Skip to content
Geeky Alien
Ian's Rocket

Screenshots

Ian's Rocket screenshot 1
Ian's Rocket Synopsis trailerWatch trailer on Steam ↗

Ian's Rocket

IQopolis · Published by IQopolis · Official site ↗

7 user reviews — 100% positive (7 reviews) · 34 achievements

Last updated 28 Sept 2026

A history-based, strategy, open-world game in which a nation's economy is built from scratch by utilizing all available resources. Create cities and wonders, hire labor, sell crafted products, and build armies. Meet historical figures who will either fight to stop your efforts or trade with you.

£13.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £13.75 · Highest: £13.7512 Oct 2026

Adventure, Indie, Strategy · 2026 · More £5 - £15 games

About this game

Help Ian build a rocket to return home! Guide the locals from the stone age to the modern world

Play 4 open-world starting regions

-- Each with its own resources, wonders, units, buildings, and characters --

Research through 5 eras of time

-- Every technology researched unlocks a new building, unit, wonder, or upgrade --

Establish an economy that builds wonders and gathers, crafts, and sells resources through hiring and training labor

Build 24 wonders of the world

-- Each with its own unique ability to improve your economy --

Gather, craft, and trade for over 75 resources

-- Sell over 35 of the resources to the inhabitants of the world --

Develop labor into 12 unique specializations

-- Each specialization improves on the output of the resources specific to that specialization --

Famous figures of history are scattered throughout, but some will work against you, while others will trade with you

Fight 20 historical conquerors

-- Each conqueror has his own set of unique units within his army --

Trade and work with 24 additional characters

-- Each character asks for your help on tasks and each trades a unique resource --

Set up trade routes to automate the delivery of resources to and from cities all over the world

Set up trade routes on land, sea, air or rail

-- Routes can be saved and loaded to improve trade route design time --

Construct hundreds of buildings across all eras

-- Each building will either gather raw materials, craft additional resources, or supplement the city it is built in --

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: Intel Core i3 or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 or equivalent
  • DirectX: Version 10
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Small Patch Released

    Bug Fixes: - fixed issue where player could send army to an enemy camp while camp was returning from battle - fixed some messaging where the hotkey shortcut was improperly displayed - fixed some typos Gameplay Fixes: - added a hotkey binding menu in the settings menu, allowing the player to adjust the hotkeys to something they prefer (provided it doesn't conflict with an already assigned hotkey). Note that not every action bound to a hotkey is included in the list of hotkeys that can be changed. - removed the resource icon created after Ian and Scott harvest resources manually. Now the resources are immediately returned to the city or to Scott when finished harvesting, saving time for the player. - removed an army's restriction of moving within enemy territory to attack an enemy camp, making it easier to attack. However, the army still cannot move within the territory of a different enemy camp to attack another enemy camp. - added some more information to the tutorial to make the game easier to learn
    Read full article on Community Announcements (tuhyler)
  • Patch NotesOfficial

    Quick Fix for Labor Day

    Bug Fixes: - Fixed an issue where the input text field would not clear when renaming a city or trader - Fixed an issue where the level 2 infantry in the southern region would be tremendously overpowered - Fixed several typos
    Read full article on Community Announcements (tuhyler)
  • Patch NotesOfficial

    Minor Patch for August 26th

    Bug Fixes: - fixed issue with building units while being attacked - fixed issue that would kill laborers traveling by sea or by air when transferring to wonders that were already at full capacity - fixed issue with labor transfer warning not updating when removing labor to transfer - removed a few typos in the text Gameplay Fixes: - set max queue limit to 9 (per Gabeux) - updated the tutorial to include more information on buttons
    Read full article on Community Announcements (tuhyler)
  • Patch NotesOfficial

    Update for August 15th

    Bug Fixes: - removed ability to build wonders in areas that block rivers - removed infinite money glitch by cancelling wonders with labor - fixed a bug that returned the resources used when a raw goods producers ran out of raw materials Gameplay Fixes: - added ability to send labor to wonders by sea and by air - added esc hotkey to close trade center menus - set frame rate limit to 60 to reduce unnecessary GPU usage Balance Fixes: - set running out of money to trigger population loss to only be relevant on the hardest economic difficulty - reduced lumber cost of Stonehenge
    Read full article on Community Announcements (tuhyler)
  • Patch NotesOfficial

    Comic Release for August 12th, 2026

    Read full article on Community Announcements (tuhyler)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.