
Screenshots

Watch trailer on Steam ↗Tiny Bubbles
Pine Street Codeworks LLC · Published by Pine Street Codeworks LLC · Official site ↗
Very Positive — 92% positive (52 reviews) · 35 achievements
Last updated 27 Sept 2026
Play with squishy clusters of soap bubbles in this mesmerizing physics puzzle game. Winner of over a dozen indie gaming awards!
£8.50
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Simulation, Strategy, Casual · 2018 · More £5 - £15 games
Explore Tiny Bubbles, where you'll navigate through intricate physics puzzles using squishy soap bubbles. A winner of numerous indie gaming awards, this casual strategy simulation offers a mesmerizing experience from Pine Street Codeworks.
About this game
What the press is saying
GeekWire: "plays like no other puzzle game" - Tim Ellis
Hardcore Gamer: "a truly enjoyable challenge" - Kirstin Swalley
Touch Arcade: "blown away with the level of depth. One of the titles from PAX I'm most excited to play when it finally comes out." - Eli Hodapp
"breathtakingly slick and creative action" - Rob Funnell
About the Game
Play with squishy clusters of soap bubbles in this mesmerizing puzzle game. Inflate, mix, match, pop, and win with hundreds of goals to complete. Using a proprietary Molecular Dynamics Engine, the game's physics plays like no other game. Color-blind option available.INNOVATIVE NEW GAMEPLAY
Fill bubbles with colorful air and push nearby bubbles around using the physics of real bubbles! Break edges between bubbles to mix new colors and create matches of 4 or more. Plan your strategy from a list of moves to build up cascading chain reactions for dazzling bonuses.HOURS OF AMAZING CONTENT
Experience unique surprises down every path! Each of the over 170 handmade puzzles requires new thinking and twisting strategies with ever increasing challenges. Play in 3 different game modes: PUZZLES, ARCADE, and INFINITY. Try to beat 35 bubbly achievements that will give your brain a workout.RELAXING AND ATMOSPHERIC
Relaxing ambient music gracefully integrates with the satisfying sounds of popping bubbles. Put on a pair of headphones and experience a new level of flow and mindfulness. Play Infinity mode to earn helpful hint tickets.LIFE-LIKE SOAP BUBBLE PHYSICS
From the vision of artist/coder/designer Stu Denman and inspired by the work of his MIT scientist grandfather, the game brings the beauty of nature to your screen. Incredibly fluid “molecular dynamics engine” animates hundreds of bubbles at 60 FPS.CHARMING CREATURES
Help tiny aquatic creatures that are trapped in the bubbles. Avoid greedy jelly crabs and spiky urchins. Love him or hate him, a curious fish named Bloop will surely reveal your nature as an optimist or a pessimist.COLOR-BLIND MODE
Featuring an innovative color-blind mode that provides an authentic and accessible game experience without intrusive icons or patterns.System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later
- Processor: 2+GHz
- Memory: 1024 MB RAM
- Graphics: Shader Model 3.0, OpenGL
- Storage: 200 MB available space
- Additional Notes: Steam client required.
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Release 1.11.15 Available For Beta Testing
The beta version of our next release (version 1.11.15) is now available for public testing! It's been a long time since our last STEAM update, but we've still been making improvements to Tiny Bubbles. To access the beta in your STEAM library, join our discord server and then follow the instructions in the #announcements channel. You'll need to have Tiny Bubbles already in your STEAM library; we are not issuing new STEAM keys at this time. The beta includes many content improvements, optimizations, and support for the latest hardware. This release is available for Windows (32/64-bit), Mac (Intel/M1), and Linux(64-bit).Read full article on Community Announcements (studenman)AnnouncementsOfficial
Indie Megabooth Sale: Tiny Bubbles 40% off through May 12!
{STEAM_CLAN_IMAGE}/30758115/13f7900f0047faf9fe14685320a0566cfd46ccc5.png 1. Pine Street Codeworks is supporting Indie Megabooth’s Going Away Sale! Indie Megabooth has supported us and so many other indie devs over the years at events like PAX. We hope to see them back in action soon. We are offering Tiny Bubbles at a 40% discount and a portion of sales goes to support their fantastic team. 2. During the sale, I'll be live streaming the game with lots of gameplay tips, stories, and dumb jokes. Here's the schedule: Fri (5/8): 1-4pm Sat (5/9): 1-3pm Sun (5/10): 3-5pm Mon (5/11): 11-2pm You'll find the live stream on the Tiny Bubbles Store Page, Sale Page, or from within this event page. 3. Our tiny team is hard at work on the first update in a long time which will add some great new content. Keep an eye out for announcements on Steam News, Facebook or Twitter. I've posted previews, GIFs and other tidbits on our Discord #dev-log channel as well. We are hoping to have the update live some time this summer... So now is a great time to pick up a copy or send a copy to your friend while the game is discounted, for a limited time! Until next time, happy popping! -StuRead full article on Community Announcements (studenman)AnnouncementsOfficial
Our biggest sale ever! 50% off for a limited time.
We are doing our biggest sale ever on Tiny Bubbles. Starting today, Friday Sep 27th at 10 am PST, Tiny Bubbles is 50% OFF FOR 10 DAYS ONLY! Pick up one of the most unique indie puzzles games of 2019, for the lowest price, until midnight Sunday, October 6th. Tiny Bubbles has won tons of industry awards for it's uniquely fun and relaxing strategy gameplay. Taking the best parts of games like Tetris, combined with the logic of some of the best thinking puzzles games of the past 20 years. Mix with never-before-seen bubble physics and you'll have an experience that will surprise your brain with each new challenge. {STEAM_CLAN_IMAGE}/30758115/859c323ef8db9b96ae2aab53074943cec7c243b5.pngRead full article on Community Announcements (studenman)Patch NotesOfficial
The "Blue Cloud" Update Is Now Available!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30758115/cc11568ca84c0583c364b8e99d3d53ab13585b5f.png Hello Puzzle Poppers! This is the first major update since Tiny Bubbles released in May and I have some good things for you in version 1.3.50 (the "Blue Cloud" update): CHANGES Added support for Steam Cloud, so your games sync across all your Steam devices and your games are backed-up to the cloud (more below). You can now have up to 12 player profiles. It's also easier to switch and delete players. I made some overly-difficult puzzles a little easier (not in the final worlds - these are supposed to be hard). It's now slightly easier to progress to future worlds if you're stuck on a puzzle. Once you've completed a world, right-click on the star to see your high scores for the world. Added a button on the world high scores to view the leaderboards. Added convenient screenshot sharing button to the map popup and the in-game pause menu. Made it more obvious which puzzles you should be playing next. Added translation for Swedish. Hej kompisar! Visual design polish and improvements. Added Unity Data Privacy button for GDPR compliance. FIXES Leaderboards for Arcade worlds are now working. Fixed hints on a number of puzzles. Proofreading and tons of fixes to various language translations. Fixed an issue in Japanese where the "Black & Blue & Red" puzzle had the wrong goal. Fixed an issue where the fish would not blow any more bubbles in the Infinity Game. Lots of other small bug and crash fixes. SUPPORT PAGE UPDATED Tiny Bubbles now has an Official F.A.Q. CLOUD SAVES Once a game is saved to the cloud (after you play a puzzle or rename a player), a tiny blue cloud will appear next to the player name. These games will be available on other Steam clients. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30758115/c38f62f31083be985aac50cc7e2c12d5074f4d46.png Let me know what you think on Twitter and Discord. Happy popping!Read full article on Community Announcements (studenman)Press Coverage
Solving puzzles is only part of the fun in the adorable Tiny Bubbles
Rather than the old brain-teaser flash games it resembles, Tiny Bubbles reminds me more of Nour , an interactive food sim expressly about playing with your food. It's an excellent and deceptively simple puzzle game, but its soap bubble puzzles are so fun to play with that I often find myself just fiddling with levels long after I've figured out how to solve them. They look and sound and feel just right. I'll probably never get tired of watching them stretch and pop and squish together, which is good because Tiny Bubbles gives you a whopping 172 puzzles for $10. Tiny Bubbles is technically a match-four puzzle game in that your goal is to get four or more bubbles of the same color to touch and subsequently pop. You do so by filling blank, adjacent bubbles with the right color, with your next available color indicated in a queue off to the side. You can also inject colors into colored bubbles—like adding blue to a yellow bubble to finish a green chain—or cut a bubble's border, either to pop it or have it combine with a connecting bubble. It all depends on what colors and tools each level gives you. But that's just the most basic puzzle type. In the few dozen levels I've played, I've encountered puzzles where the goal is to pop a certain number of a specific color, or prevent certain bubbles from popping, or connect bubbles filled with little starfish so that they can reunite. And apart from primary and secondary color bubbles, I've also seen brown bubbles which can only be made by mixing contrasting colors, and black bubbles which cannot be popped. The difficulty ratchets up exponentially as more colors and objectives are introduced and your queue gets tighter and tighter, but the real trick is mastering the physics of the bubbles. Developer Pine Street Codeworks says Tiny Bubbles is built on a "custom molecular dynamics physics engine," and lead designer Stu Denman cites his grandfather...Read full article on PC Gamer






