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Oreship Stellar Frontier

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Oreship Stellar Frontier screenshot 1

Oreship Stellar Frontier

Tischkanten_Flavor · Published by Tischkanten_Flavor

Last updated 29 Sept 2026

Start with a small mining ship and build an interplanetary space enterprise. Mine resources, refine goods, automate trade routes, expand your fleet, and take direct control of your freighter as you explore the Solar System.

Free to PlayComing SoonDJCTQ 10

Free

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Action, Adventure, Indie, Simulation, Strategy, Casual · More free games

About this game

From a Small Mining Ship to an Interplanetary Enterprise

Oreship Stellar Frontier combines idle progression, economic management, and hands-on spaceflight in an expansive science-fiction adventure.

Begin with a simple mining ship, extract valuable resources from asteroids, and invest your earnings in new technology, better ships, and growing production chains. Every step forward opens new opportunities – from automated trade routes to personally travelling across the Solar System.

Mine, Process, and Grow

  • Extract a wide range of resources from asteroids and other celestial bodies.

  • Use offline progression to keep your mining operation productive while you are away.

  • Refine raw materials and turn them into valuable manufactured goods.

  • Sell resources, gemstones, rare discoveries, and factory products.

  • Complete missions, earn Credits, and unlock new opportunities.

Build Your Own Space Economy

  • Purchase and upgrade mining ships, trade vessels, and freighters.

  • Recruit crew members who provide lasting bonuses to mining, trade, fuel efficiency, and offline progression.

  • Create automated trade routes and supply stations and special construction projects.

  • Construct and expand space stations with specialized modules for energy, storage, processing, research, and ship operations.

  • Optimize production and gradually build a connected interplanetary economy.

Take Direct Control

Once you own a freighter, you can leave strategic management behind and take the helm yourself. Fly manually, plot a course, or engage the autopilot.

Manage fuel, cargo space, and hull integrity, dock at space stations, and decide whether to trade, mine resources, complete missions, or explore new destinations.

Explore a Living Solar System

  • Travel to planets, colonies, space stations, comets, and asteroid belts.

  • Use scanners and mining lasers to locate and extract valuable resources.

  • Take on transport, salvage, and other station contracts.

  • Visit trade stations and respond to changing supplies and opportunities.

  • Discover unique locations and collect rare finds for your collection album.

  • Compete in time trials and racing events as you work to improve your best times.

Play at Your Own Pace

Focus on efficient automation, optimize your economy, or personally fly across the Solar System. Oreship Stellar Frontier lets you decide how to build your space enterprise and reach the next frontier.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-Bit
  • Processor: Intel Core i3-6100 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 520 / GeForce GTX 650 / Radeon HD 7750
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: DirectX-compatible audio card
  • Additional Notes: ecommended for 1080p with low/medium settings

Recommended

Recommended:
  • OS: Windows 10/11 64-Bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 / Radeon RX 560 oder besser
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: DirectX-compatible audio card
  • Additional Notes: Recommended for 1920x1080 resolution with high UI/particle effects

Supported Languages

German, English

Latest news

  • AnnouncementsOfficial

    Version 0.6 is well on its way

    A Look Ahead to UPDATE 0.6It will still be a little while before the next update arrives. But to help pass the time a bit, here are a few glimpses of what’s in store for you.In Update 0.6, you’ll have the chance to explore our Milky Way in greater detail.To that end, there will be a new station in the solar system that offers numerous new features.A major part of this will be the exploration of alien star systems.Little by little, you'll explore more and more systems, learning about their characteristics and nature.The more closely you examine the systems, the more opportunities you'll have to conduct detailed analyses. Among other things, you can send out rovers and more... :)In the lab, you can analyze a wide variety of artifacts from your expeditions and process them further later on.Once you've found suitable planets, you can colonize them. But not all of them can be colonized right away; others need to be terraformed first.Once you've colonized a planet, it's far from over ...Here’s a little sneak peek at the next update. But there’s a lot more in store for you.That includes dozens of bug fixes and many small tweaks. A new way to start the game. A basic character editor, your own apartment, and much more.Please be patient a little longer, though—I can’t give a specific date right now. As soon as things become more concrete, I’ll let you know.Thank you for your attention.
    Read full article on Community Announcements (Tischkanten_Flavor)
  • Patch NotesOfficial

    Demo 0.5 - Patch 4

    - Docking positions are now always assigned to the correct station. Manually docking after cancelling the autopilot no longer sends the ship to the previously selected destination.- Docking approaches can now be cancelled using a new button or the autopilot key.- A second autopilot route can no longer be started during docking, preventing conflicting flight states.- Station storage now supports multi-selection as well as “Store Selection” and “Store All”.- Asteroids now contain larger resource reserves, while new mining contracts also account for material rarity.- Energy, Storage, and Trade Hangar modules now provide clearer tooltips.- Cargo amounts in the Trade Hangar can now be adjusted conveniently with a slider.- Ships are now fully refueled for free when docking at the Apex Racing Station and after returning from a race.- The optional route line can be toggled with G.- Flights now continue based on elapsed time while visiting another game area.- Trade route ships can now be filled automatically with the selected goods up to their maximum available capacity using “Load Full.”- The autopilot now detects station geometry more accurately and no longer gets stuck in endless avoidance loops during approach.- Fuel emergencies inside the Alien Base now pause combat correctly, with the cursor and crosshair reliably restored after refueling.- Pistols, shotguns, machine guns, and flamethrowers can now reliably hit enemies at point-blank range while correctly respecting obstacles.
    Read full article on Community Announcements (Tischkanten_Flavor)
  • Patch NotesOfficial

    Demo 0.5 - Patch 3

    - The autopilot now reliably observes the intended speed limit in the Outer Ice Ring.- Scroll lists for ship colors, notepad colors, and ship appearances now retain their position.- Tau Ceti attack charges now accumulate both online and offline up to the upgraded storage limit.- Flight Point bonuses now correctly apply to every player-controlled ship and are calculated from its equipped stats.- Cargo optimization now uses the ship’s actual equipped cargo capacity.- Fixed asteroids in the asteroid belt that were invisible but could still be mined.- Asteroids without a complete visual representation can no longer be selected as mining targets.- The Velocity R7 navigation arrow now remains reliably visible after loading the game or switching ships.- Orbit Signal descriptions now remain correctly aligned with their corresponding + buttons, including multiline text.- The Orbit Signals panel is now fully localized in German and English, including its introduction, upgrade points, number formatting, and tooltips.
    Read full article on Community Announcements (Tischkanten_Flavor)
  • Patch NotesOfficial

    Demo 0.5 - Patch 2

    Moving black screen areas in asteroid regions have been fixed. Background effects now remain correctly visible at all times.The current objective now retains your mining progress after materials are stored or sold.Refinery and Factory completion notifications now disappear automatically when the corresponding building is opened directly.Active missions now display the combined total requirements for all required resources.Mining chances for the current area are now displayed in the HUD. The panel can be collapsed and remembers its state.The Refinery and Factory now offer quick-select buttons for quantities of 100, 1K, 10K, and 100K.
    Read full article on Community Announcements (Tischkanten_Flavor)
  • Patch NotesOfficial

    Demo 0.5 - Patch 1

    This hotfix addresses several localization, display, and usability issues.Fixed:- Material names and descriptions are now displayed correctly in the inventory. Previously, different materials could all be incorrectly labeled as “Iron Ore.”- The colony Refinery building, which can be upgraded to level 5, is now correctly called “Refinery” instead of “Market Office” in English.- The colony Refinery now correctly displays its unlocked refinery slots and no longer incorrectly grants the Market Office sales bonus.- The color names for “UI Frame” and “Button Highlight” now remain in the selected language after changing the color.- The Refinery recipe overview now loads correctly the first time “All Recipes” is selected.- The same first-click issue has also been fixed for the Factory recipe overview.- The Dock’s “Active Bonuses” overview is now fully displayed in German or English.- Several mixed German-English placeholder texts have been corrected.Thank you to everyone who reports issues and helps me continue improving Oreship Stellar Frontier!
    Read full article on Community Announcements (Tischkanten_Flavor)

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