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Bjois

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Bjois screenshot 1
Theatrical Trailer trailerWatch trailer on Steam ↗

Bjois

Technolithic Softworks · Published by Technolithic Softworks

Content notice: Light cartoon violence and death. Depictions of alcohol & tobacco consumption. Depictions of Gambling. Depictions of historic artworks that contain human form.

4 user reviews — 100% positive (4 reviews) · 50 achievements

Last updated 28 Sept 2026

'Premium' Virtual Pets. A top-down simulation game inspired by the likes of Dwarf Fortress & Rimworld, with a twist: the game plays itself. Watch and catalogue over 200 Bjois as they thrive in an ecosystem of your own choosing.

£7.15

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £7.15 · Highest: £7.1529 Sept 2026

Indie, Simulation, Casual · 2026 · More £5 - £15 games

About this game

'Premium' virtual pets.

Bjois (pronounced "Byoys") is a top-down simulation game, inspired by titles such as Dwarf Fortress and Rimworld. In Bjois, everything is automatic. Bjois choose activities, gain levels and spend their precious GOOP according to their own whims. Where Bjois differs from similar titles is that they also do everything a player might: exploring, building, and even ■■■■■■ the ■■■■■■■■. 

Watch as your mob of Bjois grows into a chaotic ecosystem of interactive fellas. You can take control of them, and try Bjoi life for yourself. You can direct them with an RTS-like control scheme too! If playing God doesn't do it for you, treat Bjois as a bird-watching exercise. Track your progress, read detailed information, and expand your collection of Bjois using the handy in-built Catalogue feature. There are over two hundred Bjois to identify!

So sit back and watch your new virtual pets get into all kinds of mischief.

Key Features

  • Fully simulated world

  • No player input required

  • Give orders or take direct control

  • Collect over 200 unique Bjois

  • Hand-drawn pixel art

  • Surf the web

  • Discover secrets

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Patch 1.03

    - Adjusted time travel from the moon - Fixed an issue where certain airport travel buttons weren't spawning - Fixed an issue where telling a bjoi to build would clear ALL building bjois' states - Fixed an issue where Grugs were allowed to manually build on disallowed chunks - Fixed an issue where bjois were incorrectly spawning on the moon - Fixed an issue where sub-menu tools weren't being unlocked - Fixed an issue where a certain gangster would swap species when becoming a bjoss - Fixed an issue where music tracks were being counted incorrectly - Fixed an issue where the grug chief couldn't upgrade his hut - Fixed an issue where goop lakes were being incorrectly flagged as buildable - Fixed an issue where pets sometimes wouldn't spawn from broken enclosures - Fixed an issue where veggiesauri wouldn't gain hunger from eating - Fixed a crash related to drag and pinch on touchscreen devices - Fixed a crash related to grugs trying to buy bones from dealers - Fixed a crash related to loading during space travel - Fixed a crash related to loading excavators - Fixed a crash related to frog attacks in PAB mode - Updated various visuals and strings - Save system has been adjusted. This may cause a performance hit on the main menu temporarily Thankyou for playing :)
    Read full article on Community Announcements (technolithic_softworks)
  • Patch NotesOfficial

    Patch 1.02

    -Fixed a crash related to space travel -Fixed an issue with incorrect time travel locations -Fixed an issue where grugs couldn't interact with certain objects in PAB
    Read full article on Community Announcements (technolithic_softworks)
  • Patch NotesOfficial

    Patch 1.01

    Bjois Patch 1.01 -Fixed a crash where monkeys would try to assign a missing sprite when picking fights -Fixed an issue where bjois were clickable through the context menu -Fixed an issue where bjois could arrest themselves in PAB -Fixed an issue where certain grugs were missing buttons -Fixed an issue with a cyber astroscientist transforming into the wrong kind of astronaut -Fixed an issue where certain biomes would display incorrectly at non-native resolutions -Fixed an issue with the stock market selling at the wrong price -Fixed an issue with desktop icons snapping incorrectly -Fixed an issue where achievements were displaying progress incorrectly -Fixed an issue where specific web pages were incorrectly flagged as dark web -Fixed an issue where certain bjois would break the cloning machine -Fixed an issue where bjois could vibe with empty museum pedestals -Fixed an issue where arrow key zoom wouldn't work consistently -Fixed an issue with the stock market displaying incorrectly when there were two browsers open -Updated various visuals and strings -Updated pathfinding to prevent bjois from getting stuck -Updated the achievement tracker to no longer close with the escape button -Updated some prices on the internet that were displaying incorrectly -Updated the transform menu to display a green highlight for locked-in but available level ups Thank you for playing :)
    Read full article on Community Announcements (technolithic_softworks)
  • Patch NotesOfficial

    Small Patch

    -Fixed multiple crashes caused by Bjois trying to spawn into a full world -Fixed multiple bugs with stock market - opening 2 windows no longer causes visual layering weirdness, selling stock should now give the correct amount of GOOP -Fixed two places online where GOOP cost was incorrectly marked as lower than actual amount -Fixed UI bug with tracker when returning to the main menu
    Read full article on Community Announcements (technolithic_softworks)
  • Patch NotesOfficial

    Small Patch

    -Fixed an issue where bjois weren't respecting the build command (rude!) -Fixed a crash where travelling between maps would crash the game if certain UI elements were open
    Read full article on Community Announcements (technolithic_softworks)

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