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Immersive Poetry

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Immersive Poetry screenshot 1
Gameplay Trailer #2 trailerWatch trailer on Steam ↗

Immersive Poetry

Thalasse Games · Published by Thalasse Games · Official site ↗

Mixed — 68% positive (22 reviews) · 20 achievements

Last updated 27 Sept 2026

Enjoy an interesting twist on classic poetry by solving puzzles and following the story of the Wilkins Family. From the islands of Finland to the snowy mountains of Russia, you’ll explore and experience beautiful maps based on real world locations.

Full Controller Support

£0.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £0.79 · Highest: £0.799 Oct 2026

Adventure, Indie, Casual · 2017 · More under £5 games

Embark on a poetic journey through immersive landscapes as you follow the Wilkins Family's story, combining puzzle-solving with beautiful world exploration.

About this game

Enjoy an interesting twist on classic poetry by solving puzzles and following the story of the Wilkins Family inside your very own journal. From the islands of Finland to the snowy mountains of Russia, you’ll explore and experience beautiful maps based on real world locations in this puzzle game with a unique theme. With the power of the Unreal Engine behind it, Immersive Poetry is definitely a title you don’t want to miss. Read on if you need some more convincing!

Maps

In Immersive Poetry, each map is based on a real-world location using inspiration from the nature found in those areas. You will get to see the pine trees in Yellowstone National Park, to one of many Finnish islands, complete with seagulls, fish, and vegetation natural to the country. Each map, or “Level”, has its own mystery to solve alongside the original objectives presented. Along with this, each map is also named after and inspired by a real world poem, from “A Boat Beneath a Sunny Sky” by Lewis Carroll to “The Road Not Taken” by Robert Frost.

Soundtrack

The soundtrack in Immersive Poetry is a wonderful time of piano music, each track fitted into the level as naturally as possible. Hate it when games have the same 3-minute loop over and over again? Each level has plenty of gorgeous music, so there won’t be any repetitiveness around here.

Your Journal

In Immersive Poetry, your journal will be your guide. This journal will contain story elements and is updated each time you complete a level or complete a secret objective. Be sure to check your journal periodically to get hints about hidden secrets in each level!

Puzzles

Immersive Poetry is filled with different types of interesting puzzles and objects to discover. YOU will uncover the mystery behind the Wilkins family journal. Think hard, because the answer won’t always be right in front of you!

Progress Tracker

Wondering if you missed something in a level? That’s okay! Check out your progress tracker to see if you need to return. Can YOU get all those bars to 100%? Don't forget about the achievements!

What about the Future?

With Immersive Poetry, the possibilities are practically endless, and the future will reflect that. You don’t need to worry about the future because it’s a bright one! All future content updates will be completely free of charge, and updates there will be!

I’m still unsure if it’s for me… Can I ask other Questions?

Of course! You can use the Discussion boards to ask anything, and the developer will happily answer to the best of my ability. Thalasse Games can also be emailed at immersivepoetry@gmail.com. Thank you for your interest and your time!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 10 (64-Bit)
  • Processor: AMD FX 4100 or Intel Equivalent
  • Memory: 4 GB RAM
  • Graphics: NVidia 650ti 2GB GDDR5 or AMD Equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 10 (64-Bit)
  • Processor: AMD FX 6300 or Intel Equivalent
  • Memory: 6 GB RAM
  • Graphics: NVidia 660 2GB or AMD Equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space

Supported Languages

English*, Russian
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 3.0.0 (May 3rd, 2018)

    Patch Notes Added a new level to the game. This level is available to everyone from the start, regardless of where you currently are in your progress. Translated the Settings menu and the new level. Fixed several issues with text being cut off on all menus (Some are still present) Fixed several localization issues Fixed some issues regarding controller support not working on all menus. KNOWN ISSUES: You need to press pause and then resume on the new level to get your controls working (Will be patched in a hotfix ASAP) Russian text on the pause menu may appear to be cut off The new level is here! Remember that if you encounter any issues, please don't hesitate to contact me via my support e-mail (immersivepoetry@gmail.com) OR post on the discussion boards. I Hope you enjoy!
    Read full article on Community Announcements (Sing)
  • AnnouncementsOfficial

    About the Upcoming new level

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30445890/9f5819c87c862615aef949e6b072a14bc6520029.png This is a screenshot of the sky area from the new level ( I want the rest to be a surprise, so I can't show too much, of course!). It's been a labor of love from the beginning. The models took me around 3 weeks to make and materialize correctly (I've been working on them since March). I use the 3D modeling software Blender for all of my 3D art. The level design, which I admit isn't my specialty, took an additional 3 weeks while working on the localization update. I usually start by roughly sketching the level and then laying out block pieces to try and visualize what I want to do while keeping my scope small enough to prevent becoming overwhelmed. This level includes 2 poems, but you may or may not see all of the stanzas since there are several ways to finish it. I have an internal system for handling the poems, which allows me to place them down fairly quickly. It's a universal system. The music is from multiple sources ( I do not write my own music. Again, it's not something I specialize in), but I do tend to mix and match several pieces of music and sound together to create a unique experience. This one has some sounds that are only heard in headphones.
    Read full article on Community Announcements (Sing)
  • AnnouncementsOfficial

    3.0 Release Date Announcement

    Hi Everyone! I have finally been able to nail down a scheduled release date for the 3.0 release of Immersive Poetry, which includes a whole new map! This update is scheduled to be sent out on May the 3rd (May the third be with you... Nah doesn't work), anytime that day (I have to physically be here to release it, and sometimes I have a life to partake in). The new level has been completed, and since it's my favorite so far, it will be available to all players, regardless of how far you currently are in the game (Even if you haven't started yet, you will be able to play this one). I would release it earlier, but I am rushing to finish the localization for the new level and the settings menu as promised. I don't think I have the time to localize the poems before this update, but I am trying my best. A lot of time and effort goes into this process behind the scenes. I hope you are excited! I will post a teaser screenshot for the new level later today so you can see what it looks like. It's very different than everything you've seen so far!
    Read full article on Community Announcements (Sing)
  • AnnouncementsOfficial

    Untitled

    Read full article on Community Announcements (Sing)
  • Patch NotesOfficial

    Localization Update v2.8.0 (April 19th)

    The Localization update is here! Patch Notes Added the Russian Language Completely changed the fonts in the game to be more compatible with the Cyrillic AND Latin alphabets. Small bug fixes in preparation for the end of April release. What IS NOT TRANSLATED: Poems (Coming Soon) Poems in the extras menu Settings Menu (Coming Soon) Redesigned the handwritten font in the journals to allow Cyrillic. Added a Language Option at the bottom of the settings menu to switch languages. Click the desired language and allow the game to momentarily load the language you selected. Changed the way the game is packaged to allow a better and faster update system. This is why the update is ~400MB. Known Issues Missing capitalizations in Russian translations Text may clip off screen at times due to the new font style and sizes. This update brings the Russian language to most parts of the game, including all menus and instructional widgets. Support for additional languages is also now possible, and more languages may be added in the future if demand calls for them. Additionally, all fonts have been changed to allow for cyrillic and latin letters to coexist with no foreseen issues. This includes the journal entries and menus. HOW TO REPORT BAD OR MISSING TRANSLATIONS This is an easy one. If you are reporting multiple bad or missing translations , please send an email to immersivepoetry@gmail.com. You will be credited for everything that you contribute. If you are reporting one bad or missing translation , please use the discussion forums on Steam OR send an email to immersivepoetry@gmail.com. What’s next? A new content drop will be ready by the end of April or the first week of May. As we get closer, I will be able to set an exact release date. This drop brings with it a new poem level and new music. New parchments will be arriving soon after that.
    Read full article on Community Announcements (Sing)

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