
Screenshots

Watch trailer on Steam ↗Project Amalthea: Battlegrounds
RunServer · Published by RunServer · Official site ↗
Mixed — 57% positive (75 reviews) · 65 achievements
Last updated 27 Sept 2026
There is a quarantine declared throughout the orbit so all the pilots are grounded except for the few ones allowed to participate in training battles. Join their ranks for blazing fast space battles with another players in this top-down shooter game
Action, Indie, RPG, Free To Play, Massively Multiplayer · 2020 · More free games
Experience fast-paced space combat as you pilot through restricted orbits, competing in top-down battles against fellow players. Join the select few allowed to train and fight in this free-to-play action RPG.
About this game
Join their ranks for blazing fast space battles with another players in this top-down shooter game.
16 pre-built classes, more than 200 skills and 4 different battleground game types:
Capture the Flag, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap.Each weapon category bears it's own unique mechanics and combat tactics:
- Rockets - high damage explosives
- Torpedoes - guided missiles
- Lasers - beam weapons with 100% shield penetration
- Machine guns - kinetic weapons with extra damage to unshielded targets
Project Thebe
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP
- Processor: Core 2 Duo
- Memory: 512 MB RAM
- Graphics: DirectX 9.0 capable video card with 256MB VRAM
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Any
Recommended
- OS: Windows 10
- Processor: Intel Core i5-i7
- Memory: 2 GB RAM
- Graphics: DirectX 11 capable video card with 1GB VRAM
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Any
Supported Languages
Latest news
AnnouncementsOfficial
Version 1.3.400 and free DLC
This version includes our new free DLC called Project Amalthea: Campaign https://store.steampowered.com/app/1496200/Project_Amalthea_Campaign All DLC owners get access to a new location, where there are several new bases, more than 60 quests, many new loot and bosses, as well as the Assassin class using stealth modules. https://steamcdn-a.akamaihd.net/steam/apps/1496200/extras/assasin.jpg?t=1608303910 Changes: - daily random quests - +1 talent point with each level or when resetting talents - reputation quests - random quests can be taken for any values of reputation - experience for killing mobs - reworked quest tracking system - fixed an issue that caused single player tracked quests to apply to all players logging in from that PC - fixed a bug due to which resistance to different types of damage was always 0 - completely replaced formulas of damage and life of NPC - the level of opponents in raid battles corresponds to the level of the player - fixed inability to shoot after using patches and capacitors - fixed cooldown of artifacts - separate highlighting the boss and elite enemy - fixed overflow and spam in chat with too high criminal level - clouds and chests no longer degrade reputation when killed - added separation of items when dragging, buying, selling and through the menu with the right button - for items in the store, the purchase / sale price is written as a percentage of the nominal - many quests give reputation to NPCs and worsen to pirates and vice versa - fixed a problem with laser attacks spam for some mobs - added sign at the Station after the first visit - items dropped from mobs can be damaged (have a lower selling value) - fixed a bug due to which damaged items always had a value of 10% of the nominal - fixed influence of reputation on discounts for selling items - fixed the presence of high-level items on sale that require reputation - hulls on sale at new Stations received +100 life and shield - a starcoin certificate costs 500 credits and...Read full article on Community Announcements (brbz)AnnouncementsOfficial
Pixels!
I recall enjoying lots of early computer games in my childhood with pixel graphics, blurry textures and minimal amount of graphic effects. And who doesn't? They had definitely a tint of charm and best of them tried to put the gameplay and storyline before the picture. On the contrary most of the modern-era games look like they where shot by Bay or Spielberg in real life post-apocalyptic-underwater-space-whatever environment although being terribly dull inside. Today we're going to explore strange signal that originated from some point on Jupiter orbit in Project Amalthea: Battlegrounds world. The game is known for fast PVP battles but still have some PVE content and that new "dungeon" is among them. Meet Anomaly, 1-4 player co-op map in purple colors and in completely insane setting. And insane is not just a figure of speech. {STEAM_CLAN_IMAGE}/31530132/6fab9b6494d27415db6b9ae3822587949c6fb1f8.jpg Protagonist is here to explore the source of strange signals causing navigation interference. Also the quest tasks on the right hints that an Alien ship is involved! But wait, what that means? {STEAM_CLAN_IMAGE}/31530132/874e3c99309c2b497897c07660ba2cf7c4470bd8.png I thought that something is wrong with my video card until I realized that was an intentional graphics effect. Wow! The pixels are huge on regular screen and somewhat strobe when you move, but strobing effect is much less annoying on High-DPI display. (Don't forget to click the pictures to see full size image). Anyway I got used to it in a minute. Then I found that pixelation is not the only anomaly effect - all of location dwellers are little bit cuckoo. And after flying there for a few minutes I'd bet I'll be joining them rather sooner than later. That started with guys complaining about stars in their heads. Then a drone offered me a laser sight correction and called for a few dozens fellows to perform the correction albeit my refusal. Another one was eager to show me his beautiful rocket... {STEAM_CLAN_IMAGE...Read full article on Community Announcements (RunServer)Patch NotesOfficial
Build 1.2.384
Tank and Power Engineer each got one more slot for weapons. Also, added new hull for Power Engineer. {STEAM_CLAN_IMAGE}/31530132/3d86f1404d88fac8be95a8f12f2cebcb23e1d7d9.jpg Changes and improvements: - additional performance optimizations, compressed icon texts - conversation windows with stations are centered depending on the presence or absence of the side menu - fixed a bug due to was impossible to enter the battles queue immediately after closing this list - redone displaying and dragging slots with items - when selling, you can no longer ckick "between" items - fixed a bug due to which the missiles could "stick together" when fired at a certain angle and as a result it was easier to shoot down a rocket - reduced Tank atack speed for 5% - slightly weakened opponents in the Final Exam - the Final Exam does not give Starcoins for win - added a tutorial about the battle in the Final Exam - other improvements and changesRead full article on Community Announcements (brbz)AnnouncementsOfficial
Version 1.2
Fellow gamers! We want to congratulate you with our new major game update. Now with version 1.2 we have all new beginning of the game - at the end of the training course player immediately gets into a real battle for 3 or 4 people called «Final Exam» *. It’s a Deathmatch battle where you need to score the most kills to win. But don’t be afraid of losing the exam - we take top 3 pilots from the each group so you will have a chance to improve your skills. {STEAM_CLAN_IMAGE}/31530132/b0369247808413b23e8177a8ad4791f3f945aca1.png Also the process of enlisting into the new battle was completely redone. The will be no more ** incomprehensible texts and settings, but at full-fledged map graphics instead with few extra details alike estimated waiting time for the battle. We also reduced the number of triangles in the frame by 40% which should significantly affect old and integrated GPU performance. * The Drone Junkyard is still in the game, but it must be created manually. ** You still can access the old mode pressing Advanced button Other important changes in version 1.2.382: - in the FFA games the best result and the current leader are shown on the right side - various structures have been added to raid dungeons (don't forget to update the client!) - removed the shortcut at the beginning of the Sect map - Sect map is available at level 4 as 2-4 player game - if game start takes longer than expected it can be started with fewer players - a random queue does not invites a player if one of the tasks has already been completed there (quest, flag, other score) - replaced NPC building models - optimized models for buildings of other factions - optimized asteroid models - fixed problems with opponent level display in battle table, incl. level up at the end of the game - fixed problems with 2x (and sometimes even 0x!) damage from the mobiles in raid dungeons - damage and kills are correctly counted in dungeons - various changes in formulas and balance - fixed some cases of mobs ge...Read full article on Community Announcements (brbz)AnnouncementsOfficial
FFA map Deathmatch
Fellow pilots! In this version you no longer need to choose the number of people in the battle. This means that if the game is for 4-8 people it can start with 4 to 8 players without bots. If bots are on you can start with 1 player and they'll be added up to 4 participants. Also, added FFA map Deathmatch for 4 to 8 people. Level 2 is required in FFA mode there is now a timer and the winner is the player with the most kills. Other changes: - removed the Yin-Yang map and replaced it with the New Horizons map - CTF 2 for 8-10 people with various interesting tricks, gates and clouds. Level 5 required - slightly less brightness of the sun in high and maximum graphics settings - the resurrection timer is locked to 5 seconds in dungeons and FFA games - rockets in Multi-stage charge mode are rarely triggered by a machine gun or laser - new command .online to see current game online status - game settings have been changed and improved - increased hit box geometry of the gate to avoid fast passage - changed the tasks of the Drones Junkyard quest. Now you need to kill 30 small drones, 1 large one and find 1 drone part - stealth artifact "Cloak 72" is added to vendors - it gives temporary stealth mode, hiding the player from map, sight and NPC visibility - map Sniper Range moved to level 7 - lots of optimizations and improvements in graphics and game performanceRead full article on Community Announcements (brbz)






