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Google Spotlight Stories: Sonaria

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Google Spotlight Stories: Sonaria screenshot 1
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Google Spotlight Stories: Sonaria

Google Inc. · Published by Google Inc. · Official site ↗

Very Positive — 84% positive (55 reviews)

Last updated 27 Sept 2026

Emmy award-winning platform, Google Spotlight Stories, presents Sonaria VR. Sonaria follows two ever-changing creatures as they flow from one life-form to another on a vivid journey of sound and light.

Free to PlayVR

Free

View on Steam

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Adventure · 2017 · More free games

Embark on a unique adventure where two fluid characters transform through various forms in a stunning VR experience. Released by Google Inc. in 2017, Sonaria combines sound and light for an Emmy-winning journey.

About this game

In this VR experience, Sonaria follows two ever-changing creatures as they flow from one life-form to another on a vivid journey of sound and light. Sonaria’s visual language is simple and abstract, designed to suggest, while the sonic language is layered and immersive, designed to answer.
Directed by Scot Stafford and Chromosphere
Produced by Google Spotlight Stories

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 2 GB available space
  • Sound Card: Any
  • VR Support: SteamVR or Oculus PC. Keyboard and mouse required
  • Additional Notes: Make sure internal GPU is not used on laptops. Some drivers automatically use internal GPU for OpenGL applications.

Recommended

Recommended:
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1060, AMD Radeon RX 480 equivalent or better
  • Storage: 2 GB available space
  • Sound Card: Any
  • Additional Notes: Make sure internal GPU is not used on laptops. Some drivers automatically use internal GPU for OpenGL applications.

Supported Languages

English*
*languages with full audio support

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