
Screenshots

Watch trailer on Steam ↗Floor Glitch
Spectrum Ostrich · Published by Spectrum Ostrich
6 user reviews — 83% positive (6 reviews)
Last updated 29 Sept 2026
An Anomaly + Puzzle adventure about an 8-floor dormitory where every floor contains new anomalies. You cannot simply go down or use the elevator: the building will keep returning you until you solve the main task on each floor...
£0.76
£0.95Lowest price we've ever recorded
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Price history
Adventure, Indie, Casual · 2026 · More under £5 games
About this game
You begin your journey on the 8th floor and have no idea how you got here. As you explore the floor, you realize that the residents are trapped here and cannot find a way out, while many of them no longer even want to.
Going down, you discover that the stairs and elevator will not let you descend any farther. A mysterious voice hints that repeating the same actions leads to the same results, and now you must solve the mystery of the 8th floor to move lower.
ANOMALIES
EXPLORATION
As you descend, you discover that this is not just an apartment building. It is a separate world where anything can happen. It seems that going down is not simple movement, but a test of wit and resourcefulness.
You need to interact with the environment to find clues. Stay attentive.
PUZZLES
The lower you go, the more you understand that this is not just a building, but a whole mutated world. Every floor bears the traces of those who failed to solve its task. This is not just a residential complex: every floor is unique and unlike the others.
IMMERSION
On some floors, you can ignore the task and take the fast way. But that may have consequences.
PLAY TIME
Expect 2 to 5 hours of content, depending on how quickly you solve the puzzles.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD FX-6300
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD RX 460
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: Any
Recommended
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 6GB / AMD RX 580
- DirectX: Version 11
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New Trailer & Localization
Thank you to everyone who played the demo and shared feedback! 🎬 Updated Trailer The Steam page now features a refreshed trailer that better represents the current state of the game. 🎮 Gameplay Improvements Based on feedback from playtests and streams, I improved several gameplay elements, fixed various bugs and made quality-of-life improvements, especially for new players. 🌍 Localization Floor Glitch now supports 30+ languages. Current translations are machine-generated and will be reviewed and improved over time with community feedback. The default languages remain English and Russian. Available languages:Read full article on Community Announcements (rozetka)Patch NotesOfficial
Gameplay fix
I'm still working on the game's demo, which currently represents about 10% of the full game's content.Right now I'm focusing on measuring the core gameplay through both in-game analytics and the playtests from your streams.That's why I've pushed another update with several key improvements, especially for English-speaking players, to help prevent them from getting stuck during progression. I also fixed a number of minor bugs... and, naturally, introduced a few new ones to fix later. 😄🎮Read full article on Community Announcements (rozetka)Patch NotesOfficial
Simplified gameplay
I've received your feedback on the gameplay, and I've also watched a lot of streamers who have played my demo. Based on this, I've made the following changes:Reduced the quantity of distractions on the floorAdded an invisible voice assistant that will also contribute to the storyFixed other bugsRead full article on Community Announcements (rozetka)Patch NotesOfficial
Small demo update
I've already watched you go through the demo version of my first steam game. I want to say that it is very inspiring. Watching the emotions of the players who play your creation is priceless. I haven't experienced anything like this in my life for a long time. Your gameplay and interaction with the world gave me some insights into the game. And here's what's been fixed: English version is defaultFixed some collision errors The demo barrier has been fixed Some objects have become possible to interact with Added an alarm notifying you of the completion of the task.Thank you guys for your feedback.Read full article on Community Announcements (rozetka)






