
Screenshots

Watch trailer on Steam ↗Mowties
MogMek · Published by MogMek
Last updated 28 Sept 2026
Mowties is a combo-crafting roguelite taking place on weird boards! Build unique properties and arrange them into combo cascades to beat an ever-growing payment. Manipulate dice rolls, break the game rules with legendary items, gain a tactical advantage with secret cards - and win another run!
Indie, Strategy · 2027 · More free games
About this game
Mowties is a single-player roguelite engine-builder on Monopoly-like boards. The goal is to keep up with exponentially growing payments by creating synergistic neighborhoods of buildings with special abilities and manipulating dice rolls to trigger huge combo chains buffed by passive items.
BUILD THE ENGINE
Every property you build earns you a fixed amount of money when you land on it—and activates a chain reaction of effects, buffs, and earnings, bringing in piles of money you can spend in the shop to enhance your engine. Stack flat income bonuses or multiply your income by a crazy-high number—your choice!
WITH UNIQUE PIECES
Make use of various buildings, passive items, and single-use secret cards to survive the next payment. Plan long-term investments to win the game. Survive impossibly irritating bosses or skip them by paying an even more egregious toll!
Features
60 buildings · 46 relics · 15 secret cards · 13 dice · 12 bosses
4 synergy families: Residential · Commercial · Industrial · Magical
Full controller support · Steam Deck supported
Compete with your friends in daily runs
Snappy pixel art with a warm CRT finish and juicy formula combos
Build the chain. Beat the payment. Break the board!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: 64-bit dual-core, 2.0 GHz
- Memory: 4096 MB RAM
- Graphics: GPU with Direct3D 12 or Vulkan 1.0 support — NVIDIA GTX 600-series, AMD GCN, or Intel HD 500-series (2016 or newer)
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- OS: Windows 10 / 11 (64-bit)
- Processor: 64-bit quad-core, 2.5 GHz
- Memory: 8192 MB RAM
- Graphics: GPU with Direct3D 12 or Vulkan 1.0 support — NVIDIA GTX 600-series, AMD GCN, or Intel HD 500-series (2016 or newer)
- DirectX: Version 12
- Storage: 500 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
DEMO V0.5 - even smoother first experience
V0.5 - even better first experience- Pressing play for the first time sends you straight into the game- The tutorial’s one-time bankruptcy rescue can now trigger during any of the first six payments- Multiple secret cards can now animate at the same time without blocking one another or leaving cards stuck over the shop.- Pack opening animation doesn't get stuck in some strange cases- Right-panel tooltips now wait 0.2s before appearing once again- The money display now detects and smoothly corrects rare desynchronization after rapid rewards.- Game startup time is cut by 30%- Fake Legendary tag is now clearly labelled as a PassiveI once again want to say thank you for each bug report you send!Read full article on Community Announcements (mogmekgames)AnnouncementsOfficial
DEMO V0.4 - MUCH better run starts, MUCH less bugs
V0.4Rebalanced difficulty progression with a smoother coefficient ladderDemolish can now target any building matching your current tile’s colorFixed overlapping, duplicated, stacked, and difficult-to-click shop offersRebuilt Apothecary’s upgrade animationProperty cards and formulas now display their actual multiplier valuesRefined tutorial a bitFixed money dropping below zero and shop counter desynchronizationShop item locking is temporarily disabled (haha did you know this was in the game?)Read full article on Community Announcements (mogmekgames)Patch NotesOfficial
V0.3 - tutorial overhaul and smart pack picker at the run start
Thank you allFor smashing this bug button again. I fixed SO many small but painful interactions today - and I could never discover them all without you help! Come join https://discord.gg/2YeYwSZE8 to discuss newest changes!V0.3Reworked tutorial: removed half the tutorial bubbles that were way too intrusive.New starter paths: every run now begins with an starter-path pack that offer more interesting choices during the first laps.Huge animations overhaul: if anything happens anywhere on the map now, it gets animated!Fixed shop vs secret cards interaction: secret cards now properly interact with the shop being opened or hidden.Community passives rework: Doomsayer now steals only half your money, and Echo Chamber does not have a change to negate your activations, and Black Market can now stack up to three times.UI/UX polish: most popups are now instantly visible on hoverBUG HUNT: the bugs were hunted. Too many of them to list here.Read full article on Community Announcements (mogmekgames)Patch NotesOfficial
Demo hotfix 0.2
Version 0.2Improved secret-card use and sell interactions with shop openedTutorial prompts now pause during secret choices, boss visuals dim for clarity.Improved controller navigation and escape-roll controls in jail.HUD information now appears immediately in inventory and refreshes when focused slots fill.Disabled inventory dragging for buildings, passives, and secret cards; dice remain draggable. I'll think how to reintroduce reordering laterFixed lingering hints and popups during controller switching and card animations.Read full article on Community Announcements (mogmekgames)AnnouncementsOfficial
Mowties DEMO is LIVE
PLAY DEMO WISHLIST STEAMHi! The demo is live and is indeed ready to be played!It was a LONG journey, and I really appreciate the amount of people who wishlisted the game. Huge thanks to all of you!I decided to block only a small portion of content from the demo for now, so you can experience this wholesome experience uninterrupted. But this will be fixed closer to the launch date! So take your time testing the game until then :)CALL TO ACTIONPlay the demo! Have fun! Join the discord and tell me everything about how you felt about the game!Concerning linux and mac os buildsThe game is properly tested for windows and mac. I believe, it should work on linux as well. I also believe, that there should not be problems with mac forbidding launching an unsigned app. But if you bump intp any system-specific problems appear - report them straight away!Thank you for your timeRead full article on Community Announcements (mogmekgames)






