Skip to content
Geeky Alien
Overhatched

Screenshots

Overhatched screenshot 1
EA Trailer 03 trailerWatch trailer on Steam ↗

Overhatched

Ironforged Studios · Published by Ironforged Studios · Official site ↗

Mostly Positive — 79% positive (14 reviews)

Last updated 28 Sept 2026

A chaotic 1–4 player co-op dinosaur game where you hatch, raise, and ship dinosaurs through increasingly hectic facilities. Order supplies, manage physical inventory, grow food, and try not to run over your friends with the forklift.

Early AccessDJCTQ 61 DLC available ↗Co-opFull Controller Support

£13.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £13.75 · Highest: £13.754 Oct 2026

Action, Indie, Strategy, Early Access · 2026 · More £5 - £15 games

About this game

Raise dinosaurs. Fulfill orders. Survive your coworkers.

Overhatched is a chaotic 1–4 player local & online co-op management party game where you and your team hatch, raise, and sell dinosaurs from increasingly ridiculous production facilities.
Think fast, work together, and try not to destroy your operation in the process.
Every facility becomes a frantic balancing act of physical inventory management, fishing, farming, feeding, logistics, and teamwork gone horribly wrong.
One missed task can send the whole operation spiraling.

HATCH. RAISE. SELL.

Build your dinosaur business from the ground up.
Order supplies, hatch eggs, raise dinosaurs to maturity, fulfill customer orders, and load completed shipments onto the truck before time runs out.
But raising dinosaurs isn't easy.
Different species require entirely different production chains:
🦕 Herbivores need crops you must grow and maintain.
🦖 Carnivores require livestock raising and meat processing.
🐟 Piscivores demand freshly caught fish that must be cleaned and prepared.
Every dinosaur is another logistical problem waiting to happen.

MANAGE YOUR FACILITY

Each level is a fully operational dinosaur facility located in unique environments ranging from farmers markets to crowded city warehouses to remote island operations.
Use your facility's:
- Supply ordering computer
- Receiving docks
- Shipping bays
- Forklifts
- Crop plots
- Fishing docks
- Incubators
- Nurseries
- Livestock pens
- Processing stations
Everything arrives on large pallets, forcing you to manage valuable floor space while keeping supplies accessible and production flowing.
Or... you know... pile everything in the middle and regret it later.

CHAOS IS BETTER WITH FRIENDS

Play solo or bring up to three friends through local or online co-op. Friends can drop in or out at any time, even mid-match, with the difficulty dynamically adjusting to your current crew. Divide the workload, coordinate production lines, operate equipment together, or discover exactly why your coworkers should never be trusted with a forklift.

BUILT TO KEEP GROWING

Early Access is only the beginning. New facilities, environments, dinosaurs, progression systems, customization and more are planned throughout development.

Check out our published Early Access Roadmap in the latest Steam announcements.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: intel core i3
  • Memory: 8 GB RAM
  • Graphics: GTX 1050
  • Network: Broadband Internet connection
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: intel core i5
  • Memory: 16 GB RAM
  • Graphics: GTX 1070
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    update: 0.51.12

    fixed pc charging restocking fees fixed pc making checkout jingle when cart empty fixed forklift desyncing dinos on clients fixed character glitching around on destroyed items/crate fragments fixed character IA priority for forklift (can now get in when overlapping the dock) fixed shipping/receiving trucks glitching on clients popup tutorials are now client side
    Read full article on Community Announcements (vincent)
  • Patch NotesOfficial

    update: 0.51.6

    added interactive tutorial skip all option fixed player colors changing between maps fixed clients sometimes not seeing host vehicle on overworld improved incubator ia map 2 expanded ia box for dockL map 2 fixed ia box location for dockR fixed forklift dino drop rotation improved income scaling balance adjusted roadblock costs accordingly fixed loading screen tip typo improved score screen added earnings records to map cards
    Read full article on Community Announcements (vincent)
  • Patch NotesOfficial

    update: 0.51.2

    added item throwing (hold drop key) added private session toggle improved player/forklift collisions
    Read full article on Community Announcements (vincent)
  • AnnouncementsOfficial

    OVERHATCHED Early Access Launch Moves to August 21

    We're moving the Early Access release of OVERHATCHED back by one week, from August 14 to August 21, 2026.Our public playtest has given us a great opportunity to see the game in the hands of more players, gather feedback, and identify a few areas where we'd like to spend some additional time polishing the experience before launch.Rather than rush those final improvements out the door, we're taking one extra week to get them into the Early Access build.The good news is that the public Steam Playtest will remain open, so you can keep playing OVERHATCHED in the meantime! Grab some friends, jump into the hatchery, and please keep sending us your feedback - it genuinely helps us improve the game.We're incredibly excited to welcome everyone into Early Access on August 21, and we appreciate your patience while we put that extra week to good use.The eggs just need a little longer in the incubator.See you on August 21!— Ironforged Studios
    Read full article on Community Announcements (vincent)
  • AnnouncementsOfficial

    The Road Ahead for OVERHATCHED

    OVERHATCHED Early Access RoadmapWith our public Steam playtest now underway, we wanted to give everyone a look at where we're planning to take OVERHATCHED in the coming months.Our vision has always been bigger than what you see today. Early Access is just the beginning, and we're excited to continue expanding the world with new locations, new ways to explore, additional customization, and plenty of prehistoric chaos.Like any Early Access roadmap, these are our current development goals. As we continue gathering community feedback, priorities and timing may evolve to ensure we're building the best possible experience for everyone.August — Expanding the WorldOur first major updates will focus on making the overworld feel larger, more connected, and more rewarding to explore.Clearable roadblocks throughout the overworldNew suburb and city facilitiesStationary transportation, including ferriesAccess to nearby islandsUnlockable boats for exploring new regionsOceanic facilities and remote island destinationsSeptember — Reach New FrontiersWith new transportation options comes the opportunity to reach entirely new environments and destinations.Unlockable aircraftVolcanic facilitiesIcy mountain facilitiesOctober — Make It Your OwnOnce you've explored the world, it will be time to add more personality to your adventures.Character selectionCharacter customizationUnlockable character vanity itemsUnlockable transportation vanity itemsNovember — Discover the StoryThe world of OVERHATCHED has plenty of secrets waiting to be uncovered.New cutscenesExpanded lore and world-buildingBring in the Dinos!What's a dinosaur game without more dinosaurs?Throughout Early Access, we'll be introducing new dinosaur species to discover, hatch, and raise as OVERHATCHED continues to grow. Some will arrive alongside new facilities and environments, while others may surprise you in future updates.Each new arrival will receive its own Dino Spotlight, where we'll introduce the species, share a little be...
    Read full article on Community Announcements (vincent)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.