
Screenshots

Watch trailer on Steam ↗You.Tapes
Kelvin Riley · Published by Kelvin Riley
5 user reviews — 0% positive (5 reviews)
Last updated 28 Sept 2026
Stumbling across your grandma's ole son's room you spot a vhs tape...1 to be exact! although something isn't right.. it's all scrambled so you try to play them in the correct order but you soon see why the user of the tapes took these as something tragic happens to him...
£3.59
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Price history
Action, Adventure, Strategy · 2026 · More under £5 games
About this game
EPILEPSY & PHOTOSENSITIVITY WARNING
FINALLY Its 2026 and school's out and the summer’s finally here so you decide to stay at your grandmother’s house for it outta nostalgic memories that you can collect, but you vantage too deep and soon clean out a old room which you find tapes but not just any ole tapes ..tapes that seem new for some odd reason and it’s 3 of them to be exact! Outta curiosity you play tape by tape figuring out what they’re about as it follows a college photographer student who vantages into abandoned buildings for his job (being a crime scene photographer) and records his demise, soon you wonder what happens and how they got here… you.tapes.

City / world setting : Chinatown, NY
Gameplay
Realistic visuals
Camera shot mechanics
Camera zoomin / Camera photo shots
Dialogue (English only) / (hard use of profanity)
Shooting / Aim mechanics
Item mechanic (rotation / reverse rotation / drop / pick up / change rotation via it’s axis)
Distorted / Disturbing visuals
VHS/VCR (Analog) style
Problem solving
Dynamic Storytelling
UI (user interface)
Use of religious imagery
Disturbing imagery
Linear style
Videos
Cutscenes (video clips)
Use of religious symbols (DOES NOT MOCK RELIGION)
Drug related scenes

COMMON ISSUES WITH THE GAME
(as the dev of You.Tapes, there's 2 main issues that is beyond me to optimize or fix due to the engine of the game)
#1 - Black screen issue : this happens because the game is run on a 3rd party backend to host itself as an application because the game is made using javascript that runs on the web, the game is fully webGL so when the screen turns "black" it means your GPU lost the webGL statues, I made a code that constantly tries to pick it back up if lost but only so many times it can do this if your GPU cannot handle the app.
#2 - Intro issue : when the game is loaded you should be greeted be a color welcoming but sometimes when loaded the game can still lose webGL contexts and if fully lost before the loading completes can create a unactive state of the game, no issue here just reload the game by exiting the app "VIA ESC BUTTON" and reload the game
hopefully this clears up any confusions !
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3 or AMD equivalent
- Memory: 10 GB RAM
- Graphics: Intel HD Graphics 4000 (WebGL compatible)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: DirectX Compatible
Recommended
- OS: Windows 10 / 11 (64-bit)
- Processor: Intel Core i5 / AMD Ryzen 3 or better
- Memory: 16 GB RAM
- Graphics: Dedicated GPU (Nvidia GTX 1050 / AMD RX 560)
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Sound Card: DirectX Compatible
Supported Languages
*languages with full audio support






