
Screenshots

Watch trailer on Steam ↗午餐13
quan home · Published by quan home · Official site ↗
Positive — 83% positive (18 reviews) · 1 achievements
Last updated 27 Sept 2026
The future of the world, the global food crisis has finally forced the human to challenge the moral bottom line, in order to infinitely reduce the cost of breeding, scientists and pigs to carry out gene recombination, to produce a costless flesh and blood labor machine, that trapped in pigs and people synthetic monster The soul of the out
£1.69
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
RPG · 2018 · More under £5 games
Delve into the complex world of 午餐13, an RPG from Quan Home that challenges moral boundaries in its unique blend of human and pig genetics. Experience this thought-provoking narrative through the eyes of a synthetic monster, set in a future where survival depends on your choices.
About this game

This game contains two separate story lines:
Flesh Machine and The Road to Freedom
These two stories are in the same future background and the game system is different.

Flesh Machine
The Flesh Machine has added moral values and focuses on the moral choice of the protagonist.
The end of the game will also be changed by your actions.
According to your own understanding and judgment of things, there are three different endings left for everyone to taste.
The game also added vitality values, as well as restrictions on weapons, ammunition and weights.
And more emphasis on survival.
The Road to Freedom
This story is about freedom, humanity, and he praise to people who can insist on maintaining goodness and justice even in darkness.
The game system of this independent story is different from "Flesh Machine".
There is no upgrade concept at all.
The proportion of items is stronger than that of equipment.
The power of weapons is not important, only focusing on pertinence.
The size of the enemy's volume is the key to equip with the right weapon.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 98, XP, Vista, 7, 8, 10
- Processor: Intel Pentium III 800 MHz
- Memory: 512 MB RAM
- Graphics: 1024x768 High Color +
- DirectX: Version 9.0
- Storage: 100 MB available space
Supported Languages
Latest news
Press Coverage
XIII's remake proves the original is sometimes the better option
Just because a remake falls short doesn't mean we should forget what made the original so good. It's very strange to be a fan of an old game that's been most ignored in years gone by. Ubisoft's XIII did receive some good reviews though - the first one I remembered reading way back in 2003 was in a copy of Games Master, which gave it 94% if memory's serving me correctly. Let me state the obvious up front: the 2020 remake of XIII is not a 94% game. Just to refresh your memory (no pun intended), the story is loosely based on an old Belgian comic. You're an amnesiac washed up on a beach with the roman numerals XIII tattooed on your shoulder and quickly learn you're accused of assassinating the American president. So, quite simple and easy to deal with. XIII is an approachable and friendly thing compared to today's shooters, avoiding the annoying RPG-style upgrade systems that seem to be the norm now. Another benefit is not having to sit through episodic-length cut scenes. The story moves swiftly between different scenes and the comic-style panel presentation offers up multiple angles as if you're watching a movie without the pain of... well, watching a movie. Read moreRead full article on EurogamerPress Coverage
The people behind the panned XIII remake apologise, blame pandemic
The people behind the panned XIII remake have apologised for the state of the game. The remake of XIII, a cult-classic 2003 cel-shaded first-person shooter, came out this week and it wasn't long before it saw an "overwhelmingly negative" user review rating on Steam. Character designs are noticeably different, and there's been criticism of how the game's iconic cel-shading has been changed. Footage from the game shows various bugs in the launch version, such as missing animations that see you go to garrotte an enemy and then simply fall to the floor, or projectiles clipping through models while still seemingly striking them. Read moreRead full article on EurogamerPress Coverage
Cult shooter XIII returns to GOG
With its striking cel-shaded art style and gripping spy thriller yarn, it's no surprise that XIII has become a cult favourite shooter from the early 2000s. And now it's available again over at GOG. After a brief period of going dark, you can now get XIII for 4.99. The timing of its return couldn't be any better, what with the XIII remake scheduled for release in 2020. If I were a cynic, I might suggest that such a stunt was orchestrated to drum up interest in that new version. I'll happily be strung along this time, though, just because of how fondly I remember the original game and the graphic novel series it was based on. Read moreRead full article on EurogamerPress Coverage
Remake of cult cel-shaded shooter XIII delayed into next year
Developer PlayMagic's remake of cult cel-shaded first-person shooter XIII will no longer release in November as initially announced, and is now expected to arrive next year. An XIII remake was unveiled in April, much to the surprise of pretty much everyone old enough to have played the much-loved 2003 original first time around. However, despite publisher Micro ds initial goal of a November launch, it's now confirmed a delay into 2020, stating that, while "thrilled" with PlayMagic's work so far, "additional development time is needed to reach the level of polish we're aiming for." XIII, for those unfamiliar, was originally developed for PlayStation 2, Xbox, GameCube, and PC by Ubisoft Paris. As in the celebrated Belgian graphic novel series that inspired it, XIII charts the somewhat bullet-peppered adventures of its titular amnesiac hero, who finds his life rapidly beginning to unravel after waking on Brighton Beach and discovering that he's been accused of assassinating the President of the United States. Read moreRead full article on Eurogamer






