
Screenshots

Watch trailer on Steam ↗Little Misfortune
Killmonday Games AB · Published by Killmonday Games AB · Official site ↗
Very Positive — 92% positive (14,183 reviews) · Metacritic 57 · 35 achievements
Last updated 27 Sept 2026
Led by her new friend, Mr. Voice, Misfortune ventures into the woods, where mysteries are unraveled and a little bad luck unfolds.
£15.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure, Indie, Casual · 2019 · More £15 - £30 games
Navigate through mysteries and misfortunes alongside Misfortune in the casual adventure game from Killmonday Games AB, released in 2019. Venture into the woods where every step reveals new puzzles to solve and challenges to overcome with your trusty companion, Mr. Voice.
About this game
Update Notes
Available September 18, 2019!
About the Game

Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark, where your choices have consequences.
Starring Misfortune Ramirez Hernandez, an imaginative 8-year-old, who seeks the prize of Eternal Happiness, as a gift to her Mommy. Led by her new friend, Mr. Voice, they venture into the woods, where mysteries are unraveled and a little bit of bad luck unfolds.
Sharing the same universe with the cult video game Fran Bow, created by the visionary dev-duo Killmonday Games.
💀Features
⦁ You may pet a doggy, a fishy, a wolfie, the Kraken, the kitty and the foxy.
⦁ Visit a pet cemetery with a shovel.
⦁ Now with real human voices: Hear Misfortune say some pretty cute things!
⦁ Missing children.
⦁ There's a monster!
⦁ Fall in love.
⦁ Commit petty crimes.
⦁ Original art by Natalia Martinsson.
⦁ Original soundtrack by Isak Martinsson.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit or higher
- Processor: Intel(R) Core(TM) i5-6300U CPU @ 2.5 GHz
- Memory: 8 GB RAM
- Graphics: Intel(R) HD Graphics 520
- Storage: 8 GB available space
- Additional Notes: Please be aware that this game is designed with 16:9 in mind.
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Little Misfortune Physical copy switch edition
🍀 Some adventure begins with a little bit of bad luck... Hello sweeties! We bring some sparkly news! 🔥 We are teaming up with Super Rare Games to bring the charming Little Misfortune to Nintendo Switch™ in physical format! 📅 Release Date: 23rd July, 6pm BST (10am PDT/1pm EDT). Coming with: - 6000 Switch Standard Edition Copies Unbox the many moods of Misfortune! BUY IT HERE The physical copy bundle will include: Fully assembled game cartridge of Little Misfortune An exlusive sneak peak into a new version of Misfortunes Diary Exclusive SRG sticker Pack of 3 collectible trading cards. Let us know what you think! 😍Read full article on Community Announcements (Rebel Linda)AnnouncementsOfficial
Killmonday Games 10-year anniversary!
Welcome, curious soul—It’s time to celebrate the 10-year anniversary of Killmonday Games!We’re opening our doors for a week-long festivity! It’s all happening across our social media realms, where cute collides with creepy, and wackiness is the norm!The Killmonday Shop will be open with exclusive goodies—get your claws on them before they’re gone! Hop on the giveaway for a chance to win a promo code worth 500 SEK (Swedish crowns) to be used in the shop!Feeling possessed by creativity? You can enter our Wacky Birthday Challenge and show us what you love about the Killmonday universe—think glue, confetti, and chaos! More information is coming soon. There are fun prizes to win! We’ll conjure the spirit of Killmonday LIVE! Come hang out with us and soak up the delicious news of our upcoming game. And of course there’s cake! Let’s blow the candles together, all served with a side of strange.Follow us on the social medias to get more information about the activities as they unravel.TwitterInstagramFacebookYouTubeTikTok Come and play with us. Let’s have a quirky, and totally Killmonday-style celebration!!GIVEAWAY22nd August – 25th AugustCHALLENGE23rd August – 29th AugustKILLMONDAY SHOP OPEN25th August – 1st SeptemberLIVESTREAM SHOW ON TIKTOKOpening ceremony25th August 21:00 CESTNew Game Announcement27th August 21:00 CESTClosing ceremony29th August 21:00 CESTRead full article on Community Announcements (Rebel Linda)AnnouncementsOfficial
Little Misfortune 2.0 plushie
“Will the Little Misfortune plushie come back?” “I missed the campaign for the Little Misfortune plushie!” The community has spoken! With the help of Makeships time machine, Fran Bow plushie has traveled through time. And is now back for another limited-time campaign and is 200% ready for snuggles! {STEAM_CLAN_IMAGE}/33917899/b52bcd604ed184ea658900514fabb8dbf4f0b9ad.png The second edition plushie will have a small marking to differentiate it from the first edition. The marking will state the plushie as a second-edition production. The design of the plushie is the same as the first edition. How the campaign works: Makeship launches the campaign on their site. During a limited time, the fans can support the campaign. If the campaign gets 100% funded, the plushie is guaranteed for production but if a campaign doesn't reach 100% during the campaign time, the supporters get their money back. Support the campaign in the hopes of getting your own Little Misfortune plushie. https://www.makeship.com/products/little-misfortune-2-0-plushie After the campaign ends, the plushies will not be available for purchase. Your support means the world to us, and we can't wait to see the plushies finding new homes and bringing joy to fans worldwide. Let's make this campaign a fantastic success together! Peace and love, out happy! Killmonday GamesRead full article on Community Announcements (Rebel Linda)AnnouncementsOfficial
LIMITED EDITION: Morgo Plush
Hello Sweeties! We are excited to announce that we have again joined forces with Makeship to bring you another adorable companion from the world of Little Misfortune – Morgo the parasite! How it works: Makeship launches the campaign on their site. During a limited time, the fans can go and support the campaign. If the campaign gets 100% funded, the plushie is guaranteed for production but if a campaign doesn't reach 100% during the campaign time, the supporters get their money back. Support the campaign in the hopes of getting your own Morgo plushie to snuggle with 👉https://www.makeship.com/products/morgo-plushie👈 After the campaign ends, the Morgo plushie will not be available for purchase. {STEAM_CLAN_IMAGE}/33917899/63e1b2b755aed6e112dbea4b31f27d34861fc599.png Your support means the world to us, and we can't wait to see Morgo finding new homes and bringing joy to fans worldwide. Let's make this campaign a fantastic success together! Peace and love, out happy! Killmonday GamesRead full article on Community Announcements (Rebel Linda)AnnouncementsOfficial
THE END OF 2023
THE END OF THE STORY By Nati Martinsson. Killmonday Games started with the idea of achieving creative freedom in the form of video games. Interactive experiences that would explore life in-itself, and with it play and the whole range of feelings. As you know, we have released two games, Fran Bow and Little Misfortune, giving us economic freedom. After the release of Little Misfortune, we wanted to expand the company, from being two people, Isak and I, to a larger team, so we could release something more complex. The journey into expanding the company was incredibly scary and difficult, as none of us had previous experience being company owners and for that matter, bosses. We just wanted to create! {STEAM_CLAN_IMAGE}/33917899/d931a23800ffc30c9dc8c90e5d82d7c16e0ce05b.gif Details from the project "Benjamin Game" To make possible the goal of expanding the company to later create more complex games, Isak and I got to take the role of “boss” and start guiding others to understand our vision. But things were not as expected. There were a lot of Human Resources matters to attend. With more people we needed better communication skills. We needed to understand how to delegate and how to navigate the everyday with feedback, guidance and creativity. I saw the need to study, to gain insights on how things could be done. I read several books about company building, management systems and how to be a better leader. I attended a few courses in leadership both digitally and on sight. All of this, while also keeping an eye on the team as individuals, guiding the game projects we were creating and managing the Killmonday Shop. {STEAM_CLAN_IMAGE}/33917899/a45e7ba28f6e090c3391bf48cd1c0dc8d6d0391d.gif Details from the project "Fran Bow 2" My body was becoming a sad, angry, resentful husk, as I got less and less help from my partner, as the system to drive the company became more complex. Isak was withdrawing from the responsibility as the stress was eating him alive. And indeed, I have n...Read full article on Community Announcements (Rebel Linda)






