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Watch trailer on Steam ↗Rouge's Flush
ljiljanbs · Published by ljiljanbs · Official site ↗
2 user reviews — 100% positive (2 reviews)
Last updated 29 Sept 2026
Rouge's Flush is a single-player poker roguelike deckbuilder where every hand is a heist. Build your Crew, use Tricks and Upgrades, clear escalating Targets, and carry The Long Con forward for a bigger reward.
£5.39
Lowest price we've ever recorded
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Price history
Indie, Strategy, Casual · 2026 · More £5 - £15 games
About this game
Rouge's Flush turns a standard 52-card deck into a fast, single-player poker roguelike deckbuilder. Choose 1–5 cards from an eight-card hand, make real poker hands, and clear each Target before your Plays, Discards, and Redraws run out.
The score is clear: Hand Value × Boost = Score. The strategy goes much deeper. A Pair can become a payday. A Flush can become a scoring engine. Even a desperate High Card can save the run.
Build your Crew and break the table
Recruit 100 Crew cards. Build your Crew from Common, Uncommon, and Rare cards, then combine hand specialists, suit and rank experts, economy effects, and abilities that grow throughout the run.
Use 30 Tricks. Change suits, copy or transform cards, restore Plays, Discards, and Redraws, remove dead weight, bank Cash or Shop Credit, and gain Score when you need it most.
Buy Upgrades in the Backroom Shop. Add more Plays, Redraws, and Discards, improve your draws, expand your Trick sleeve, increase your Score, lower some Targets, and strengthen your run economy.
Make every card matter. Fresh decks can roll Golden, Silver, Bronze, Frozen, Hunted, Poisoned, Mirrorcoat, Prismcast, Chromaflux, Wet, Burned, Drawn, Rainy, Frosted, or VHS cards. Some change Hand Value or Boost. Some grant Bonus Cash or Shop Credit. Others punish careless selections.
Train all 10 poker hands. Every standard poker hand gains experience as you play it, unlocking stronger base values and new scoring routes as the run develops.
Choose your Target. Raise the stakes.
Every Floor follows the same escalating path: The Tourist, The High Roller, then The Pit Boss. Targets rise, pressure grows, and Pit Boss modifiers can hide cards, tax entire suits, reduce your Redraws, or turn the opening hand into a brutal one-shot challenge.
Clear a Pit Boss to open THE LONG CON. Take a reward immediately, or carry it forward to a later Pit Boss for something bigger. If the run ends before the reward is opened, it is lost.
Return with an edge
Earn Reputation, unlock the Safehouse, prepare future runs in The Briefing, save loadouts, and chase higher scores across the High Scores boards. Persistent Safehouse upgrades give you new ways to shape the opening of every job.
Crisp pixel art, punchy casino presentation, clear tooltips, full autosaving, and mouse, keyboard, or controller support keep every decision moving.
Casino theme only. No real-money gambling. No microtransactions.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual-core 2.0 GHz (x64)
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 compatible GPU (integrated Intel HD 4000 or better)
- Storage: 500 MB available space
- Sound Card: Any Windows-compatible sound card / onboard audio
- Additional Notes: Controller supported (Xbox / PlayStation / Steam Input)
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Quad-core 2.5 GHz (x64)
- Memory: 4 GB RAM
- Graphics: Any dedicated GPU with OpenGL 3.0+
- Storage: 1 GB available space
- Sound Card: Any Windows-compatible sound card / onboard audio
- Additional Notes: Controller supported (Xbox / PlayStation / Steam Input)
Supported Languages
Latest news
Patch NotesOfficial
Update 1.3.5 — Audio & Renderer Options
Highlights: • Added Vulkan and OpenGL renderer selection in Video options; changes apply after a restart. • Added separate UI Volume and Spatial Audio controls. Added: • World-positioned card, hand, shop, and deck sounds with adjustable stereo strength. • Renderer-aware shader support for Vulkan and OpenGL. Changed: • Music transitions now wait for the next musical bar for smoother scene changes. • Audio recovery and volume clamping are safer after focus or device changes. Fixed: • Recovered audio voices restart correctly instead of leaving music silent. • New audio and renderer labels are localized across supported languages.Read full article on Community Announcements (Ljiljan)Patch NotesOfficial
Update 1.3.0 — Onboarding & Clarity
Highlights: • Added a first-run guide for Targets, hands, scoring, resources, Crew, Tricks, shops, and Pit Boss modifiers. • Clearer terms now separate Target, Score, Hand Value, Boost, Discard, Cash, and Shop Credit. Added: • Nine manual lessons with mouse, keyboard, controller, and Steam Input support. • Live focus cues, saved completion, resume handling, and debug replay tools. Changed: • Shorter, clearer menu, Run Info, records, card, Crew, and economy copy across supported languages. • Action prompts now use adaptive keyboard, controller, and Steam Input glyphs. Fixed: • Game Over restart audio no longer carries the loss sound into the new run. • Onboarding focus now follows rotated cards, real HUD sections, affordable shop offers, and Pit Boss modifiers.Read full article on Community Announcements (Ljiljan)Patch NotesOfficial
Update 1.2.0 — Balance, Campaign & Polish
Update 1.2.0 is here with a tighter campaign flow, improved balance, clearer rewards, and smoother presentation. See you at the table.Read full article on Community Announcements (Ljiljan)Patch NotesOfficial
Rouge's Flush 1.1.0 Update
Highlights - A cleaner, more consistent interface across the main menu, popups, records, briefing, run information, and in-game HUD. - Visible keyboard and gamepad focus states make every interactive control easier to follow and navigate. - Sharper card presentation with refreshed card faces, improved J/Q/K portrait layout, and richer card-local material effects. - Better scaling across high-resolution, ultrawide, and unusually sized windows without disturbing the pixel-art look.Read full article on Community Announcements (Ljiljan)






