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Idle Regenerator

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Idle Regenerator screenshot 1
Idle Regenerator Trailer trailerWatch trailer on Steam ↗

Idle Regenerator

Gestalt Gaming LLC · Published by Gestalt Gaming LLC

Content notice: This game contains implied violence animated poorly. It takes place in a post-apocalyptic setting that implies poor living conditions, warlords conquering territories, and heroes fighting to return Earth to peace and prosperity.

Mixed — 55% positive (47 reviews) · 70 achievements

Last updated 29 Sept 2026

Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.

DJCTQ 12

£9.09

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £9.09 · Highest: £9.092 Oct 2026

Indie, RPG, Casual · 2026 · More £5 - £15 games

About this game

When the apocalypse came, nearly everyone died… But you regenerated.

Idle Regenerator is a deep, systems-rich idle RPG where your hero fights automatically, but every decision you make shapes how they fight. Unlock powers, forge equipment, build a roster of sidekicks, and watch a cascade of interlocking systems carry your character from a lone fighter to a force that reshapes reality itself.

Play to win, not Pay to win.

There is no premium currency in Idle Regenerator.  There are no premium skins or quality-of-life features tied up behind a real-life currency gate. There are gacha, both cosmetic and functional skins/titles, and QoL elements in the game, but they draw purely from in-game earned currencies.

Offline progress.

While you're away, your hero keeps fighting. When you return, offline progress fills your pockets with rewards earned while you slept. But Idle Regenerator rewards engagement just as much as patience. The deeper you push, the more complex and satisfying the systems become.

Key Features

  • 125+ unique powers: Each with distinct effects, proc rates, and scaling. Choose which powers define your build at key level milestones, then amplify one to Signature status, and unlock Mastery bonuses that permanently deepen your chosen style.

  • Five major game modes: unlock Adventure, the World Dungeon, the Heaven Spire, the System Labyrinth, and Rebuilding as you reach deeper chapters. Each mode is a fully realized system with its own economy, progression, and endgame loop.

  • Heaven Spire & the Dao system: choose three Dao affinities before every ascent. Each Dao grants passive stats, a unique ability tree, elemental strengths and weaknesses, and a Resonance level that amplifies your power across runs. Face named Spirit Beasts with lore, history, and counter-strategies.

  • World Dungeon & Guild: recruit and level a roster of Crawlers, send them on auto-delves to earn Renown and rare resources, build your Guild through upgrades, take on community quests, and manage crisis events that threaten your operation.

  • Deep character progression: primary stats (Strength, Vitality, Agility, Dexterity) flow into a full derived stat sheet: hit rating, evasion, crit, block, pierce, elemental damage, and more. Archetypes at the start of each run give you a unique identity and bonus power.

  • Equipment forging: craft, find, and upgrade gear across five slots. Push rare pieces through Artifact and Divine tiers with the Equipment Forge and Cultivation system.

  • Sidekicks, Pets, and Jobs: recruit companions with unique power sets, deploy them to side quests for rare rewards, and enhance them through their own progression tree. Assign Pets to job roles for passive benefits, or equip your favorite for a direct combat edge.

  • Prestige and Constellations: reset for permanent multipliers and unlock the Constellation board for cross-run bonuses that compound over time. Prestige Points can be amplified through upgrades so every cycle carries more weight than the last.

  • Cultivation Manuals: 21 learnable manuals granting passive bonuses that persist through prestige. Study the right combination to warp your build in unexpected directions.

  • Login Rewards and Weekly Quests: a 7-day newcomer event, monthly milestones, veteran rewards, and a rotating weekly quest board keep every session feeling fresh.

  • Achievements and Automation: 40 achievements across 7 categories, plus a full Automation tab to set-and-forget your farming loop so the game plays smarter when you're not watching.

A story that unfolds as you grow

Five chapters of narrative guide your hero's journey, with branching story nodes, dialogue choices, and milestone moments tied to your progress. The world has lore. The dungeons have names. The Spirit Beasts have history. The Heaven Spire has secrets waiting at floors you haven't reached yet.

Play your way

No energy systems. No forced wait timers. No pay-to-win. Idle Regenerator is a game about building something — and watching that something become unstoppable.

The longer you play, the deeper it goes. 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 10 or later
  • Processor: Any modern processor
  • Memory: 512 MB RAM
  • Graphics: Any
  • Storage: 150 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Labyrinth Patch

    The last patch misdirected labyrinth graphics to the wrong png's. This patch just reverts the maze images back to the correct hedge maze tile set.
    Read full article on Community Announcements (castanaver)
  • Patch NotesOfficial

    Localization Update

    This patch addresses several gaps in localization.
    Read full article on Community Announcements (castanaver)
  • Patch NotesOfficial

    Small Bug Patch

    Addressed overflow bug potential in Labyrinth & Spire. Addressed potential Spire mode hang sources and added a hard Spire run abort in the settings menu until we are certain the freeze is fully mitigated. Added safeguards against constellations getting stuck and not allowing repick. Refreshed Mythic delver logic. Cleaned up stat display in several locations for adventure relics to ensure all stats are realized and visible in overlays, breakdown, and stat graph. Refreshed server to clean up connection error for leader boards.
    Read full article on Community Announcements (castanaver)
  • Patch NotesOfficial

    Patch 7-18-26

    General / UI "?" Help drawers — every major card in the game now has a help button that opens a contextual explanation drawer; gold-glowing until first clicked PortalTooltip improvements — follow-cursor mode, auto-repositions near screen edges so tooltips never clip off-screen Fixed auto-prestige stall — auto-prestige no longer halts at the archetype selector between runs Prestige persistence overhaul — compile-time guard ensures no field is accidentally wiped by a future prestige change; Story tab explicitly preserved Click & Combo upgrades persist through prestige — you keep all purchased ranks forever Notification dot placement fixed — mode-tab mute indicators moved to bottom-right so they no longer cover attention/alert dots Save reset restores display setup — resetting your save properly shows the display configuration screen again Fixed combo chain on tab switch — switching game modes no longer breaks an active combo chain Equipment proc frequency capped — proc announcements are rate-limited to prevent arena lag on high-proc builds Pipe trackers appear above health bars — fixed z-order so pie-chart skill trackers no longer hide behind HP bars Fixed "Buy 100%" — the affordable building count was being reported too low; Adventure Powers Power cap set to 30 — you can now only hold 30 powers at once. This makes power selection meaningful rather than irrelevant in long games were uncapped power count resulted in players having nearly every power. Click Power diminishing returns — additional click power ranks now have a 0.3 exponent curve; prevents click power from crowding out other builds 14 powers marked Labyrinth-excluded — dead-weight powers for that mode are filtered out of the Labyrinth pick list Exact Signature & Mastery math — power info panels show the precise multiplier formula and current live value Benefit chips on power cards — more power cards Live proc rates in Compendium — mastery-scaled proc-rate powers show their current % chance in the tooltip an...
    Read full article on Community Announcements (castanaver)
  • Patch NotesOfficial

    Patch 7-14-26

    Idle Regenerator - Patch Notes (July 12–14, 2026) New Powers Added various powers to serve underrepresented builds. Added DoT Specialist powers - 4 new passive powers (IDs 128–131) that amplify damage-over-time effects. Added Elemental Synergy powers (IDs 140–142) - bonuses for mixing damage types. Added Pack Familiar (power 126) - a pet-linked proc power that fires alongside your equipped pet's attack. Added Alpha Pack (power 127) - an upgrade to Pack Familiar that strengthens the whole team. Pets & Sidekicks Minor update to the icons in the gacha portions of the kicks tab. Once Red Haired Barkeep, Clive’s Wife, or The Intern are unlocked, they are added to the gacha pool thereafter. Linked hidden pet slots to Pack level. Rebuilding Mode - Raids Added Multi-Raid Campaign to the Rebuilding Defense tab. Gear Ability Proc Added a cooldown to most gear ability procs Optimized proc floats for less memory usage Heaven Spire Auto-combat now has 30-round stall protection - if the fight stalls for 30 rounds without progress, it auto-resolves. If the player clicks any Spire interface between levels, the automation will now pause to allow the player to complete whatever action they were performing. Automation can be resumed with a single click on the “Resume” button. First-Run Experience A Display Setup screen now appears when you first launch the game, letting you configure window size, UI size, and fullscreen / windowed before entering. An updated Adventure Tutorial modal provides a few annotated screenshots and guidance, with localized images for the 7 supported languages. The "Welcome Back / Offline Progress" modal is now suppressed on your very first session - it only appears after you've earned at least one kill. After picking your archetype for the first time, an amber callout highlight now appears on the Auto Off button, so you know how to start auto-combat if the tutorial wasn’t clear. Help Buttons Added "?" help buttons to: Titles card (Upgrades tab), Constellation ...
    Read full article on Community Announcements (castanaver)

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