
Screenshots

Watch trailer on Steam ↗Grimrush
Merge Heroes · Published by Pohjoinen Pelinkehitys ry
Positive — 90% positive (29 reviews) · 17 achievements
Last updated 27 Sept 2026
Grimrush is a top down action game in which you must face off a gauntlet of seven brutal boss fights. Utilize three characters and a large selection of active and passive abilities. Balance offense and defense to take down the bosses and maximize your score!
Action, Indie · 2017 · More free games
Embark on a relentless action journey through Grimrush, where you pit your wits against formidable foes with three customizable heroes. Navigate the harsh gauntlet of boss fights in this 2017 indie release from Merge Heroes.
About this game
Key features:
- Three playable characters.
- A whole load of abilities for each character.
- Seven intense and wildly different boss battles.
- In depth scoring system and leaderboards.
- Graphics and sounds.
Choose your character, primary ability and enter the gauntlet. The order of the bosses is randomized each time. After defeating a boss you can choose an additional active or passive ability out of four random ones provided that can be rerolled twice for a bit of control over the randomness.
Accumulate and sustain combos to increase your attack damage, perform perfect dodges to recover mana and avoid damage to not die! These things also increase your score. As the abilities given on each run are randomized, you must adapt your playstyle accordingly.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or newer
- Processor: Intel i3 4330 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 or AMD equivalent
- DirectX: Version 10
- Storage: 3 GB available space
- Sound Card: Yes, the game has sound.
Supported Languages
Latest news
AnnouncementsOfficial
Price reduction! $3.99 -> $0.99
What the title says. Game is cheap now.Read full article on Community Announcements (Merge Heroes)AnnouncementsOfficial
Prize cut!
To celebrate Grimrush being 1 years old, we have cut the price by 50% permanently! Woo hooRead full article on Community Announcements (Merge Heroes)Patch NotesOfficial
Update 14th December
We changed Björn to get more combo per attack and regenerate stamina faster to make him more smooth to play and eligible to actually compete on leaderboards against the other characters. Also we removed the Red Light attack from Immortal Ringmaster as it was deemed not necessary and confusing, amongst other minor changes and a couple fixes. Changelog: Björn: Increased amount of combo points gained per attack to 3 Increased stamina regeneration to 72 Decreased max stamina from 300 to 200 (1 less bar) Lowered Blessing of Vanir's and it's alternatives cooldowns to compensate for lowered amount of stamina. Gerhardt: Increased stamina regen to 40 Overcharge doesn't stack anymore, re-using it while active will reset it's duration. Kahina: Increased stamina regen to 48 Increased movement speed a bit. Adjusted Earth's Might to fit stamina regen changes. Other stuff: Combo doesn't get lowered by inactivity anymore, only when taking damage. Removed Red Light attack from Immortal Ringmaster. Immortal Ringmaster's walls close a bit faster in general. Fixed Bermuda Devil music stacking bug.Read full article on Community Announcements (Merge Heroes)Patch NotesOfficial
Update 14th December
We changed Björn to get more combo per attack and regenerate stamina faster to make him more smooth to play and eligible to actually compete on leaderboards against the other characters. Also we removed the Red Light attack from Immortal Ringmaster as it was deemed not necessary and confusing, amongst other minor changes and a couple fixes. Changelog: Björn: Increased amount of combo points gained per attack to 3 Increased stamina regeneration to 72 Decreased max stamina from 300 to 200 (1 less bar) Lowered Blessing of Vanir's and it's alternatives cooldowns to compensate for lowered amount of stamina. Gerhardt: Increased stamina regen to 40 Overcharge doesn't stack anymore, re-using it while active will reset it's duration. Kahina: Increased stamina regen to 48 Increased movement speed a bit. Adjusted Earth's Might to fit stamina regen changes. Other stuff: Combo doesn't get lowered by inactivity anymore, only when taking damage. Removed Red Light attack from Immortal Ringmaster. Immortal Ringmaster's walls close a bit faster in general. Fixed Bermuda Devil music stacking bug.Read full article on Community Announcements (Merge Heroes)Patch NotesOfficial
Update 1st December 2017
Notes: Fixed Skeleton Snake being able to get stuck under walls when trying to jump, softlocking the game. Fixed a rare case where Warrior Spirit would not turn back from stone. Corrected a name in the credits.Read full article on Community Announcements (Merge Heroes)






