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The Walking Vegetables

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The Walking Vegetables screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

The Walking Vegetables

Still Running · Published by MG Publishing, Tagstar Games · Official site ↗

Very Positive — 89% positive (198 reviews) · 22 achievements

Last updated 27 Sept 2026

It’s the 1980’s and an evil alien race has invaded Earth, turning all vegetables into crawling, bawling, mauling abominations. You are about to join Department Radical, the grooviest police force on Earth. Are you a rad enough dude (or dame) to smite these ravenous creatures?

DJCTQ 12MultiplayerFull Controller Support
-90%

£0.69

£6.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£0.69£6.99

Price history

3 Sept 2026Lowest: £0.69 · Highest: £0.699 Oct 2026

Action, Indie · 2017 · More under £5 games

In The Walking Vegetables, defend Earth from an invasion of crawling veggies. Formed in 2017 by Still Running, this quirky action game invites you to join the groovy Department Radical and stop these menacing produce.

About this game

Whilst storming from City to City, looting buildings and suburbs for loads of Glorious Guns, Gadgets, Goodies and Gold, you must always stay alert and trigger-happy. Because The Walking Vegetables is the most Radically Rapid Turbo Paced Top Down Shooting Veggie-Zombie Mayhem you’ll ever experience!

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By obtaining Radrocks from the Vegetable Kingpins, you may unlock dozens of devastating Guns, Gadgets and Melee Weapons, to help you battle on towards the ominous vegetable-ridden alien headquarters, and the dreaded formidable Mothership.

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As if the vegetables alone weren’t enough, the Alien Vegeneration Ray has also affected the fruits and mushrooms. Thus over 20 freshly squeezed organic and unique enemies are eager to have a taste of your humany flavour.
... And if by chance you manage to survive the unending onslaught of said Ripe Ravenous Ravagers, the several Epic Boss Fights are sure to put an end to your measly rebellion... and existence. Muahahahahaaa!

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Build up your character creating powerful effect combinations by choosing from more than 20 unique Skills, including such game changers as Big Game Hunter, Pulpinator, Akimbo, Tongue of Steel and more!


The content is OVERFLOWING! A single playthrough merely scratches the surface on what The Walking Vegetables has to offer. Grand pools of randomized Buildings, Sections, Enemies, Bosses, Weapons and Items will make every playthrough a completely unique experience. Combine this with the abundance of Achievable Skills and Unlockable Goodies, and you are guaranteed to stay engaged and entertained for a loooong time!

You can also better your odds of surviving by having a friend to back you up. The couch co-op offers you a whole nother level of Awe-striking Upbeat Absurdity. After all, zombie vegetables are best served for two.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, Windows 8 or Windows 10 only
  • Processor: 1.2GHz processor
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card with 128 MB memory
  • Storage: 200 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Morbid - Teaser

    https://youtu.be/u3fR9Dd3kl0 "When the world was young they emerged from the depths of our minds. The Deep Ones—as we now know them—were born alongside our own consciousness. When we first heard them whisper inside our heads, offering us great power and wisdom, we couldn’t resist." Morbid is an R/T-rated isotopic soulslike, where you battle against the darkest parts of human psyche, manifested as horrendous nightmarish monsters. The game will have dark stygian steampunk aestethics, Lovecraftian horrors, and plenty of Cronenbergian gore. You are a Striver of the Order of Dibrom, the last beacon of hope for humanity. You have been purposely trained since your birth, to be sent out to the world, to take down the Deep Ones, horrendous physical manifestations of the dark side of human psyche. All fighters chosen before you have failed in their mission to destroy the Deep Ones. One by one, they have fallen for their Highlords, whom have turned them into their foul servants Want to see the game come true? Want to help us? It's still the early days of the game, and we're not 100% sure yet if we'll be able to make the game. It all depends on whether we get a funding for the project or not. Help us make this game into reality, share the video to your friends, and let them know about the game!
    Read full article on Community Announcements (Still Running)
  • AnnouncementsOfficial

    Join Still Running's Discord server!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30575912/820d21ca1cc165edc259a1eba0c95a968e70d30d.gif Join the party! Just realized I haven't yet invited you to the party! So feel free to do so, all the cool kids are there already, so be one of the cool kidz! (I'm there too..) Discord Why tho? Well, why not? We're talking about The Walking Vegetables there, what the future holds for the game, ZKW, and generally all kinds of things! Just make sure you're not an jackass first, mkay? In the channel you can also suggest any ideas you might have for the game, what we should do with it, if something needs to be fixed and so on. The whole team will be there too! :)
    Read full article on Community Announcements (Still Running)
  • AnnouncementsOfficial

    I'm still around and alive

    http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/30575912/b128d3f6497813f199fcd4e0b776eaf2c551ee5e.png Helloes everyone, for it is I, REllU. First things first, I'm really sorry I haven't been posting anything for well over a month now. I don't really have any announcements to make in this post, so this is more like one of those "I'm still alive" post's. So, make yourself comfortable, as I'm quite sure this will be a long one. The reason why I haven't been posting anything, is.. Well, there are actually multiple reasons. For one, I haven't been actually working on anything for about two months now (so, nothing new to show you) I also moved to a new place just a week ago, so my life (as well as my apartment) has been a real mess for a few weeks because of this. Today I was able to just sit comfy, without having to do anything, which is why I'm writing this now. The current situation is this. I'm looking for a "real" job. For the first time in almost four years, for the first time since I founded Still Running. It really eats me inside, but it's something I just have to do if I'm willing to live yet another day. For well over a year I've been insanely stressed. First about "abandoning" ZKW, then about working on TWV and releasing it, and now about the success (which is non existent) of TWV. And ofcourse, money. Through the four years I've been working full time on making games, I've had just enough money to buy some food, and pay my rent. And I was just happy about that. Ofcourse, since my incomes have been irregular through this whole time, I've always been stressing if I was going to get enough money to pay for the next rent. Now however, I can't even afford my rent anymore. Which forces me to look for another job. This all has affected on me as well, as you'd imagine. Because of all of this stress I've had through the years, I've slowly become depressed. No, it's nothing too serious, don't worry. But because of it, I haven't been able to work fo...
    Read full article on Community Announcements (Still Running)
  • AnnouncementsOfficial

    I'm still around and alive

    http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/30575912/b128d3f6497813f199fcd4e0b776eaf2c551ee5e.png Helloes everyone, for it is I, REllU. First things first, I'm really sorry I haven't been posting anything for well over a month now. I don't really have any announcements to make in this post, so this is more like one of those "I'm still alive" post's. So, make yourself comfortable, as I'm quite sure this will be a long one. The reason why I haven't been posting anything, is.. Well, there are actually multiple reasons. For one, I haven't been actually working on anything for about two months now (so, nothing new to show you) I also moved to a new place just a week ago, so my life (as well as my apartment) has been a real mess for a few weeks because of this. Today I was able to just sit comfy, without having to do anything, which is why I'm writing this now. The current situation is this. I'm looking for a "real" job. For the first time in almost four years, for the first time since I founded Still Running. It really eats me inside, but it's something I just have to do if I'm willing to live yet another day. For well over a year I've been insanely stressed. First about "abandoning" ZKW, then about working on TWV and releasing it, and now about the success (which is non existent) of TWV. And ofcourse, money. Through the four years I've been working full time on making games, I've had just enough money to buy some food, and pay my rent. And I was just happy about that. Ofcourse, since my incomes have been irregular through this whole time, I've always been stressing if I was going to get enough money to pay for the next rent. Now however, I can't even afford my rent anymore. Which forces me to look for another job. This all has affected on me as well, as you'd imagine. Because of all of this stress I've had through the years, I've slowly become depressed. No, it's nothing too serious, don't worry. But because of it, I haven't been able to work fo...
    Read full article on Community Announcements (Still Running)
  • Patch NotesOfficial

    News for the new update!

    https://media.giphy.com/media/3o7TKv0i7m1q2XPz6E/giphy.gif First things first, yes, hi. I'm still working on the big update even though I haven't posted anything here. Been a while. How's it going? Seems to depend on what time one ask's a question like this. Right now though? Things are going! I've been working on the randomized level system for a few weeks, and that part of the update is basically done now (the technical side of things, that is) http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30575912/9fb963ca104769e4025ef2a00316f6080420b295.gif This is what the generator looks like right now. It's just a bunch of code basically at this point, without too much of anything visual. So if you don't understand what's going on, don't worry. Basically, the grid represents sections. Each section is crafted from four pieces, that have been hand crafted (which hasn't been done yet, more on that later..) What this means, is that every single section and room will look like it had some thought put into it, and they make sense, BUT still every single one of the sections will be unique, and with every play through you'll meet a set of new sections (every play through will be different!) Right, what else? I've been doing the transition from GameMaker Studio 1, to Studio 2. So far I've been constantly learning new stuff (which I very much enjoy!) and all in all things have been going pretty good. The jump from Studio 1 is far from finished, as the differences between the two were much bigger than what I expected (I have over 10 years of experience with GameMaker, and this is the first time I've really had to stop and scratch my head from jumping to a newer version of GM. Which is a good thing though!) One thing I learned from moving to the new engine, is how to monitor the use of resources within the software itself! This is a huge thing to me, as I'm kind of sort of obsessed with optimization (The Walking Vegetables already runs at steady 60FPS 1080p with ...
    Read full article on Community Announcements (Still Running)

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