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Twin Hooks

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Twin Hooks screenshot 1
Twin Hooks -  Announcement Trailer trailerWatch trailer on Steam ↗

Twin Hooks

Laser Lighthouse · Published by Laser Lighthouse

Last updated 28 Sept 2026

Two heroes, one fight. Team up in a 2-player co-op brawler where you juggle enemies skyward together, land synchronized takedowns, shop and loot your way to stronger gear. Wholesome by day. Relentless by night.

Free to PlayComing SoonDJCTQ 141 DLC available ↗Co-opFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, RPG · More free games

About this game

Twin Hooks is a 2-player co-op action game where two bonded heroes protect a city that lives a double life. By day, it's warm, vibrant, and full of people worth fighting for. By night, it transforms into a dangerous battleground where only the two of you can push back the darkness. Play online with a friend or tackle the city solo. However you play, every system is built around the thrill of cooperative combat and simple cozy joy. The choice is yours, every session.

Fight as One

Experience fast-paced street-wuxia combat designed around teamwork. Chain together spectacular combos, launch enemies into the air, master unique weapon styles, and finish fights with synchronized takedowns that only two players can pull off!

Turn the City Into a Weapon

The city isn't just your battlefield; it's part of your arsenal. Use the environment, your grappling hook, and creative teamwork to discover new ways to approach every encounter! Every fight rewards experimentation and coordination.

Swing Through the City

Your grappling hook is traversal and weapon both. Swing off posts and ledges to close distance, and launch off your partner for aerial combos that wouldn't be possible alone!

Customize Your Fighting Style

Find powerful weapons, upgrade your equipment, and collect unique gear that changes the way you fight. Craft new equipment, experiment with different combat styles, and build a fighter that feels entirely your own! At launch, create your own characters with your partner.

A City With Two Faces

Every time you head out, you choose which city you're playing in. Take a day mission and the pace slows: fish with your partner, visit local shops, decorate the home you're building together, uncover hidden stories, and spend time with the people you're protecting. Take a night mission and everything changes: stronger enemies, new challenges, and dangerous bosses waiting for anyone willing to push deeper into the city. Cozy or dangerous, it's your call.

Built for Co-Op

  • Online co-op with a friend, or solo through the city at your own pace.

  • Combat designed so two players pull off what one never could, from shared juggles to synchronized finishers.

  • Missions and enemies scale as you level, so there is always a reason to head back out.

  • Couch co-op, cross play on all platforms planned for launch.

Grab a partner. Grab your hooks. The city needs both of you.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or higher
  • Processor: Intel Core i5-6500, AMD Ryzen 5 or Higher
  • Memory: 8 GB RAM
  • Graphics: Nvidia 1660 or equivalent or higher
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Twin Hooks Demo Launches September 28th!

    We are thrilled to announce the release of our demo on September 28th. It will be available at 9AM EDT (NY, US time). See details below:Demo Features & ContentCore gameplay loop: Tutorial, Safehouse intro, day & night mission, Warehouse missionQuick Play: Jump right into night mission combat.Core co-op combat: Two weapon types, generated loot parts and weapons, mission-based loot.Simple level scaling: enemies, weapons, loot scale as you get more XP. Can play to Level 50.Solo-able & Co-Op State of Development1-3 of our devs have worked on this during free-time over the last ~9-12 months. We have no funding yet. We're a bunch of ex-AAA devs and dads with limited capacity.Our goal with this demo is to validate our core loop/proof-of-concept and get our studio funded off the data, which will create 5-8 jobs.If you like/love the demo or see promise, wishlisting helps us more than anything else.A fully funded team allows us to hit the ground running on full development, get it on consoles and do a proper simultaneous multi-platform launch with cross-play, cross-progression and ship a really great experience for players.Demo Page
    Read full article on Community Announcements (LL-Matt)

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