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BeaconBound

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BeaconBound screenshot 1
colorfull world trailerWatch trailer on Steam ↗

BeaconBound

SMAR Studio · Published by SMAR Studio

Last updated 18 Sept 2026

Collect 15 glowing beacons in a living procedural world. Unlock boost, shield, and stasis to outsmart guardians that adapt as you progress, while weather and terrain reshape every run.

DJCTQ 10

£3.59

Lowest price we've ever recorded

View on Steam

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Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.5927 Sept 2026

Action, Adventure, Indie, Casual · 2026 · More under £5 games

About this game

BeaconBound is a momentum-based 3D adventure about a rolling ball trying to collect 15 glowing beacons in a living procedural world.

Every run creates a new world with different hills, lakes, weather, plants, creatures, and beacon positions. You must read the terrain on the fly, adapt your route, and decide when to risk a dash toward the light.

Your health slowly drains as you move, so standing still is not an option. Beacons restore a large amount of health and push you forward, while plants and neutral creatures scattered through the world can give you smaller chances to recover when a beacon is too dangerous to reach.

Every beacon brings you closer to victory — and raises the danger. As you collect beacons, you unlock new abilities: a directional pointer to find the next beacon, a speed boost for risky escapes, a protective shield, and stasis to freeze nearby enemies for a short time.

The guardians also grow more dangerous as you progress. They become more aggressive, start predicting your movement, and force you to choose your route carefully before committing to an attack or escape.

The world itself changes how you play. Lakes slow you down, grass pulls at your movement, slopes affect your momentum, and weather can reshape your plans: fog reduces visibility, rain weakens traction, wind pushes you off course, and night hides the terrain ahead.

Read the world fast, manage your health, keep your speed under control, and survive long enough to collect all 15 beacons.

Features:

  • Explore a new procedural world every run.

  • Collect 15 glowing beacons to win.

  • Keep moving as your health slowly drains.

  • Restore health at beacons, plants, and neutral creatures.

  • Unlock pointer, boost, shield, and stasis abilities as you collect beacons.

  • Face guardians that become smarter and more dangerous as you progress.

  • Navigate lakes, slopes, grass, shorelines, fog, rain, wind, and night.

  • Use momentum-based ball physics to plan routes and recover from mistakes.

  • Play Normal Mode with save/load, or Hard Mode for one clean run.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3 or AMD equivalent
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible GPU, 1 GB VRAM
  • Storage: 100 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Integrated GPUs may work, but performance can vary

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5 or AMD Ryzen 3 equivalent
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.3 compatible GPU with 2 GB VRAM (GeForce GTX 1050 Ti / Radeon RX 560 or equivalent)
  • Storage: 200 MB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Recommended for stable 60 FPS at 1280x720 or higher

Supported Languages

English*, Spanish - Spain*, Russian*, Ukrainian*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Achievements are here

    BeaconBound now has Steam Achievements. Hunt beacons, master every ball, unlock your full kit, and chase a few secrets along the way. Your first run already counts — go claim First Light.
    Read full article on Community Announcements (smmarat)
  • Patch NotesOfficial

    Rubber, Metal & More

    Added new balls with different playstyles: Marble — the basic balanced ball. Plastic — light and responsive, stays on water well, but is affected more by plants and takes more damage from guardians. Metal — heavy and inert, jumps worse, but is barely slowed down by plants and takes half damage from guardians. Rubber — bouncy and grippy, rebounds strongly and can also float. To unlock the next new ball, you need to win with the previous one.
    Read full article on Community Announcements (smmarat)
  • AnnouncementsOfficial

    BeaconBound Launches June 19 — New Gameplay Preview

    BeaconBound launches on Steam on June 19.BeaconBound is a 3D action-adventure about a rolling sphere searching for glowing beacons in a living procedural world. Your goal is simple: collect 15 beacons in one run and survive long enough to reach the final light.But every beacon is guarded.As the run progresses, the guardians become smarter and more aggressive. They do not just chase you — they try to cut off your route, punish bad turns and force you to read the terrain quickly.The world itself is part of the challenge. Fog hides the path. Rain changes traction. Wind pushes the ball off course. Night makes the terrain harder to read. Water slows your momentum, grass drags against the ball, and every hill or riverbank can become either a shortcut or a trap.During the run, you unlock abilities that help you survive:- Pointer — find the direction of the next beacon- Dash — escape danger or cross open ground- Shield — survive a dangerous hit- Stasis — freeze nearby guardians for a short timeBeaconBound has two modes:- Normal Mode — a full run with saves- Hard Mode — one clean run, no easy recoveryI’ve also published a new gameplay overview showing the core loop: rolling physics, guarded beacons, dynamic weather, abilities and late-run pressure.If you like physics-based movement, procedural worlds and short survival runs, please wishlist BeaconBound on Steam before launch.BeaconBound releases June 19.Thank you for following the development.
    Read full article on Community Announcements (smmarat)

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