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Temple of Aluxes

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Temple of Aluxes screenshot 1
Trailer trailerWatch trailer on Steam ↗

Temple of Aluxes

Silver Machine Studios · Published by Silver Machine Studios

Mostly Positive — 78% positive (49 reviews)

Last updated 27 Sept 2026

Have you ever wanted to explore a lost temple? This is your chance. Find the treasures and escape the Temple of Aluxes by solving various puzzles and challenges.

Free to PlayDJCTQ 10VR

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Free To Play · 2017 · More free games

Embark on a thrilling journey through the enigmatic Temple of Aluxes, where solving intricate puzzles and uncovering hidden riches await. Explore this captivating indie adventure from Silver Machine Studios, released in 2017.

About this game

Have you ever wanted to explore a lost temple? This is your chance.
Find the treasures and escape the Temple of Aluxes by solving various puzzles and challenges.

Navigate through the old temple and face a variety of challenges. Look everywhere and leave no stone unturned.
Interact with your surroundings by examining objects to find what you need to get out.
Use your scanner to scan the environment for clues. Can you find all the treasures and solve the puzzles to get out?

Features:

  • A variety of challenging puzzles with varying difficulty.
  • Test yourself in both logic puzzles and skill-based challenges.
  • Large play area with several rooms to explore.
  • Hand scanner to find clues.
  • Immersive environment.
  • Room-scale support.
  • Teleportation support.
  • Full locomotion support

Available for Arcades on SpringboardVR

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-4590 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 equivalent or better
  • Storage: 3 GB available space
  • VR Support: SteamVR. Standing or Room Scale

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Temple of Aluxes goes free

    Hi all, I haven't given this game enough attention in the last few years and I don't see that changing so I feel like I shouldn't charge money for it. It will be made free along with my other games. Dungeon Escape VR, Spacescape, Temple of Aluxes will soon be free to play. I asked steam support to change it so they are free but I don't know when that will kick in. If you are eligible for a refund I recommend you use it so you don't have to pay for the game when it's about to be free. For all of you that already paid and can't get a refund I thank you for your support. Lastly I would like to thank all of you that played my games over the years. I know they are by no means perfect but they were my first steps into game development and I enjoyed making them and see you play them. Take care!
    Read full article on Community Announcements (Kristoffer)
  • AnnouncementsOfficial

    General news and survey

    Hi everyone. Sorry for a long time with no updates to my games. I have been very busy with my day job but plan to try and at least fix the most common issues with the games as soon as possible. I also have a survey I would like you to fill out if you have some spare time. It's some general escape the room VR questions and some questions regarding my games. Thank you for all the support and feedback and I hope you have a great day. Link to survey: https://forms.gle/JWxjt8GkZgB8TaH59 Best regards Kristoffer Silver Machine Studios
    Read full article on Community Announcements (Kristoffer)
  • Patch NotesOfficial

    Update (v1.3.1)

    This patch contains minor cosmetic fixes and some collisions fixes which disrupted movement.
    Read full article on Community Announcements (Kristoffer)
  • Patch NotesOfficial

    Update (v1.3.0)

    This patch contains the following changes. Oculus support There is now official Oculus support for Temple of Aluxes. If there are any issues please let me know. New UI Instead of the old physical button menu there is a new cleaner and more approachable UI. Save system The old save system was a slot system but a lot of players then thought that all progress in a room is saved. But it only saves per room progress. So when all doors to the next room have been opened the game saves your progress. The slot system has therefore been replaced with a room menu system to hopefully better show how it really works. But you can still start at any room and keep going until the end. Engine update The game has been updated to the latest engine version. Reset button I have gotten reports that players have lost objects outside of the rooms or somewhere unreachable. You can now reset the whole map but this will only replace movable objects that can be unreachable. Solved puzzles will stay solved. Snap turn Snap turning can be activated. It's unchecked by default so if you want to use snap turning check the options panel. Resolution multiplier There is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications. New puzzles Some players have raised issues with the physical puzzles. Now there are extra puzzles in those rooms so you can choose to instead pick a brainteaser instead of a physically based puzzle. But for those who prefer the physically based puzzles they are still there. New hints There are some new and hopefully improved hints to help along the way through the temple. As always if you have any feedback let me know and I will look into it. And be sure to look into my other games. Dungeon Escape VR and Spacescape if you liked this game.
    Read full article on Community Announcements (Kristoffer)
  • Patch NotesOfficial

    Update (v1.2.2)

    This patch contains the following fixes Hints to puzzles to make them more clear but still challenging. Fixed a bug that made some objects valid for pickup that should be stationary.
    Read full article on Community Announcements (Kristoffer)

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