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Hammered Heroes

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Hammered Heroes

David Gamble · Published by Face Won Games

Last updated 29 Sept 2026

Hammered Heroes is a fantasy Auto-Battler Roguelite where you recruit a drunken band of heroes, build your party, and descend through an ever-deeper dungeon. Choose your classes, upgrades, and path, then watch your heroes brawl automatically. Die, grow stronger, and descend again.

Free to PlayComing SoonDJCTQ 101 DLC available ↗PvP

Free

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RPG, Casual · More free games

About this game

Raise a tankard. Raise a warhammer. Same hand if you're feeling brave.

Hammered Heroes is a roguelite about recruiting a rowdy band of fantasy heroes and sending them brawling down a dungeon that runs deeper than anyone sober should attempt. You don't pilot a single hero — you command the whole drunken expedition. Pick who joins, what they specialize in, where you descend, and how you spend every coin. Then the band fights it out in real time while you read the battlefield and make the calls that keep them standing.

Every run starts with one free founding hero and a fistful of gold. Every run ends differently.

Command the band, don't babysit it
Your heroes hold the line, pick their targets, and swing on their own. Your job is the part that actually wins runs: building a party whose damage types cover the road ahead, choosing the right boon after every floor, training skill points into the build you're chasing, and knowing when to spend gold on a fresh recruit instead of a heal. Get the composition right and your band steamrolls. Get greedy and the whole expedition wipes in the dark.

A roster where no two parties are alike
Start with a free founding hero and earn the rest by playing — slay enough goblins to recruit the Wizard, clear graveyards for the Death Knight, raze monster dens for the Demolitionist. Glass-cannon Sorcerers that start frail and end devastating. Holy Templars that scourge the undead. Beastmasters, Pyromancers, Gladiators, Assassins — each with its own stats, damage type, and a kit of signature abilities.

Biomes that fight back
Descend through stone halls, frozen wastes, haunted graveyards, trap-laced mines, sunken marshes, and burning underworlds. Each biome has a signature monster that dictates how you should fight there — frost to chill the swarms, holy to put down the undead, fire to melt the frost-numb, arcane to shatter the armored. Bring the wrong party and the dungeon teaches you why.

A descent with teeth
Bosses guard the deep floors. Chromatic dragons stand as the run's great walls, each tougher than anything before it. Reach the bottom and a final tyrant waits — fell it to win, or press on into Endless and see how deep your band can really go.

Die smarter, not just again
When the band falls, you keep what matters. Fallen wanderers leave Echoes behind — spend them on permanent upgrades that make every future expedition tougher. Every class grows stronger the more you play it, carried across all runs forever. Each wipe sends you back to the tavern a little stronger, a little wiser, and ready to go again.

The dungeon's deep, the ale's flowing, and somebody has to clear it. Might as well be hammered.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core, 2.0 GHz (Intel Core i3 / AMD equivalent)
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics w/ hardware acceleration (Intel HD 4000 or better)
  • Storage: 300 MB available space
  • Sound Card: Windows-compatible audio

Supported Languages

English

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