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Modest Kind

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Modest Kind screenshot 1
Modest Kind — Spiritual Roguelike trailerWatch trailer on Steam ↗

Modest Kind

Vedanta Team · Published by Vedanta Team · Official site ↗

Mixed — 61% positive (18 reviews) · 19 achievements

Last updated 27 Sept 2026

Modest Kind is a Rogue-lite Initiation Adventure. Ever heard of Entropy, The Selfish Gene and Schrödinger's cat? This action-heavy, story-driven top-down dungeon crawler will put your knowledge to the test. Your Path to Enlightment begins now.

Full Controller Support

£2.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £2.79 · Highest: £2.798 Oct 2026

Action, Adventure, Indie, Casual · 2017 · More under £5 games

Embark on a story-driven top-down dungeon crawler where your understanding of Entropy, The Selfish Gene, and Schrödinger's cat will be challenged. Navigate Modest Kind to uncover the path to enlightenment in this intense action experience from Vedanta Team.

About this game

You wake up, imprisoned in decaying time vault. Place is crawling with Convicts gone mad, Memeplex creatures childishly wrecking everything and ancient artifacts of history lying around. Uncover the truth behind this place. Think you're smart enough to get out?

Gameplay

Team Vedanta presents Modest Kind, a Rogue-lite Initiation Adventure. Ever heard of Entropy, The Selfish Gene and Schrödinger's cat? This action-heavy, story-driven top-down dungeon crawler will put your knowledge to the test. Your Path to Enlightment begins now.

Key Features:

  • Procedurally-generated rooms, astonishing bosses, fun enemies and endless artifacts
  • Use your determination and skills to fight back hoards of Meme-like Infants with a weapon of your choice
  • Customize your firearms: shotguns, muskets, crossbows, bio-weapons, machine guns, rocket launchers and more
  • Play, learn new facts and train your brain solving Trivia riddles
  • Lore-rich and story driven adventure of humanity's last stand in putrescent world of knowledge

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows Vista or newer
  • Processor: 2.0+ GHz
  • Memory: 512 MB RAM
  • Graphics: Integrated Graphics
  • Storage: 250 MB available space
  • Sound Card: Integrated Audio

Supported Languages

English, Russian

Latest news

  • Patch NotesOfficial

    Modest Update: Patch 3.00

    Major changes Each boss now leaves debris after you beat them Now you can talk to Geofront Dwellers in starting room of each new floor You can now hide UI and Artefact Log in the menu Added footsteps walk loop sounds for each floor If your character stays in a chilly room long enough, he could catch cold and sneeze New special rooms added There are children now all over Eureka Fortress You can randomly meet Geofront Dwellers along your journey More cinematic dialogues New sound effects for Birth Keep boss Map now displays icons for all special rooms, cure items, coins and Artefacts you find on your journey Narrative updates There's no more POV text in the game Opening cinematic was remade completely "They" no longer "hit your mother" Additional story content between floors Rewritten existing text while examining special rooms New Russian localisation for interface and in-game text "Artifact" was changed to "Artefact" "Encounters" was changed to "Requests" Corrected spelling errors Rewritten existing dialogue with Geofront dwellers Rewritten game finale. Now there's two big endings plus one secret ending instead of five short ones Bug fixes Fixed collision box for Ganesha Fixed collision box for Tradesmen in shops Reduced size of cat's head in a box Fixed the issue where there was no way to see which stats would be decreased upon equipping an Artefact Fixed the issue where player couldn't use hot keys to delete account Corrected the issue where health bar would never change after unequpping Artefacts. Fixed the issue where the player could have negative (х-1) amount of coins "Note from Ingrid" now works differently Minor updates New sound for slot-machines in room before the boss Now you can walk using WASD as well as arrow keys on your keyboard You can no longer encounter Count Poseur on the last floor Geofront Dweller dialogue options are now displayed in a list Achievement Unlocked text is now centered Infants now slowly disappear after you defeat them Controller ...
    Read full article on Community Announcements (Патриотик)
  • Patch NotesOfficial

    Modest Update: Patch 2.00

    Major changes Upon collecting every Anubis part you unlock "ANUBIS HAZMAT UNIT" suit wich can be equipped in "Geofront" After the suit is destroyed you don't go back to Geofront. "Anubis" grants second chance in battle The Researcher now can be found at the beginning of each floor Slot-machines in room before the boss require only 1 coin to activate New contrast cursor for easy aiming Narrative updates New names for disposable drop items The Researcher missions have been rewritten Corrected spelling errors Rewritten existing dialogue with Geofront dwellers Fixed the problem with choosing dialogue options in "Austere Asceticism" dialogue Fixed the problem with choosing dialogue options in "Zeitgeist" dialogue Changed "Ark of Ideas" floor name to "Alma Mater" Bug fixes Fixed the issue where character would be thrown out of the room while shooting Correlated burning zone with zone of recieving fire damage Minor updates Changed Artifacts that are given after using secret usernames Some chandeliers in "Hoarding Dragon" room are now mirrored New sound after completing Researcher Request You can now choose dialogue options with UP and DOWN buttons on d-pad instead of L1-R1 (LB-RB) All breaking sounds are now much more quieter Balance changes Increased damage and nerfed range of "Büchsflinte" Increased fire rate of "Bergmann 1896" Increased damage, fire rate and nerfed range of "Arcaballista" Increased fire rate of "Misspent Youth" Nerfed range of an Infant trapped in treasure chest Reduced blast radius of each explosive object in the game You can purchase the game with a discount! http://store.steampowered.com/app/701740/Modest_Kind/
    Read full article on Community Announcements (Патриотик)
  • Patch NotesOfficial

    Modest Update: Patch 2.00

    Major changes Upon collecting every Anubis part you unlock "ANUBIS HAZMAT UNIT" suit wich can be equipped in "Geofront" After the suit is destroyed you don't go back to Geofront. "Anubis" grants second chance in battle The Researcher now can be found at the beginning of each floor Slot-machines in room before the boss require only 1 coin to activate New contrast cursor for easy aiming Narrative updates New names for disposable drop items The Researcher missions have been rewritten Corrected spelling errors Rewritten existing dialogue with Geofront dwellers Fixed the problem with choosing dialogue options in "Austere Asceticism" dialogue Fixed the problem with choosing dialogue options in "Zeitgeist" dialogue Changed "Ark of Ideas" floor name to "Alma Mater" Bug fixes Fixed the issue where character would be thrown out of the room while shooting Correlated burning zone with zone of recieving fire damage Minor updates Changed Artifacts that are given after using secret usernames Some chandeliers in "Hoarding Dragon" room are now mirrored New sound after completing Researcher Request You can now choose dialogue options with UP and DOWN buttons on d-pad instead of L1-R1 (LB-RB) All breaking sounds are now much more quieter Balance changes Increased damage and nerfed range of "Büchsflinte" Increased fire rate of "Bergmann 1896" Increased damage, fire rate and nerfed range of "Arcaballista" Increased fire rate of "Misspent Youth" Nerfed range of an Infant trapped in treasure chest Reduced blast radius of each explosive object in the game You can purchase the game with a discount! http://store.steampowered.com/app/701740/Modest_Kind/
    Read full article on Community Announcements (Патриотик)
  • Patch NotesOfficial

    Modest Update: Plans Ahead

    Happy 2018, Convicts! We'll continue to work on the game throughout this year. Don't expect huge discount on Steam Sales for Modest Kind. Get it right now! We are inclined to follow the example of Witcher 3 and Overwatch developer updates, where you pay full price once and get quality game content for free. It is our long-term goal to justify the price with continious support. What can players expect in the near future? First of all, nobody is entirely satisfied with core gameplay. Accidentally dying and running through Birth Keep for the ninth is tedious. We'll address "boring" aspect with introduction of an interesting gameplay mechanic. Game lacks consistency and drags a bit. Good news is: we've read all your feedback and are ready to fix things. We just hate how our game starts. Even though uncovering secrets is a general feature of Modest Kind storytelling, even with all the little bits of information player has no idea what his goal is. We already added dialogue explaining how to defeat certain enemies, we'll continue to fix lines for deeper experience. And opening sequence? We'll throw that out and come up with something more clear and cool. From all the streams, videos and reviews we got good feedback on special rooms and interesting enemies. Hopefully, we'll be able to introduce more Infants and interactive objects before summer. Environmental storytelling is feature we are really proud of. That's one thing that works well to gain your interest, but we'll go even deeper in updates. Ultimate goal is to make the game super immersive and more atmospheric, so expect more floors and rooms to explore. Another big point for us is balancing all Artifacts that are currently in the game. First big 2018 update will change weapon handling and add some depth to using your favorite Artifacts and Weapons. Game controls great with keyboard and mouse, but there are some quality of life changes, like fixing aim color, that we would like to add. Navigating in Equipment menu w...
    Read full article on Community Announcements (Патриотик)
  • Patch NotesOfficial

    Modest Update: Plans Ahead

    Happy 2018, Convicts! We'll continue to work on the game throughout this year. Don't expect huge discount on Steam Sales for Modest Kind. Get it right now! We are inclined to follow the example of Witcher 3 and Overwatch developer updates, where you pay full price once and get quality game content for free. It is our long-term goal to justify the price with continious support. What can players expect in the near future? First of all, nobody is entirely satisfied with core gameplay. Accidentally dying and running through Birth Keep for the ninth is tedious. We'll address "boring" aspect with introduction of an interesting gameplay mechanic. Game lacks consistency and drags a bit. Good news is: we've read all your feedback and are ready to fix things. We just hate how our game starts. Even though uncovering secrets is a general feature of Modest Kind storytelling, even with all the little bits of information player has no idea what his goal is. We already added dialogue explaining how to defeat certain enemies, we'll continue to fix lines for deeper experience. And opening sequence? We'll throw that out and come up with something more clear and cool. From all the streams, videos and reviews we got good feedback on special rooms and interesting enemies. Hopefully, we'll be able to introduce more Infants and interactive objects before summer. Environmental storytelling is feature we are really proud of. That's one thing that works well to gain your interest, but we'll go even deeper in updates. Ultimate goal is to make the game super immersive and more atmospheric, so expect more floors and rooms to explore. Another big point for us is balancing all Artifacts that are currently in the game. First big 2018 update will change weapon handling and add some depth to using your favorite Artifacts and Weapons. Game controls great with keyboard and mouse, but there are some quality of life changes, like fixing aim color, that we would like to add. Navigating in Equipment menu w...
    Read full article on Community Announcements (Патриотик)

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