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Watch trailer on Steam ↗墨影突围:无尽生存
Li Yang · Published by Li Yang
1 user reviews — 100% positive (1 reviews) · 56 achievements
Last updated 28 Sept 2026
Inkshade: Survivor is a 2D top-down ink-wash action roguelite survival game. Move, dodge and auto-attack foes, collect XP to level up, and pick random buffs to forge unique builds. Face endlessly strengthening enemy swarms, survive as long as you can and chase higher kill records.
£1.79
Lowest price we've ever recorded
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Price history
Action, Indie, RPG · 2026 · More under £5 games
About this game
Inkshade: Survivor is a 2D top-down action roguelite survival game. You control your character to traverse ink-wash styled battlefields, dodge surging swarms of enemies, and fend off endless incoming foes with auto-attacks.
Collect experience points to level up, select enhancements from random buffs, and build a unique combat build exclusive to your current run. You can opt for faster attack speed, higher damage output, improved survivability, or pair active skills to unleash devastating burst damage — every choice determines how long you can endure.
Enemies will continuously grow stronger as time passes, making combat increasingly intense. Your objective is straightforward: stay alive, slay more enemies, and set a new personal survival record.
Key Features
Top-down auto-shooter survival gameplay with easy learning curve and tight, fast-paced combat
Roguelite run progression featuring varied upgrade paths for every playthrough
Diverse buff combinations to craft powerful personalized combat builds
Active skill system capable of turning the tide of battle at critical moments
Escalating enemy hordes that test your positioning and upgrade strategy
Distinct ink-wash art style creating an unparalleled oriental combat ambiance
Single-player experience only; no in-app purchases, no online multiplayer
If you are fond of horde-clearing survival games centered around leveling, build crafting and prolonged survival, Inkshade: Survivor will bring you familiar addictive gameplay infused with an exclusive ink-wash oriental flair.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64 位
- Processor: Intel Core i3-6100 / AMD FX-6300 或同等性能
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 620 或同等性能
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: 兼容 Windows 的音频设备
Recommended
- OS: Windows 10 / Windows 11 64 位
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 或同等性能
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 或同等性能
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: 兼容 Windows 的音频设备
Supported Languages
Latest news
Patch NotesOfficial
v2.1.0 “Ink Ascendant” — Build Display and Gameplay Improvements
Greetings, Wanderers! This patch focuses on improving combat information, build clarity, and overall game balance. Key changes: - Added an in-game build panel displaying character stats, cards, build paths, synergies, and upcoming activation requirements. - Added “Battle Results” and “Damage” tabs to the results screen, including damage distribution, kills, highest hit, damage taken, healing, and cause of death. - Improved Ink Tribulation levels 1–5 with clearer and more distinct difficulty modifiers. - Added a tutorial for first-time players, which can be replayed from the Settings menu. - Rebalanced skill cooldowns, enemy health, spawn pressure, and Boss attributes. - Improved interface layouts across different screen resolutions. - Fixed several known issues and improved overall stability. Thank you for your continued support and feedback. May you endure ever deeper into the ink tide!Read full article on Community Announcements (yunxingame)Patch NotesOfficial
The New Character Update Is Here!
The New Character Update Is Here! This update introduces a new character selection system and three unlockable playable characters. Each character features unique base stats, preferred paths, and a signature passive, opening up new build strategies and playstyles. New Character: Swiftwing Role: Mobile Barrage Swiftwing builds momentum by staying on the move. After traveling a certain distance, Swiftwing gains a Momentum stack. Casting a projectile or rapid path consumes one stack and increases that cast’s damage by 20%. 12% increased movement speed Stores up to 3 Momentum stacks Favors Rebound, Multi-Shot, Fast Shot, Split, and Shadow paths Unlocked by defeating “Fleet Shade · Faceless Walker” New Character: Formation Master Role: Control Summoner The Formation Master excels at shaping the battlefield. Ground effects cover a larger area and last longer, while ink summons remain active for longer. In exchange, direct projectile damage is slightly reduced. 15% increased ground-effect area 20% increased ground-effect and summon duration 10% reduced direct projectile damage Favors Slow, Seal, Ink Field, Summon, and Poison paths Unlocked by defeating “Mountain Warden · Iron Casket” New Character: Cursewalker Role: Blood Pact Attrition Cursewalker turns suffering into power. Damage-over-time and aura effects are strengthened, while missing health grants additional damage to every path. 25% increased damage-over-time and aura damage Every 10% of missing health grants 3% increased damage, up to 15% 15% increased XP gain Favors Burn, Poison, Curse, Explosion, and Ink Field paths Unlocked by defeating “Myriad Grasp · Ink Archon” Nameless Wanderer Update The Nameless Wanderer is now officially defined as a Synergy Generalist: Choose from 4 path options at the start of a run Each active synergy grants 4% increased damage to all paths The bonus can reach up to 12% Additional Updates Added a character selection screen before entering battle Added persistent character unlock progr...Read full article on Community Announcements (yunxingame)Patch NotesOfficial
Boss Battle Update Now Live!
Hello, warriors! This update introduces brand-new Boss Battles, along with balance adjustments, gameplay improvements, and fixes for several reported issues. New Content Added Boss Battles. Bosses feature unique attacks and combat mechanics. Challenging Boss encounters will occur as survival time progresses. Improved visual effects and combat indicators during Boss Battles. Balance Adjustments Adjusted enemy health, damage, and scaling. Improved enemy spawn pacing across different stages. Rebalanced several skills, buffs, and talents. Improved builds that were too weak early on or scaled abnormally in the late game. Smoothed out the overall difficulty curve. Bug Fixes Fixed certain skill effects not triggering correctly. Fixed some talent bonuses not being applied properly. Fixed enemy spawning issues under certain conditions. Fixed various UI text and icon display issues. Fixed occasional audio, visual effect, and status effect issues. Fixed several issues affecting gameplay flow and stability. Other Improvements Improved the appearance of several UI elements. Enhanced combat feedback and controls. Optimized resource loading and overall performance. Thank you for playing and for sharing your feedback! We’ll continue improving Boss Battles, build variety, and the overall gameplay experience. If you encounter any issues, please let us know through the Steam Community.Read full article on Community Announcements (yunxingame)






