
Screenshots

Watch trailer on Steam ↗Red Rooms
Movement 84 · Published by Movement 84 Games
Content notice: There is blood in the environment. There are also jump scares and scary scenarios, especially with unsettling monsters.
1 user reviews — 100% positive (1 reviews)
Last updated 28 Sept 2026
A time-sensitive strategy game where you must defend yourself from ominous entities. Defend yourself by using your camera flash, holding doors shut, and closing curtains. You must act quickly.
£3.42
Lowest price we've ever recorded
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Price history
Indie, Strategy · 2026 · More under £5 games
About this game
Red Rooms is a time-sensitive, hour-long, tense, free-roam, strategy game in which you must defend yourself against ominous entities. Defend yourself by using your camera flash, holding doors shut, and closing curtains. Each entity requires a specific action to defend against it. If you do not act quickly, you will die.
You will start in a distorted version of your world. You are told by a disembodied voice that you have made a deal you must uphold. It tells you you've done this before. Only, you have no recollection of this deal. You must find out what this deal is and why you made it in the first place.
Will you accept the entity's deal, or will you refuse? There are consequences to your actions.
Red Rooms contains an original soundtrack with guest appearances to amplify feelings of fear, dread, and calm. While the soundtrack was intended to be its own project, it blossomed into a game as well.
Features:
First-person horror gameplay focused on arcade-like survival (FNAF inspired).
Nearly an hour of gameplay.
Works based on a night system.
Multiple hostile entities, each with unique mechanics and counters (available in tutorial section of the main menu UI).
Story-driven segments where the player must follow the sounds of screams and take pictures of blood to progress the story.
Choice-based ending with consequences for your decisions.
Original soundtrack featuring guest appearances designed to evoke fear, dread, and moments of calm.
Free-roam gameplay (the player is restricted to only the house through most of the game).
There is only one game mode at this time.
You came back home to her, just as you did before.

There's blood.
Your reality is warped.

Who is in your basement?
Explore your home to find out what happened.
Defend yourself against its children.
Will you pick up the camera again, or will you finally put an end to all of this?
It's your choice; choose wisely. Time is running out.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 or AMD FX-6300
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 520 / NVIDIA GeForce RTX 750 / AMD Radeon R7 260X
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX Compatible Sound Card
- VR Support: None
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 570
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX Compatible Sound Card
- VR Support: None
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
1.6.1
- Fixed a bug on day 1 that allowed the player to take a picture of the blood on the floor before talking to "Gloria". - Fixed grammatical errors on the ending screens.Read full article on Community Announcements (mov3m3nt84)Patch NotesOfficial
1.6
- I fixed a bug with the tutorial page that didn't allow the player to exit when pressing escape (the tutorial menu would just stay there so you had to enter the menu again to close it). - I put the monsters in the tutorial in order and classified them by night so players don't have to spoil themselves of trying to figure out things for themselves. - I fixed a bug with saving brightness changes in the settings.Read full article on Community Announcements (mov3m3nt84)Patch NotesOfficial
1.5.9
- Fixed the jump scares to be more sudden (I forgot this in my last update). I will be attempting to provide more performance updates in the future.Read full article on Community Announcements (mov3m3nt84)Patch NotesOfficial
1.5.8
Due to a review, I have made the following changes: - Fixed a hitbox for the blood on Day 1. - Fixed jump scares being too loud. - Added a disclaimer for flashing lights. - Changed the "play" button to "new game" to be more clear. - Added the tutorial to the pause menu (which was already there in a previous build). - Fixed some performance issues and stutters. I have a few more things to fix, but this is what I was able to do for now.Read full article on Community Announcements (mov3m3nt84)






