
Screenshots

Watch trailer on Steam ↗Idle Block Breaker
Posh Panda · Published by Posh Panda
3 user reviews — 100% positive (3 reviews) · 10 achievements
Last updated 29 Sept 2026
Sit back and enjoy this Idle Block Breaking game where you can take control and break blocks yourself or turn it to idle mode and watch the game play itself!
£4.59
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Early Access, Casual · 2026 · More under £5 games
About this game
Overview
Sit back and enjoy this Idle Block Breaking game where you can take control and break blocks yourself or turn it to idle mode and watch the game play itself! Break your way into each phase of the game where each Block Breaking game gets more blocks, buffs, and upgrades!
Features
Unlock bricks, upgrades, and temporary buffs while watching Idle Block Breaker run in on your spare monitor or while controlling the game yourself! Journey through multiple phases of the game that change how each Block Breakout game plays.
17 unlock-able upgrades (92 cumulative levels)
8 block types
4 temporary buffs
2 vending machines that unlock blocks and buffs
4 phases
Roadmap
2 Block Types
Mini Mode (make windowed mode shrink down and be the size of a single block breaker game)
1 new buff
Prestige system
Posh Panda
Thank you for checking out my first published solo-dev game! Let me know if you think it's neat! I have created multiple forms on the community page for feedback for game owners to contribute to.
Have Fun!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows
- Processor: Intel Core Ultra
- Memory: 16 MB RAM
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Final Major Update Released
Hello all! It's been a little bit since I have posted an update, work got a bit busy. This update includes a Prestige system that lets you restart back to phase 1 with a substantial permanent upgrade. The feature meant as a thank you for those that have beat the game and want to keep playing with some progression to keep them going. There is no limit on the amount of times a player can prestige which honestly gets kind of fun and chaotic once you prestige a few times. I expect at some point it will take longer to buy all the blocks from the block machine while waiting for the animation to complete than it will take to earn to enough points to afford all the upgrades lol!Again, thank you to everyone that gave my first game a chance! Idle Block Breaker is the first game I have made and gotten to a publish stage with. I learned a new game engine, how to integrate with Steam, how to make a "fun" game, how to polish a game for release, and a little bit of marketing. Thankfully my next game will only consist of the hardest step, how to make a "fun" game. I priced this game at $5 hoping that the average player can at least get 5 hours of enjoyment out of it regardless of if they finish the game (the game itself has about 10-15 hours of content). I will continue to have this in mind when making any new games: I don't want just "x" amount of hours per dollar, I strive to have "x" amount of entertaining hours per dollar. One last thing, to all my wishlisters out there, Idle Block Breaker will be fully released RIGHT NOW haha. Good night all, fingers crossed the game doesn't implode while I am sleeping.Read full article on Community Announcements (pandaman02)Patch NotesOfficial
2 New Upgrades and Bug Fixes
New UpgradesGame Clear after "x" blocks are left"x" percent chance to clear a game when any block is hitBalances/RemovalsChance To Explode Block Upgrade no longer chain explodes, previously anytime a block was "destroyed" it had a chance to explode. Chain explosions sometimes went crazy, so to balance out this nerf I have increased the explosion chance of the upgrade and added two more upgrades that relate to "board clears"Purple Thick Block no longer takes two hits (will be turned into a different block type)Piercing Upgrade was removed. This was only used for the Purple Thick Block and was able to pass through it in a single hit. Bug FixesCanon Multishot chance percentage now shows the correct percentage chances for current and next levelBuff vending machine button enables and disables appropriatelyWhen clearing out the Phase 4 machine the game no longer says "Phase 4 Unlocked" againLasers get deleted when its parent game loses a life or when game is restartingPaddle Speed Buff now applies to paddle when manually controlling itExplosion lag should no longer happenUpcoming Features2 new blocks (repurposing Purple Thick Block for one of them)1 new buffPrestige system: when reaching Phase 4 there will be a final upgrade called Prestige, when bought you will get to choose a permanent stat boost and then reset back to Phase 1.Read full article on Community Announcements (pandaman02)Patch NotesOfficial
Window Mode
Window Mode UpdateYou can now swap between Fullscreen and Windowed mode in the settings panel. Windowed Mode is resizable! You can also toggle the music on/off when out of focus of the game.Read full article on Community Announcements (pandaman02)Patch NotesOfficial
Bug Fixes
Bug FixesBackground music infinitely plays now, before it would stop after about 15 minutesBlock machine green buy button respects blocks hit points compared to cost, before the button would stay green after you spent you blocks hit points and couldn't afford to buy another block right awayPhase 3 and Phase 4 not long experience the ball getting stuck to the paddle, before players would experience the ball getting stuck to the paddle. This would stop the flow of game for some players and also drop their frame rate significantlyRead full article on Community Announcements (pandaman02)AnnouncementsOfficial
First 48
First 48 hoursHope you are all enjoying Idle Block Breaker! There have been a few bug reports that need to be addressed, something to look out for while playing!BugsBlock Machine purchase button stays green after purchase even when you cannot afford another blockBall gets stuck to paddle on Phases 3 and 4, this causes a massive decrease in frame rate which causes the ball to keep getting stuckFeatures ImprovementsMusic - loops for about 15 minutes, then stops for a bit, then starts again. This will be changed to always play in a loop without pausesRead full article on Community Announcements (pandaman02)






