games before the update. Here is a list of information about the transfer of the game from the old to the new server: Account migration Everybody who owns our new server games (Gaia Project, Viticulture, Chai, Patchwork, Terra Mystica, Castles of Burgundy) is already present on our new server. All others will now have the possibility to migrate their account also by updating Cottage Garden with the coming update. How is it done, what will be migrated? Simply update Cottage Garden and start the game. By opening up your profile you will see that your name was migrated (it may take a short time for the server to get your info. We do not migrate the win/lose stats to the new server). If your former name was taken by someone else you will find an add on to the name after your old one. If you created a new one with for example Gaia Project already, your ID token will be recognized and the Username of the already existing Account will be used. Avatars need to be altered after migration ( as before all avatars of your owned games will appear). If you own other games that are still on the old server you will see a placeholder with blank statistics. As soon as those games are migrated the stats will start being included from a new. Friend list Please read this carefully… Your friend list will be migrated BUT it will only show entries of friends that completely migrated already to the new server! Users that do not download the new version and log into their account at least once will not be shown in the friend list. Ranking Will NOT be migrated. We will start a new ranking season on the new server similar to Patchwork. There will be a top 100 legacy ranking list to still honor the most successful players of the old server ranking ...Read full article on Community Announcements (Dearenn)AnnouncementsOfficial
Gaia Project Hitting the Steam Store!
Dear community, the last week of the beta testing has begun and Gaia Project will be available in the last week of may. https://www.store.steampowered.com/app/1516400/ If you like to see the Beta Trailer follow this link: https://www.youtube.com/watch?v=HRSUGwhQd8M See you in the game soon ^^Read full article on Community Announcements (huatiak)AnnouncementsOfficial
DIGIDICED in 2021
Dear Community, we are sorry that DIGIDICED took a painful long time to adjust the community communication to the growing interest and demand in the PC sector. In 2021 we want to enhance this situation and flanking our current projects we want to establish a better information flow. PC UI vs. Mobile Device UI DIGIDICED originally started as a developer of “Mobile Device” games and since it was of interest for us to spread to all possible platforms we did not research thoroughly enough what the demands were for a PC games community. In our limited community research we initially assumed that mostly our mobile community would like to have their version of their already owned games on mobile devices as some kind of widget on PC. So, we thought that they would mostly play their games in a window next to their other leisure time activities on their computers. Hence, we did not plan to have a standalone PC interface, since we did not expect the people to allocate the whole screen or one of their monitors in a 2 monitor setup playing our games. In the beginning we mostly got feedback that backed that assumption. This changed slowly initially and then faster and faster. We adapted our production line to offer a full screen mode that would make use of a full screen UI. Still we thought that this has to happen in our normal financial range. So we came up with an extended mode that would offer no interactive info panels. In our former opinion this was the best way to cover needs and to keep our normal workflow. Already back in 2018/19 we realized that this was not enough and that this approach actually lead to even more unease among the community. At that time we realized that the term “Mobile Port” was actually not a logical product of our origins but actually a negative stigmata that evolved to a toxic facet of DIGIDICED. In addition to this we also had faulty features and some persisting bugs that we failed to address. We had plans in 2019 to alter this situation. Unfortuna...Read full article on Community Announcements (huatiak)






