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PAN-DAE-MON-IUM

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PAN-DAE-MON-IUM

notsumie · Published by notsumie · Official site ↗

Positive — 94% positive (17 reviews)

Last updated 29 Sept 2026

PAN-DAE-MON-IUM is a Mystery Dungeon inspired turn based RPG made with RPGMaker MV. Take control of sneering demons from the Ars Goetia as you traverse the Circles of Hell!

Free to PlayDJCTQ 14

Free

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Indie, RPG, Free To Play · 2026 · More free games

About this game

BOSS BEELZEBUB BECKONS YOU!

After their plan to take over the human realm fails, Demons of the Ars Goetia are sent back to Hell as their connections to humankind are severed by Angels...

But after about a decade of waiting, it looks like Beelzebub has a plan to return, and he's urging all able-bodied Demons to make their way through the 9 circles to rendezvous at the Demon capitol:

-PANDAEMONIUM-

Currently featuring 5 playable Demons, form a party from 3 of your favorites (or whoever you come across first) as you make your way through the randomized floors of Limbo and begin your pilgrimage!

PAN-DAE-MON-IUM is a turn-based roguelike game made in RPG Maker MV.

System Requirements

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Minimum

Minimum:
  • OS: 8.1
  • Processor: WindowsR 7/8/8.1/10 (32bit/64bit)
  • Memory: 2 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    PDMI UPDATE 1.5

    Quality of Life Features:-When a battle is concluded, if the party leader is affected by “Sneering” while their HP is at 0, the battle will be considered victorious.-In battles, enemy Statuses and Status info can now be viewed via the “Enemy Status” command. -In the “Status” menu, allied Demon element affinities are now viewable via the “Affinities” Status.-When defending for the turn, this will be also be indicated in the “Status” menu above “Affinities.”-Mors will stop you before entering Limbo.-You can now run from Toothy Sinners. Good Luck.Major Changes:-Items and Gear are now completely removed. Good riddance.-Max equipable Skill slots per Demon increased from 4 -> 5.-New “Passive Skills” are introduced, which are equipable within the “Change Skill Order” menu and will not be visible in battles. Try them out!-New item “Incense” is introduced, which teaches aforementioned “Passive Skills” to Demons, similarly to “Poems.”Additional Changes:-Weaknesses/Resistances changed for all playable Demons. (Except Haures.)-The Passive Skill “Bloodhound I” is now available for Glasya Labolas upon reaching level 5.-The Skill “Curse: Attack” is no longer learnable by Haures upon level up.-The Demons have something new to say when chatting in Limbo: Statue Clearing.-Toothy Sinners are no longer a guaranteed spawn-Upon completing Limbo, the Saved File will be set in "Purgatorio." Here, players will be able to view any extra content I feel like adding (BGM for example) while waiting for the next major Inferno update to release. Bugs Addressed:-Fixed a bug where duplicate Demons would appear when revisiting parts of Limbo.That's all! Thanks so much for playing PAN-DAE-MON-IUM! Please let me know if there's anything else :)
    Read full article on Community Announcements (sumie)
  • Patch NotesOfficial

    PDMI's Release and Quick Bug Fixes!

    BUGS ADDRESSED-Fixed a bug where nothing would happen when Demons affected by Bloody Wounds woulduse certain items in battle.-Certain Gear would display the incorrect stat changes.CHANGES-During Kushiel's fight, the enemies' Intent to Kill will begin one turn later.-Blood and Body is now treated as a magical attack.-Additional guide added after defeating the Sinner on LIMBO 1F-Bloody Wounds deals reduced damage over time and halves all incoming healing for the user.-Gear items should now display and represent the correct stat changes.That's all! Thanks so much for playing PAN-DAE-MON-IUM's first part! Please let me know if there's anything else :)
    Read full article on Community Announcements (sumie)

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