
Screenshots

Watch trailer on Steam ↗Counter Ducks
SandZ Studio · Published by SandZ Studio
Last updated 28 Sept 2026
Asymmetrical FPP/TPP shooter, pitting hunters against ducks. The gameplay reverses their roles. Ducks hunt the hunters, using acquired abilities and resources to destroy the hunters’ infrastructure and prevent them from hunting. Players take on the roles of ducks and hunters in a classic 3v3 match.
Action, Adventure, Indie, Casual · 2027 · More free games
About this game
Visit the Duck's Eye Lake Reserve.
Choose your side—become the hunter or the hunted. But in this conflict, who is truly the predator, and who is the prey?
Here, ducky, ducky...
Use your equipment and skills to achieve your objective as quickly as possible. As the Hunter, hunt the ducks down before they get to you. Defend the buildings at all costs. If they fall, there'll be nothing left for you to come back to.
Play as the preda... duck. Hunt the hunters. Blend into the flock and strike when they least expect it, or rely on years of preparation and take them head-on. Destroy the buildings the hunters dared to build on your land.
Never forget: this is your home. Humans are only guests.
System Requirements
Will my PC run this? →Minimum
- OS: TBA
- Processor: TBA
- Graphics: TBA
Recommended
- OS: TBA
- Processor: TBA
- Graphics: TBA
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The Playtest is now LIVE!
We are proud to present to you the first public version of Counter Ducks! It includes two playable maps: Ducks Eye Lake and Gator Swamp. Currently and temporarily, the game can be played with a maximum of 8 people in any team configuration (4v4, 3v5, etc.). There is also a lobby browser that will allow you to find other ‘hunters’ who are open to playing!Since the last version, we managed to create a system for configuring equipment and abilities in the menu, which allows you to choose your equipment before the match. There are 6 equipment slots available (for the hunter divided into 2 primary weapons, a melee weapon and 3 additional items; for the duck - the player has a free hand in what ability configuration they choose - however, it is worth remembering about the nest).Invite your friends and check who will be the better ‘hunter’!If you want to learn more about the latest changes or about the details of this playtest, we invite you to our Discord!Good luck on the hunt!Read full article on Community Announcements (Stonenous)AnnouncementsOfficial
Changes - Version 0.1.3ap
ChangesSettings & General Changes• Fixed reversed graphics quality settings — High and Low values were swapped.• Configuration values are now refreshed after returning from the game scene to the main menu.Player Interface• Added a contextual information system.• The contextual UI displayed while picking up a duck now always appears in the same location.• Added contextual information for switching the Player Duck's flight mode.• Added numerical slot indicators to items in the weapon and ability selection wheels.• Added the ability to confirm weapon selection using LMB.• The currently selected weapon is now displayed in the bottom-right corner of the screen.• Improved the Player Duck UI.• Introduced general improvements to the player interface.• Added item descriptions to the equipment selection list when modifying loadouts in the menu.• Improved item icons.• Added missing graphics for game maps in the menu.World Markers & Navigation• The minimap has been replaced with a waypoint system.• Added a placement indicator for the Surprise Egg when it is near a Hunter object.• Added a UI layer displaying markers for objects located in the game world.• Configured marker visibility ranges:o Hunter buildings: 45–400 m,o Duck bodies: 5–45 m,o Duck food: 5–90 m,o Medical Stations: initially 40–400 m, later changed to 15–150 m.Menu, Lobby & Loadouts• Added the foundation of the lobby loadout selection system.• Added support for saving character loadout presets.• Added loading of modified loadouts, including additional validation and safeguards during loading.• Added a READY button to the lobby.• Reorganized and cleaned up the menu interface.• Improved the timeout handling when retrieving the server list.Player — General Changes• The first weapon in the weapon selection wheel is now automatically equipped when the match begins.• Improved detection of the surface underneath players and NPCs.• Added player nicknames above nearby teammates.• Added effects based on the type of surface ...Read full article on Community Announcements (Stonenous)AnnouncementsOfficial
Public Playtest Sign-ups Are Now Open!
We're getting ready to launch the first public playtest of Counter Ducks, and you can sign up starting today! To celebrate, here's a quick look at the chaotic action waiting for you. Whether you choose to fight as a duck or a hunter, expect plenty of explosions, teamwork, and hilarious moments. Which side would you choose first: Ducks or Hunters? Join Discord! https://discord.com/invite/4zHtPbGneTRead full article on Community Announcements (Ausevice)






