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Cell Survivor

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Cell Survivor - Official Gameplay Trailer trailerWatch trailer on Steam ↗

Cell Survivor

LLEC · Published by LLEC

3 user reviews — 67% positive (3 reviews) · 66 achievements

Last updated 29 Sept 2026

Vampire Survivors-like × Weapon Synthesis. Combine eight base weapons in pairs to evolve into even more powerful forms, with tons of builds waiting to be unlocked. Featuring 25-minute Roguelike runs where every match is unique. Carve a bloody path through an endless tide of cells!

DJCTQ lFull Controller Support

£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.5913 Oct 2026

Indie, Casual · 2026 · More under £5 games

About this game

Cell Survivor

A Vampire Survivors-like with a weapon fusion system. Cells have gone rogue. You are the last survivor—grab your weapons and carve a path through endless hordes.

Core Gameplay

Auto-attack + manual positioning—classic Survivor-like gameplay. Each run lasts around 25 minutes with 6 progressive stages. From common enemies to elites and final bosses, the pace is fast and intense.

Eight Base Weapons, Endless Combinations Bounce — bounces on hit Bomb — area explosion Spread — multi-projectile volley Lightning — chain arcs Fire Zone — persistent burn Boomerang — round-trip flight Mine — proximity detonation Laser — piercing beam

Weapon Fusion System — The Core Highlight Any two maxed weapons can fuse into an entirely new form. Four upgrade tiers per weapon—any pair can fuse, and order matters.

Bounce + Fire Zone = Burning Bounce? Lightning + Laser = Thunder Beam? Your build, your call.

Six Enemy Types, Three Boss Variants Grunt · Swift · Heavy · Ranged · Elite · Boss. Each has unique behavior and weaknesses. Elites and Bosses wield signature skills that demand both positioning and firepower.

Gene Talents — Permanent Cross-Run Progression Nine talent trees. Spend gene points between runs to unlock permanent stats and push further next time.

Chest System + Eight Global Attributes Elite kills drop chests—choose one of three upgrades, weapon or attribute. Crit, attack speed, move speed, area, armor… every stat transforms your build.

56 Fusion Recipes to discover

Combine any two of the 8 base weapons, and different orders lead to different results. Bring maxed weapons to the Fusion Altar, unlock hidden forms, complete your fusion codex achievements, and find your strongest build.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: DX10-capable integrated GPU
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: DirectX compatible

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: 2.5 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU (e.g. GTX 960 or equivalent)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: 1 GB available space

Supported Languages

English, Simplified Chinese

Latest news

  • Patch NotesOfficial

    [Update] Neural Basin Map Is Here! Synaptic Vesicles & Pixel Font Polish

    Here are the full patch details:1. New Scene: The Neural BasinFollowing the Blood Vessel and Alveoli, our third core microscopic biome has arrived: • Organic Curved Arena: Breaking away from traditional rectangular layouts, this biome introduces a 6144×6144 asymmetric bean-shaped sulcal basin. Winding myelin sheath walls with cyan bioluminescent glows create dynamic depth for kiting and grouping enemies. • Atmospheric Aesthetics: Features deep-indigo astrocytic membrane tiling paired with an abyssal void border for maximum immersion. • Exclusive Soundtrack: Includes the brand-new atmospheric BGM "The Hidden One" to capture the tension of the central nervous system. • Synaptic Ion Vortex Portal: Discover pulsating synaptic cleft portals in the Alveoli with dedicated HUD edge indicators, allowing seamless travel between biomes.2. Exclusive Breakables: Synaptic VesiclesTranslucent, droplet-like vesicles now spawn across the Neural Basin in single, dual, and cluster formations: • Full-Screen Paralyze Surge: Shattering a vesicle unleashes an electric shockwave, sending all enemies on screen into a 3.0-second paralyze status! • Tactical Breather: Paralyzed enemies are completely immobilized with leaping electrical sparks, giving you the perfect window to reposition or turn the tide during chaotic swarms.3. Typography & UI Polish: ArkPixel IntegrationTo refine our retro pixel aesthetic and enhance in-game readability: • ArkPixel Font Implementation: Integrated the open-source ArkPixel typeface with robust fallback font chains for razor-sharp rendering at all resolutions. • Enhanced Readability & Contrast: Say goodbye to blurry text and uneven glyphs. The leaderboard, run summary panels, and HUD displays now feature sharper typography and optimized contrast.4. Fixes & Stability Improvements• Fixed sprite lifecycle and particle cleanup edge cases for lightning effects. • Refined layer visibility switching and camera boundary clamping during portal transitions. • Optimized ba...
    Read full article on Community Announcements (秋枫夜目丶)
  • Patch NotesOfficial

    Update: New Alveoli Map, Tissue Rift, Boss Balancing & Gene Points Boost

    Hello Cell Survivors,This update brings an exciting new environment to explore, significant combat balance adjustments, and accelerated progression. Here are the patch notes:NEW MAP: ALVEOLI & TISSUE RIFTS- Tissue Rift Travel: Glowing purple tissue rifts now appear in the blood vessel. Step inside to travel directly to the brand-new Alveoli map.- Breakable Oxygen Vesicles: Discover new breakable vesicles scattered throughout the Alveoli map. Destroying them unleashes a frost nova that slows all active enemies by 55% for 3 seconds.COMBAT BALANCING- Boss Damage Reduced: All skill and collision damage dealt by stage Bosses has been reduced by 50% to provide a smoother, fairer combat experience.PROGRESSION & REWARDS- Gene Points Boost: Significantly increased the Gene Point payout at the end of each run, helping you unlock talents and characters much faster.- In-Run Pick Efficiency: Enhanced the conversion rate and reward value when picking Gene Points during a match.VISUALS & POLISH- Alveoli Boundaries: Refined the organic wall collision curves and foreground depth masking for natural and fluid movement.- Portal Interaction: Adjusted rift trigger bounds and layer depth to ensure precise interaction beneath your character.Thank you for your continued support and feedback. Have fun surviving in the microscopic battlefield!
    Read full article on Community Announcements (秋枫夜目丶)
  • Patch NotesOfficial

    Cell Survivor Update: Blood Vessel Overhaul, Combat Tuning & Boss Adjustments

    Hello Survivors!In this update, we have introduced significant improvements to the battlefield environment, monster balance, and core combat pacing to bring you a smoother, more dynamic, and satisfying action experience.Here are the full patch details:1. Blood Vessel Map Overhaul & Breakable Objects AddedVisual & Boundary Redesign: The Blood Vessel map has received a full overhaul with enhanced visuals, smoother collisions, and a richer microscopic atmosphere.Interactive Breakables: Breakable environmental objects (such as fragile red blood cells) are now scattered across the map. Destroying them grants pickups and resources, adding more tactical choices and rewards to your movement.2. Boss & Elite Shield Skills RemovedShield Mechanics Removed: We have completely removed the shield-generation and damage-immunity skills previously used by Bosses and Elite enemies.Direct Combat Feedback: All your attacks now deal direct damage to the health bar, eliminating tedious shield-breaking phases and focusing on firepower and dodging.3. Enemy Health Pool (HP) ReductionBalanced Enemy Health: Decreased the maximum HP pool across standard monsters and high-threat enemies throughout various waves.Smoother Pacing: Combat now feels much more fluid, speeding up early progression and providing a more thrilling mob-clearing experience in late-game stages.4. "Time Trace Observer" Attack Mechanics RevampedTelegraphing & Pattern Tuning: Adjusted the attack animations, projectile patterns, time rifts, and laser beam hitboxes for the Boss "Time Trace Observer" to ensure clearer telegraphing and fairer evasion windows.Refined Encounter Flow: Reworked phase transitions and ability intervals to provide a well-paced, engaging boss fight that rewards skill and positioning.5. Upcoming Content: Liver, Neural & Heart Map OverhaulsMap Reworks in Progress: We are currently redesigning several upcoming maps, including Liver, Neural, and Heart, bringing them up to our latest visual and gameplay standar...
    Read full article on Community Announcements (秋枫夜目丶)
  • Patch NotesOfficial

    Combat and Visual Improvements

    This update includes: Reduced Boss health and increased starting damage Added a new pixel font Added floating damage numbers Added new ultimate abilities for the Skeleton and Wizard
    Read full article on Community Announcements (秋枫夜目丶)
  • Patch NotesOfficial

    New Characters: Skeleton & Wizard

    Two New Characters Join the FightSkeleton|Melee · Twin Slashes Close the distance and break through enemy swarms with rapid melee attacks.Wizard|Staff · Magic Attacks Wield a magic staff and unleash arcane projectiles while keeping enemies at a safe distance.Both characters can be unlocked and equipped with 80 Gene Points.Choose your playstyle and begin a brand-new survival run in Cell Survivor!
    Read full article on Community Announcements (秋枫夜目丶)

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