
Screenshots

Watch trailer on Steam ↗Reginald Does His Thang
Epic Banana Games LLC · Published by Epic Banana Games LLC · Official site ↗
8 user reviews — 100% positive (8 reviews)
Last updated 27 Sept 2026
Reginald Does His Thang is a platformer in which Reg gathers scattered pages for his grandfather's final recipe. In a surreal land where cannibalism, vomiting, and creeping kuru are commonplace, Reg chops, explodes, masticates and vomits to see what culinary masterpiece Grampinald's cooking up.
£5.79
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Price history
Action, Adventure, Indie · 2017 · More £5 - £15 games
Embark on a quirky adventure where Reginald, armed with unique abilities like chopping and vomiting, explores bizarre landscapes in search of pages for his grandfather’s mysterious recipe.
About this game
4 Player Arena Mode Update!
A local arena mode has now been added to Reginald Does His Thang, supporting up to 4 players locally! 
This mode has been designed to support controllers with the standard Xbox or Playstation layout and contains the following:
10 levels in varied areas (outdoors, indoors, caves) with hazards from the single player game.
8 playable characters.
Options such as item spawn rate, enemy spawn rates, and starting ammo/grenades.
Three game modes:
Freeplay: no win condition, a solid way to learn the game's mechanics and experiment.
Survival: last alive wins. Players become controllable ghosts upon losing all lives.
Coin Hunt: most coins at the end of the round wins. Upon death players spawn a percentage of their coins at location of death.
Check the Community Hub post for more info.
Arena mode has also been released as a standalone game, for free, on Steam as Reginald's Death Arena.
Local Deathmatch Update Coming Soon!
We are almost finished with a chaotic, 4-player local deathmatch arena mode update. Customization abounds with multiple game modes, playable characters, levels, and many of the items, enemies and level mechanics from the single player game. We hope to complete the update by the fall - it is mostly finalized yet needs a few UI tweaks and optimization.
Stun your opponents with vomit, push them into lava, lure them into a falling stalactite, or simply use the grenade launcher for maximum efficiency!
Meander leisurely over the corpses of your bested foes!
About the Game

Reginald Does His Thang is a 2D platformer in which Reginald sets out to gather scattered pages for his grandfather's final recipe. In a surreal land where cannibalism, projectile vomiting, and neurological diseases are commonplace, Reginald must chop, shoot, explode, masticate and vomit his way toward discovering what terminal culinary masterpiece Grampinald is scheming to cook.
Key Features
- Perma-corpse : Reginald's expired bodies linger, allowing you to build corpse piles to clamber over, create safe spots for traversing spike fields, and even consume Reginalds of the past for health and... stomach ammunition.
- Consume: Eat whatever you can find to fill your stomach... enemies, rabbits, longpigs, Reginald's own corpses, pies, bacon, etc., and then...
- Regurgitate!: Vomit on command to stun enemies, cover spikes, and generally annoy Reginald's neighbors.
- Expand your palette: Certain cuisines will grant Reginald a stomach full of flaming fire vomit or freezing ice vomit.
- Help Grampinald: Explore 23 levels searching for 60 recipe pages in a concisely expressed gameworld that introduces new mechanics as progression is made.

System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel i5
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750
- Storage: 300 MB available space
- Additional Notes: Controller Recommended
Recommended
- OS *: Windows 7 +
- Processor: Intel i5 +
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 300 MB available space
- Additional Notes: Controller Recommended
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
4 Player Arena Mode Update!
A local arena mode has now been added to Reginald Does His Thang! Supporting up to 4 players locally, this mode has been designed to support controllers with the standard Xbox or Playstation layout and contains the following: 10 levels in varied areas (outdoors, indoors, caves) with hazards from the single player game. 8 playable characters. Options such as item spawn rate, enemy spawn rates, and starting ammo/grenades. Three game modes: Freeplay: no win condition, a solid way to learn the game's mechanics and experiment. Survival: last alive wins. Players become controllable ghosts upon losing all lives. Coin Hunt: most coins at the end of the round wins. Upon death players spawn a percentage of their coins at location of death. Arena mode has also been released as a standalone game, for free, on Steam as Reginald's Death Arena. Version 1.52 changes: Upgraded to Unity version 2021_1.4f1 Arena mode is now active, supports 4 players and multiple controller types. Added ability to pause to all players. Added Rewired functionality - allows for more controllers, including PS4. Changed a few UI elements such that they should scale with resolution increases, with 1920x1080 as a reference point. Adjusted grenade knockback parameters to make it less easy to sprint into your own grenades. Removed the explosion from the stalactites upon destruction, as it was causing strange bugs and at times lag. Would prefer to determine the cause and add it back at some point. Fixed an ice vomit bug that was causing near-infinite ice ground to spawn. Lowered horizontal ladder speed movement (for single player game). Planned for future updates: A tutorial screen explaining mechanics (if you have not played the single player game, there are multiple mechanics and controls to learn how to use effectively). Add D-Pad controls for movement. Test with additional controllers. Refine the UI. Optimization (too many coins causes slowdown, players spawning on fire should be fixed, etc.) Additional le...Read full article on Community Announcements (Aistral)AnnouncementsOfficial
Working on a multiplayer arena mode!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30893736/d81340508e752c5111a046acf3173f5714635a2a.jpg Now that the game is out and I'm happy with the single player adventure, I'm turning my attention to a multiplayer arena! I think the controls and mechanics in the game will lead to some chaotic local multiplayer matches. I've got the first level, multiple controllable characters, and some of the basic code done, next up is a menu screen/game modes/etc. The goal is to have multiple types of matches, four player support, perhaps 5 or so characters and a few levels completed before adding it to the game, and then I can continue to create levels, characters, new items, and the like. If interested in the process check out the dev blog! Reginald Dev BlogRead full article on Community Announcements (Aistral)AnnouncementsOfficial
Working on a multiplayer arena mode!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30893736/d81340508e752c5111a046acf3173f5714635a2a.jpg Now that the game is out and I'm happy with the single player adventure, I'm turning my attention to a multiplayer arena! I think the controls and mechanics in the game will lead to some chaotic local multiplayer matches. I've got the first level, multiple controllable characters, and some of the basic code done, next up is a menu screen/game modes/etc. The goal is to have multiple types of matches, four player support, perhaps 5 or so characters and a few levels completed before adding it to the game, and then I can continue to create levels, characters, new items, and the like. If interested in the process check out the dev blog! Reginald Dev BlogRead full article on Community Announcements (Aistral)






