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Watch trailer on Steam ↗The Convergence
resvagames · Published by resvagames
2 user reviews — 100% positive (2 reviews) · 52 achievements
Last updated 28 Sept 2026
A dark fantasy squad auto-battler where you recruit heroes from multiple eras, equip behavior-shaping skills, and fight through real-time battles across a collapsing timeline.
£4.59
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Price history
Indie, Strategy, Casual · 2026 · More under £5 games
About this game
The Convergence is a dark fantasy squad auto-battler where heroes from different eras are pulled into the same Arena as time begins to collapse.
Recruit units from across the timeline, build a five-unit squad, and equip skills that shape how your team targets, moves, survives, and fights. Between enemy waves, adapt your strategy by recruiting new units, upgrading your build, and preparing for the next threat. In battle, your decisions play out in real time as enemy factions from different ages and worlds test your squad in different ways.
Play through two modes:
Campaign Mode
Fight through four distinct era-chapters and a final Convergence chapter as the Arena shifts from one world to another. Each chapter introduces its own enemies, battlefield identity, and boss encounter, building toward a final clash where every era collides at once.
Infinite Run Mode
Push your squad as far as it can go in an infinite run built around escalating waves, unlocks, and long-term progression. Experiment with new team combinations, survive deeper into the run, and strengthen future attempts through an expanding talent system.
Chaos Mode
Part of Infinite Run, in this crazy mode you go through a single endless escalating wave. Choose an action every few seconds and keep going. Guaranteed mayhem! Long-term progression applies here too, so the more essence you acquire the stronger your squad will be depending how you spend it on talents

Whether you are pushing through the campaign or chasing your best endless run, success depends on building the right squad, adapting between waves, and preparing for whatever history throws at you next.
Features
Build a five-unit squad from heroes drawn from multiple eras
Shape unit behavior with skills that change targeting, movement, defense, and combat effects
Battle through a campaign of four era-chapters and a final Convergence showdown
Take on an endless run mode with scaling waves, unlocks, and talent-based progression
Recruit, upgrade, reroll, and adapt between waves
Face distinct enemy factions, bosses, and battlefield identities across multiple worlds
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
- Memory: 8 GB RAM
- Graphics: Intel UHD 620, NVIDIA GTX 750 Ti, AMD Radeon R7 260X, or better
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or better
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v1.0.3 (26)
v1.0.3 - Chaos Mode tuning + mobile zoom Upgrade picks now apply to your whole squad. Choosing an Upgrade in Chaos Mode used to only boost one unit, even if you had several copies of the same type - now it upgrades every matching unit at once. Recruit now reflects what you've actually unlocked. Instead of a fixed set of units, Chaos Mode's Recruit option pulls from your real unlock progress - the more of the game you've opened up, the more variety you'll see. Fixed a case where Recruit and Reinforce could offer the exact same unit side by side in one choice screen.Read full article on Community Announcements (socat)Patch NotesOfficial
v1.0.3 (build 25)
v1.0.3 (build 25) — fixes and balance - Fixed Chaos Mode's arena visuals occasionally mixing with whichever arena you'd played previously - Chaos Mode essence now factors in boss kills and rewards longer survival, not just total kills - Enlarged the Level-Up "+" button in the shop - Fixed Hall of Records scrolling being inconsistent in some areasRead full article on Community Announcements (socat)Patch NotesOfficial
v1.0.3 (23) - Updates on Chaos mode
v1.0.3 (build 23) - Chaos Mode fixes & balance Chaos Mode: - Fixed a bug where entering or leaving Chaos Mode could take several seconds to load - Fixed the main menu occasionally becoming unresponsive after backing out of Chaos Mode - Fixed re-entering Chaos Mode sometimes carrying over your previous squad/skill picks instead of starting fresh - Rebalanced Chaos Mode essence rewards for better long-term progression pacing General: - Fixed multi-page tutorial tips occasionally skipping a page on a single tapRead full article on Community Announcements (socat)Patch NotesOfficial
1.0.3 (v21) updates
v1.0.3 — Chaos Mode New Mode: Chaos Mode A continuous, escalating fight against an endless horde - no waves, no shop stops. Every few seconds, pick one of three: recruit a hero, reinforce one you've already got, upgrade a skill, heal up, or take a squad-wide power boost. The horde gets bigger and stronger the longer you last. Available from the start of Infinite Run. Track your best survival time and most enemies defeated in the Hall of Records. Balance Full Squad Run: softened the enemy count's growth at high wave counts (30+) — it was scaling uncapped and could turn into an unwinnable wall late-game. Lengthened the wave "fatigue" safety-timer so large late-game waves have more time to spawn and clear naturally. Fixes - Fixed several achievements not unlocking correctly, including Glass Cannon Gambit, Full Roster, and United Front. - Fixed a rare softlock on the Convergence finale (Knockback could shove a Rift Anchor out of reach). - Fixed the Hall of Records overflowing on some screen sizes.Read full article on Community Announcements (socat)Patch NotesOfficial
1.0.2 version
v1.0.2 - New Content & Quality of LifeNEW CONTENT• Boss Gauntlet mode: 10 waves facing bosses only• Infinite Run Ascension expanded to Tier 10 (from Tier 5), each new tier with its own modifier and reward• Infinite Run now unlocks early at Campaign Chapter 3, instead of requiring a full clear• Hall of Records gets a new Achievements tab• 2 new Steam achievements: Gauntlet Conqueror (clear the Boss Gauntlet) and Flawless (clear it without losing a single hero)BALANCE / QUALITY OF LIFE• Infinite Run: Uplevel a unit if you have sufficient gold• Styled damage numbers for Overkill and Execute hits• Essence rewards now scale by tier• New enemy mechanics: Provoke and ToxinBUG FIXES• Fixed several UI issuesRead full article on Community Announcements (socat)






