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Watch trailer on Steam ↗Professional Farmer: Cattle and Crops
Masterbrain Bytes · Published by Masterbrain Bytes, Toplitz Productions · Official site ↗
Mixed — 67% positive (1,766 reviews) · 22 achievements
Last updated 27 Sept 2026
Professional Farmer: Cattle and Crops takes you out into the countryside and impresses with its depth and attention to detail! Experience how exciting the profession of a farmer can be. Work your fields with original machines or coordinate these tasks with your workers.
£15.49
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Price history
Indie, Simulation, Casual · 2020 · More £15 - £30 games
Dive into the detailed world of agriculture as Professional Farmer: Cattle and Crops challenges you to master both manual labor and team management, offering a realistic simulation experience.
About this game
Professional Farmer: Cattle and Crops takes you out into the countryside and impresses with its depth and attention to detail! Experience how exciting being a farmer can be. Work your fields with original machines or coordinate these tasks with your workers. Bringing in the harvest, caring for animals, and getting the cycle of food production going are hard, but also satisfying tasks of a farmer. Follow your vocation as a farmer with all the challenging and beautiful aspects modern farming has to offer: detailed machinery; authentic sowing; fertilizing and harvetsting; livestock management; and realistic weather and nature conditions.
Professional Farmer: Cattle and Crops is the ultimate farming simulation with a unique and unrivaled level of detail.

- Detailed machines with realistic vehicle physics and many functions
- Convenient vehicle control with versatile functions, controllable via a radial menu and the quickbar

- Plant growth based on correct fertilization with nutrients (mineral and organic fertilisers: nitrogen, phosphate, potassium)
- Grassland tasks (mowing, turning, windrowing, baling) with realistic drying of field grass
- Physical bale handling, collecting and stacking of square bales with the front loader
- Weather simulated on the basis of real weather data with influence on soil and crop growth
- Dynamic fields affected with lanes and tracks created by machinery that remain even after saved scores
- Support for steering wheels and controllers

- Intelligent helper system: supporting staff who can control the machines autonomously over the field and road and take over tasks from a comprehensive calendar-based planning system
- Management of employees for cooperative tasks

- Extensive tutorials that provide an easy introduction to the game
- Scenarios that provide comprehensive insight and background knowledge about agriculture
- To produce a simulation that is as realistic as possible MBB worked in close cooperation with the national agricultural publisher Landwirtschaftsverlag Münster

- Career mode, tutorials, scenarios, and a sandbox mode
- Experience levels with XP (experience points), reputation, and achievements
- Difficulty levels from arcade gamer to simulation professional

- Mod support for machines (tractors, attachments, trailers, etc.) and maps (adding your own content or content created by other players)
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10
- Processor: CPU: Intel Dual-Core 2 GHz or similar AMD CPU
- Memory: 4 GB RAM
- Graphics: GeForce GTX 760 / AMD Radeon 550 RX or above (with 2 GB VRAM or above)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 7 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10
- Processor: CPU: Intel Quad-Core 3 GHz or similar AMD CPU
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1070 / AMD Radeon 5600 XT (with 8 GB VRAM or above)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Performance Update v1.3.5
Today's performance update includes a completely new method of rendering the plants. This allows much higher visibility of the vegetation. In addition, the French translation has been reworked completely. {STEAM_CLAN_IMAGE}/31923312/068153edae6db053054f8d7cc0632f05171045cd.jpg The visibility is now allowed up to 300 meters when using “Ultra” and up to 500 meters when using the Photo mode. Basically, the problem with the previous CPU bottleneck has been fixed. In the options, the “Vegetation fading start distance” setting has been removed as it’s no longer needed. Because the new default values for the graphics settings are higher than before, every user should check or set them again. Changelog 1.3.5.5 NEW New vegetation rendering BUG FIX Missing button assignment and display with Xbox controller fixed Tutorial “Baling straw” can be finished again Maize feed animation when forage harvesting now shows single plants again instead of four at once Maize is harvestable again below BBCH 80, but a very low yield Fixed game freeze when fast forwarding for long periods of time while a lot of swath exists on the fields CHANGE French translation has been reworked completely Distance colors for all fruit types revised More shader markers placed at the farm for better performance Vegetation texts in graphic settings revised and simplified NOTES The soil tutorials, introduced with the previous update, are only available in German and English at the moment. Sorry for the inconvenienceRead full article on Community Announcements ([Masterbrain Bytes] Rolli)Patch NotesOfficial
Soil update v1.3.0
{STEAM_CLAN_IMAGE}/31923312/7b3c5fb9fa63d610f5250fcf1d1a48bf3a17c0b6.jpg With today's update, we are introducing a new soil system. Roughly summarized, fields now have different soil types that have different effects and must be worked with the appropriate machines (disc harrow, plow, subsoil loosener, power harrow, etc.) for optimal yield. This new function can also be deactivated in the options if required, and the same now applies to fertilization (NPK). To make it easier to get started, we have also created new tutorials concerning the soil. Soil elements and soil types: There are up to 31 different soil types, each consisting of different proportions of sand, silt and clay. For each field, you can view the current soil type, the definition of all soil types and their composition in the field menu using the soil texture triangle, which is also used in reality, below the map. By hovering over other soil types, their properties can be previewed. {STEAM_CLAN_IMAGE}/31923312/88936ab4d13237c72f4a818d3c00c7c0c5dec2fa.jpg Soil condition: There are now a total of four soil attributes that affect the plant: crumbliness, crumb density, upper density and lower density. The different implements have different effects on the soil. For example, the power harrow tends to increase crumbliness, while the subsoil loosener primarily loosens the lower soil. The plow, on the other hand, mixes the upper layers and loosens them up at the same time - but also increases the subsoil density due to the plow pan. Depending on the condition of the field and the soil type, different tillage implements must now be used. {STEAM_CLAN_IMAGE}/31923312/0b1e33c26f990fb00858952330fca67a6ac1061f.jpg General influences on the soil: In addition to active tillage, there are two other influencing factors. Firstly, the weather: higher temperatures, for example, cause the soil to dry out. A lot of rain, on the other hand, can make the soil silt up. These effects have a long-term impact over the season. Sec...Read full article on Community Announcements ([Masterbrain Bytes] Rolli)Patch NotesOfficial
Update 1.2.0.5
{STEAM_CLAN_IMAGE}/31923312/fa6b789911356e6aa183b6b65a6ace2fbb175bf4.jpg As you have already noticed, our bugfix update has been delayed a bit. We've added a few new features to the game that didn't make it into last year's Christmas update. We have now added hose connections to just about all vehicles and implements that automatically connect when attached. There is a distinction between hydraulics (plus and minus), electrics and other circuits. Instructions for modders will be made available in the next few days. Additionally, the three-point and four-point hitch upper links are now put into a transport position when not in use. Furthermore, the Logitech SDK has been integrated, so you have the possibility to adjust the spring strength of your steering wheel. The vehicle preview in the store menu has received a garage hall instead of a simple black background, in which the vehicle can be viewed. There were also many other small changes and bug fixes that further improve the game experience. Among other things, we've also used the time since New Year's to look at attaching equipment to three- and four-point hydraulics. We’ve made significant improvements in the alignment logic: the upper link is now always adjusted, if possible, so that the attachment is straight at its working height. This results in implements being able to stand and work more cleanly on the field. As always, the changelog will give you all details. Changelog 1.2.0.5 NEW Radio cab controls in all tractors, including showing the stream title in the display Steering wheel stiffness adjustment: Logitech SDK integration (German) Hoses, hoses, hoses: Hydraulic and electrical connections between vehicles (currently not implemented in Lemken Juwel and Hammer corn seeder for technical reasons) Shop preview: garage model instead of solid color background Three- and four-point hitch upperlinks are now stored in a transport position when not in use There is a new script method "Cancel Event" to cancel Activ...Read full article on Community Announcements ([Masterbrain Bytes] Rolli)Patch NotesOfficial
Status Update 29 Jan. 2021
{STEAM_CLAN_IMAGE}/31923312/b083f61600f39429df98308c74d2edf52cdd86bf.jpg We hope you had a good start into the new year. Our team has used the holidays to recover and recharge our batteries. Today we’re giving you a little preview of what we are planning for the next few weeks. First off, there is going to be an update that we will release at the beginning of February. This will mainly fix bugs that were introduced or included in the last update, as well as some older AI bugs and improvements. The test department will receive the first patch this week. A game update is planned for early March, In which we will further expand the soil parameters so that tractors and implements will have a greater impact on your fields. This will affect compaction as well as plant growth, meaning it will make a difference if you work your fields with a cultivator, or plow. In addition, the package includes a new implement tool. In parallel, we are working on further performance improvements such as vegetation clustering. Over the course of this year there will be a new map, which we have already begun working on. It will be located in southern Germany and will be much more mountainous than the current map "Albergtal". Furthermore, we plan to integrate more crops like canola, oats and sunflowers into the game.Read full article on Community Announcements ([Masterbrain Bytes] Rolli)Patch NotesOfficial
Update 1.1.0.8
{STEAM_CLAN_IMAGE}/31923312/5780aa3facc84740516b091d2300bd6637613399.jpg Is it Christmas already? Well, almost. Christmas isn't until next week, but we’re not going to wait that long. In addition to a smaller Claas Vario 560, the large Claas Vario 1230 has also found its way into the game, along with a matching large cutterbar trailer. In addition, we have brought two larger Joskin Wagos (TR10 and TR12) into the game, so that you can transport more bales at once. With new silage pushing plades from Bressel und Lade, you can now also distribute silage in bunker silos. We’re releasing a completely new set of tires for all vehicles. Apart from their new looks, they can now deform and react to load. At the same time, they have received completely new dirt textures. Furthermore, with this update we introduce maintenance and wear for machines. This means: you now have to take care of your machines and should no longer drive like crazy - otherwise it will be expensive. So let’s go into detail. Steam Cloud Support This update introduces Steam Cloud support. For this purpose, there now is a "ProfilesCloud" folder in the "Cattle and Crops" home directory. If you enable cloud support in your profiles, they will be moved from "Profiles/" to "ProfilesCloud/" and automatically synced by Steam. This means that after exiting CNC, the savegames and game settings are uploaded to the cloud and downloaded before starting the game. This also allows you to switch computers and continue playing with the cloud savegames. Don't forget to enable Steam Cloud Support in the Steam client if it is turned off. In the game itself, Steam Cloud Support can be enabled and disabled individually for each profile. Performance This update includes the first part of a performance optimization package. Updating the machine nodes, a calculation step that happens every frame, is done on multiple CPU cores now. If many machines (incl. traffic vehicles) are active, this noticeably improves the performance. Rep...Read full article on Community Announcements ([Masterbrain Bytes] Rolli)






