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Rescue Dogs vs Aliens Tower Defense

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Rescue Dogs vs Aliens Tower Defense screenshot 1
Major 3D Update trailerWatch trailer on Steam ↗

Rescue Dogs vs Aliens Tower Defense

GoatCodeLLC · Published by GoatCodeLLC · Official site ↗

1 user reviews — 100% positive (1 reviews)

Last updated 28 Sept 2026

Command heroic rescue dogs in a colorful tower defense battle against alien invaders. Build, upgrade, unlock heroes, defend strange battlefields, and survive wave after wave in RDVA-TD: Rescue Dogs vs Aliens.

DJCTQ 6

£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.596 Oct 2026

Strategy, Casual · 2026 · More under £5 games

About this game

RDVA-TD: Rescue Dogs vs Aliens is a colorful tower defense game where brave rescue dogs stand between Earth and an alien invasion.

Place dog-powered defenses, unlock new towers and heroes, upgrade your strategy, and hold the line across a growing collection of maps. Each battlefield brings new paths, enemy types, terrain challenges, and escalating waves of alien attackers.

Build your defense, manage resources, protect your health buildings, and push deeper into an increasingly chaotic campaign of dogs, aliens, lasers, traps, explosions, and heroic last stands.

Features

  • Classic tower defense gameplay with a rescue-dog twist

  • 80 waves of escalating alien attacks

  • Multiple maps with distinct terrain and layouts

  • Dozens of towers, upgrades, heroes, and special buildings

  • Ground, flying, burrowing, stealth, boss, and titan enemies

  • Persistent progression with unlocks, treats, XP, and shelter upgrades

  • Adjustable difficulty for casual play or tougher strategic runs

  • Single-player, keyboard-and-mouse strategy gameplay

  • Play with traditional tower defense pathing or with Alien wandering where some aliens leave the path to get around your defenses and mitigate area of effect attacks.

    Supporting Real Dog Rescue

    A portion of our net revenue from this game supports real-world dog rescue efforts, including organizations that help dogs in high-risk shelters and provide care for shelter dogs. We will share donation updates through our official channels after launch.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3 or AMD equivalent
  • Memory: 4096 MB RAM
  • Graphics: Integrated or dedicated GPU with hardware-accelerated graphics support
  • Network: Broadband Internet connection
  • Storage: 1000 MB MB available space
  • Sound Card: Windows-compatible audio device
  • VR Support: None
  • Additional Notes: Keyboard and mouse required. No VR support.

Recommended

Recommended:
  • OS: Windows 11 64-bit
  • Processor: Intel Core i5 or AMD Ryzen 3 equivalent
  • Memory: 8192 MB RAM
  • Graphics: Dedicated GPU or modern integrated GPU
  • Network: Broadband Internet connection
  • Storage: 1500 MB available space
  • Sound Card: Windows-compatible audio device
  • VR Support: None
  • Additional Notes: SSD recommended for faster loading. Keyboard and mouse required.

Supported Languages

English

Latest news

  • Patch NotesOfficial

    The 3D model update is here!

    July 15, 2026 - Major 3D UpdateRescue Dogs vs Aliens Tower Defense has entered a major new era with our biggest visual upgrade yet. This update brings a sweeping 3D overhaul to the battlefield and the Shelter, with over 90 new 3D models, a fully upgraded 3D Shelter, major gameplay additions, improved tutorials, balance changes, and new event content.Major FeaturesAdded a massive new 3D graphics update featuring 90+ new 3D models across dogs, heroes, aliens, Titans, and Shelter content.Introduced the new fully realized 3D Shelter, with upgraded building presentation, improved placement controls, and updated tutorials.Added a full new July 15 update entry covering the latest gameplay, art, UI, and 3D presentation work.The game now displays the newest patch notes once on startup, allows scrolling through older notes, and keeps the popup dismissed until a newer update is added.New Event ContentAdded the World Pup Championship Special Events map, featuring custom pathing zones for ground, water, air, stealth, no-build, and Health-building areas, along with dedicated map music.Added PELE, the World Pup Champion, with promo ownership support, custom lore, 8-direction movement and kick animations, larger soccer-ball projectiles, a custom entrance sound, and soccer-ball visuals on his shock effect.Players who earned PELE during his promotional period now keep him permanently after the promotion ends.New Enemy ContentAdded the SNATCHER alien, including first-appearance tutorial support, unit-capture and penalty-box behavior, drop-on-death recovery, under-sprite carried-unit visuals, and updated wave spawn timing so it appears before other enemies on scheduled waves.Added Titan T05, a new ground-path Titan variant based on T04’s combat profile.Full 3D Battlefield ConversionConverted the alien roster to 3D GLB presentation across:A01-A15B01-B05Alien QueenTitans T01-T05SnatcherThese conversions include smoother turning, corrected facing, updated scale tuning, and improved stealt...
    Read full article on Community Announcements (goatcodellc)
  • Patch NotesOfficial

    Patch Notes June 27th 2026

    June 27, 2026 - Current Update - Added the World Pup Championship map under Special Events, using the new championship field artwork with dedicated ground, water, air, stealth, no-build, and Health building zones. - World Pup Championship starts unlocked for all players and can be selected from the Special Events map section. - Moved the Special Events map section up beside the Tutorial map section so event maps are easier to find. - Added PELE, the World Pup Champion, as a new ground Hero dog with Wolf Lord Luke-level range, damage, and attack speed progression. - PELE is free for players before July 19, 2026, and becomes available in the Store for 7,500 treats after that date. - Added PELE's three outfit tiers, 8-direction facing sprites, 8-direction kicking attack animations, and soccer ball projectile art. - PELE's damage types now grow by tier: Shock and Cold at Tier 1, Fire added at Tier 2, and Light added at Tier 3. - Added PELE lore about being adopted off the street by a team visiting America for the World Cup and rising to defend the championship from invading aliens. - Updated PELE's entrance sound to use his custom entrance audio instead of the default bark-style arrival sound. - Doubled PELE's soccer ball projectile size so his attack is easier to see in combat. - Added confirmation popups before selling in-match towers, in-match special buildings, and Shelter buildings.
    Read full article on Community Announcements (goatcodellc)
  • Patch NotesOfficial

    Patch Notes June 26th 2026

    June 26, 2026 - Patch Notes Reworked alien damage against Health buildings by difficulty: Easy aliens now do reduced class-based damage before dying, Medium doubles that damage, Hard triples it, and Epic keeps the previous full damage behavior. Slowed aliens on easier difficulties: Easy aliens are now 30% slower and Medium aliens are now 15% slower, while Hard and Epic speeds are unchanged. Increased the Digger Dog's range by 150% across all tiers and upgrade paths. Improved the tower Target Priority panel so it stays readable, solid, and usable above nearby right-side panels. Updated shock damage chaining so it can continue bouncing even when the first target evades, resists, is immune, takes no damage, or is destroyed by the hit. Updated the Main Menu button colors: PLAY is green, DOG SHELTER, STORE, and PROFILE are blue, and MORE is sunset orange.
    Read full article on Community Announcements (goatcodellc)
  • Patch NotesOfficial

    Patch Notes June 25th 2026

    June 25, 2026 Patch Notes - Made the main menu, More menu, Store, Profile, Patch Notes, Credits, and Compendium panels more opaque so text and buttons are easier to read over background art. - Updated the Compendium to show south-facing game art for dog towers, hero dogs, aliens, buildings, mines, and store items. - Added Buildings and Store Items sections to the Compendium so players can review placeable support tools and premium match items. - Expanded Alien Compendium entries with strengths and vulnerabilities based on their actual movement mode, immunities, resistances, armor, evasion, regeneration, and burrow or flying behavior. - Slowed the entries of Invisible units so they have a second or two between them and do not overrun players early game.
    Read full article on Community Announcements (goatcodellc)
  • Patch NotesOfficial

    Patch Notes June 20th 2026

    PATCH NOTESJune 20, 2026 - Current Update- Added a SETTINGS button directly to the Main Menu.- Added a Gameplay pathing toggle: Alien Wander keeps the current off-path behavior, while Strict Pathing keeps aliens on lanes and lets overlapping aliens pass through each other.June 19, 2026 - Previous Update- Added the May Flower monthly dog tower: a black poodle with flowers in her hair, flower projectiles, bounce targeting up to 10 hits within 150 pixels, and APRIL FOOL-level cost, stats, and upgrades.- Added the June Bug monthly dog tower: a flying Bloodhound with ladybug wings, lightning attacks, and matching monthly-dog cost, stats, and upgrades.- Added the Patriot monthly dog tower: a Border Collie with an Uncle Sam hat and beard, firework explosive damage, and matching monthly-dog cost, stats, and upgrades.- Set the monthly dog store windows: May Flower from May 1 to June 5, June Bug from June 1 to July 5, and Patriot from July 1 to August 5 each year.- Upgraded the new monthly dog sprites to better match the main game art quality, including Patriot's red, white, and blue armor.- Changed May Flower's shooting sound to a softer flower poof effect.- Updated the Music menu so it shows five songs at a time, includes a scrollbar, and keeps the EXIT button at the top.- Added an AUDIO menu inside the Music playlist so each music track can be toggled and adjusted individually.- Added an ADVANCED sound settings panel for individual tower, hero, alien, and other sound profile toggles and volume sliders.- Added ESC key exit confirmations across menus.- Made sound and other game settings remember their values between launches.- Made individual music track and sound profile settings remember their values between launches.- Made placement footprint circles solid and easier to see while placing towers, heroes, and special buildings.- Updated tutorial rewards so reaching Wave 4 in the tutorial permanently grants 4 Scruffy Barkers, 1 each of the other basic towers, and Captain Jac...
    Read full article on Community Announcements (goatcodellc)

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