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Hunters Trial : One Breath

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Hunters Trial : One Breath screenshot 1
gameplay trailer trailerWatch trailer on Steam ↗

Hunters Trial : One Breath

White Iron Games · Published by White Iron Games

Content notice: Hunters Trial: One Breath features mild blood effects when animals are hunted. There is no excessive gore, and the environment is never graphically bloody.

Last updated 23 Sept 2026

Fixed-position, scope-only hunting. One position, one breath, one shot. Read the wild, hold your breath, and take the perfect shot across 40 trials in three biomes. Unlock 8 rifles, upgrade your hunter, and master every star.

Free to PlayComing SoonDJCTQ 141 DLC available ↗Full Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Simulation, Casual, Sports · 2026 · More free games

About this game

One position. One breath. One shot.

Hunters Trial: One Breath is a fixed-position, scope-only hunting game built around stillness and timing. You never

walk and you never chase. Rooted to a single vantage point, you pan a 90° view across the wild, read each animal's

behavior, hold your breath to steady the crosshair, and squeeze off one clean shot at the perfect moment.

How it plays

  • Stationary marksman gameplay — no movement, pure aim, patience, and timing.

  • Hold your breath to steady the scope, and trigger slow-motion to thread a shot through a bolting herd.

  • Multi-zoom scope with a realistic aim-down-sights transition, reloading, and weapon handling.

  • Read the wild: passive animals graze and flee when startled, while aggressive predators charge straight at you — drop them before they reach you, or you take damage and fail.

  • Weather and conditions (clear skies, fog, and more) change visibility and difficulty on every hunt.

A full campaign

  • 40 hand-built levels across three distinct biomes: forest, savanna, and mountain.

  • Varied objectives — clear every animal, reach a kill count, survive a charging wave, hunt a specific species, or protect a marked animal where hitting the wrong target fails the trial.

  • Six difficulty tiers from Rookie to Legend, ending in a final Boss hunt. Later trials demand no-miss runs, no damage taken, headshots, and one-shot kills.

Progress and mastery

  • Earn money to unlock and buy 8 distinct scoped rifles, each with its own zoom, handling, and power.

  • Spend XP on hunter upgrades — steadier breath, faster handling, and more — all the way to the Master Hunter rank.

  • Every level is scored 1 to 3 stars on accuracy and clean shooting, with combo bonuses for back-to-back hits. Replay to perfect your score and fully clear the trials.

  • 25 Steam Achievements to hunt down.

At a glance

  • Genre: arcade hunting / fixed-position marksman

  • Single-player

  • Playable with mouse and keyboard or a controller

  • Roughly 2 to 3 hours for a first clear, more to master every star and achievement

  • No story mode, no co-op, no online — just you, your breath, and the shot you were waiting for.

Just you, your breath, and the shot you were waiting for.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-8400 / Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 6GB / RX 580
  • DirectX: Version 12
  • Storage: 5 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bit
  • Processor: i5-10400 / Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: RTX 2060 / RX 5700
  • DirectX: Version 12
  • Storage: 5 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Danish, Dutch, Finnish, Japanese, Korean, Spanish - Latin America, Polish, Hungarian, Norwegian, Portuguese - Portugal, Romanian, Russian, Turkish, Swedish

Latest news

  • Patch NotesOfficial

    Demo Update

    {STEAM_CLAN_IMAGE}/46170771/429680d2d7b0c7537964b3c02d7b4fde444ec2f7.png Thank you for all the feedback on the demo. Here is the first round of fixes and improvements. Fixed several menu issues Reworked scoped aiming: a separate mouse sensitivity setting for the scope, plus zoom balancing Smoother animal movement Improved kill-cam presentation Various stability and polish fixes Keep the feedback coming — more updates are on the way.
    Read full article on Community Announcements (WhiteIronGames)

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