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Ghosts Keep Out

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Ghosts Keep Out

Only Fun Games · Published by Only Fun Games

Mostly Positive — 75% positive (134 reviews) · 33 achievements

Last updated 28 Sept 2026

Defend your base in this Roguelite survival shooter TD! Mix random skills + evolve gems to craft your Build. 5-min fast rounds, intense zombie & ghost hordes. Triple progression: Spirits, guns, heroes. Easy to learn, hard to put down. Low barrier, high ceiling. Every run is fresh!

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£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.5912 Oct 2026

Indie, Strategy, Casual · 2026 · More under £5 games

About this game

A casual strategy game that blends Tower Defense with Bullet Hell Shooter gameplay. As one of the few remaining human survivors, build your defenses, upgrade talents, combine hundreds of gems and Fantoms, hold the line against relentless ghost hordes — and stay alive.

🧠 Strategy × Tower Defense × Bullet Hell

Every run is a brand new survival challenge. Enemies swarm like tidal waves. You must choose skills wisely, find your firing window amidst the bullet chaos, and never forget to defend your base core.

✨ Talent Builds · Freedom to Combine

The game offers multiple talent paths: Gunslinging DPS, Fire, Ice, Lightning, Energy — each can stack and trigger chain reactions with one another.
Craft your own Fire-Lightning Storm, Ice Explosion, Machine Gun Physical DPS build… different builds, completely different experiences!
And remember — matching the right counter build against different enemies doubles your efficiency~

💎 Gem System · Power Up Your Build

Dozens of gems to mix and match. Socket them to unlock corresponding active skills or stat growth.
Every run feels fresh and exciting.

🧬 Progression Systems

Fantom – A spirit unit that fights alongside you, providing passive bonuses and an active skill.
Gun System – Different weapon types offer unique bullet patterns and handling.
Multiple Characters – Each with their own unique talent skill, affecting your early-game strategy and mid-game transitions.

⚡ Easy to Pick Up, Quickly Addicting

Each round lasts only 5 minutes — fast-paced, high-feedback gameplay.
No need to worry about failure — just restart quickly and adjust your build.
Perfect for short play sessions, but also for that "just one more run" immersive experience.

👻 You'll Love This If You…

  • Want to try a fresh Tower Defense + Bullet Hell hybrid

  • Love theorycrafting builds, studying numbers, and experimenting with combinations

  • Want a game that's relaxing but not brain-dead, addictive but not stressful

  • Enjoy the rhythm of "one more run and I'll win"

🔥 Join Now

Hold the base, combine talents, socket gems, summon Fantoms.
In this apocalypse, the only truth is survival.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or Later
  • Processor: Intel Core i3-4160 / AMD A8-7600
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon RX 550 (2GB VRAM)
  • DirectX: Version 10
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or Later
  • Processor: Intel Core i5-6400 / AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570 (4GB VRAM)
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Game Bug Fixes & Drop Rate Adjustments

    Dear Players, Hello everyone! We would like to express our sincere gratitude for your continued support and love for the game, and a special thank you to every player who has taken the time to provide feedback through various channels recently. It is precisely because of your active communication that we are able to continuously identify shortcomings and improve the gaming experience. In response to the issues that have been widely raised by everyone recently, we have completed a new round of adjustments. The details are as follows: 1. Issue where monsters take damage but cannot be defeated (Fixed) This was a Bug that significantly impacted the combat experience. We spent two consecutive days conducting intensive troubleshooting and repeated testing, and ultimately pinpointed the root cause of the problem and completed the fix. We apologize for the delay in rolling out this fix, which caused you to wait and brought inconvenience. We are truly sorry. 2. Optimization of Diamond Drop Rates We have also received a large number of sincere suggestions regarding "drop rates being too low." As a result, we have optimized the diamond drop mechanism. Diamond yields will now dynamically increase as you progress through the main story chapters — the higher your chapter progress, the more diamonds you will receive per drop. In this update, the extended time required for technical troubleshooting caused disruptions to your gameplay experience and progress on certain stages. We once again sincerely apologize and hope for your understanding and forgiveness. Finally, we wish you happy gaming and all the best!
    Read full article on Community Announcements (baby600620)

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