
Screenshots

Watch trailer on Steam ↗奇尔杜克塔伦山谷 CHILDUHTARON
别野大地 Vildaland · Published by 雨洼 Rain Puddle · Official site ↗
Last updated 28 Sept 2026
Childukhtaron is a click-and-read visual novel. You are a young gentleman who, following a fortune that fell from the sky, steps into a stone valley wrapped in an ancient curse — and uncovers the truth behind the legend.
About this game

CHILDUHTARON is a click-and-read visual novel.
Inspired by a real legend from Tajikistan, Central Asia, and reimagined with a dramatist's license, it places you inside a strange valley wrapped in an ancient curse — where secrets and desire turn every choice into a matter of life and death.
Story
Knock, knock, knock. Your dream has arrived.
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Wealth rolls toward you like a dark cloud from afar. You, a gentleman of dignity, step calmly into a beam of the protagonist's light — and arrive at the unknown.
O beauty, look into my eyes! A voice at your side coaxes: O Hormozd, the Lord bids us renounce the flesh! But why should your hymn fall silent at the words of men?
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Knock, knock, knock. A long, ancient wind roams the Childukhtaron Valley, shaking heavy boulders to the ground.
The maidens' song flows back to where it came: Kurta Chakan! Kurta Chakan! Joy does not ask whose heart yearns for what thrill — it settles here and calls this Eden home.
Sorcery grants you a choice: have everything in your youth, and never lose it.
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The mask gleams in the left hand. In the right hand, fangs are smiling.
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Knock, knock, knock. The bell tolls. Please, follow me...
Features
Pure black-and-white hand-drawn art: blurred brushstrokes create a dreamlike, atmospheric world
A real folk legend: the first game adaptation of the famous legend of the Childukhtaron Valley in Tajikistan
Classic visual novel gameplay: simple controls, focused on text and atmosphere, immersive reading
Original music: a bespoke score woven into the story and scenes
Act-based narrative structure: inspired by theatre, the story unfolds act by act, building toward a climax

Release
Act 0 opens first as a permanently free chapter. The 4 acts that follow will be presented once they are polished.
The echo is coming. Let the bell be the witness.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later
- Processor: 2.0 GHz Dual Core
- Memory: 2 GB RAM
- Graphics: Integrated graphics with OpenGL 2.0 support
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: Any DirectSound compatible sound card
- VR Support: None
- Additional Notes: 16:9 display recommended
Supported Languages
Latest news
AnnouncementsOfficial
Development Log #1
During university, our lead designer once met a classmate from Tajikistan. One day, that classmate shared stories from their homeland—myths, legends, and fragments of folklore that felt both distant and strangely vivid. The lead designer couldn't get rid of those stories for six years. They stayed somewhere in the back of her mind. Last year, our team decided to return to that memory. Together with closest friends, we began reimagining those fragments into an original narrative world. Visually, we are drawn to rough textures and noise. We like things that feel slightly unstable, like they might fade or shift if you look at them too long. It reflects how we remember things.This project is our attempt to turn a long-held memory into something you can experience. And more importantly, it is our way of sharing a place and a mythology that many people may have never encountered before.We hope you can enjoy this journey with us.Read full article on Community Announcements (SF)






