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Watch trailer on Steam ↗Covenantum
DuskChilder · Published by DuskChilder
Last updated 28 Sept 2026
Covenantum is a seasonal covenant-management RPG inspired by Ars Magica where you guide a growing magical covenant through decades of political intrigue, supernatural events, magical research, and strategic seasonal planning in Mythic Europe.
Indie, RPG, Simulation · 2027 · More free games
About this game
A covenant is more than a castle. It is a community, a legacy, and a story that spans generations.
Covenantum is a seasonal covenant-management strategy game inspired by the tabletop role-playing game Ars Magica by Atlas. Lead a fledgling covenant of magi, companions, and grogs through decades of magical research, political intrigue, supernatural mysteries, and Tribunal politics. Every season brings new opportunities and dangers as you guide your covenant from uncertain beginnings toward legendary status.
Assign seasonal activities, manage resources, pursue magical knowledge, negotiate alliances, explore forgotten places, and respond to the countless challenges that threaten your people. The choices you make today may shape your saga for years to come.
BUILD A LEGENDARY COVENANT
Manage food supplies, finances, vis stores, morale, loyalty, security, infrastructure, libraries, laboratories, alliances, and magical resources. Expand your influence through diplomacy, trade, exploration, and careful planning.
PLAN EVERY SEASON
Assign Magi, Companions, and Grogs to activities that shape the future of the covenant. Study ancient texts, invent spells, improve laboratories, gather intelligence, train specialists, establish alliances, search for resources, or embark on dangerous adventures.
SHAPE YOUR OWN SAGA
Discover story leads, pursue rumors, investigate mysteries, resolve crises, and navigate the consequences of past decisions. Choices can create new opportunities, awaken old threats, strengthen friendships, or spark rivalries that endure for decades.
NAVIGATE HERMETIC POLITICS
The political landscape evolves alongside your covenant's growing reputation and influence. Build relationships with neighboring covenants, influence political affairs, gather intelligence, and defend your interests against those who would challenge them.
DEVELOP YOUR MAGI
Conduct magical research, invent spells, pursue mysteries, manage apprentices, bond familiars, and face the risks of warping and Twilight. The twelve Hermetic Houses each offer distinct opportunities and identities that help shape the future of your covenant.
EXPLORE A WORLD OF MYTH AND MAGIC
Ancient ruins, forgotten regios, supernatural creatures, hidden vis sources, faerie bargains, and dangerous mysteries await discovery. Success may bring knowledge, allies, and wealth. Failure may unleash consequences that echo throughout the years.
FEATURES
Seasonal covenant-management gameplay
Manage Magi, Companions, and Grogs
Two distinct game modes: RAW Ars Magica and Story-Driven
Dynamic event and story system with long-term consequences
Tribunal politics, diplomacy, and rival covenants
Adventures and supernatural exploration
Long-term saga ambitions and victory conditions
Persistent covenant chronicle and story tracking
Procedural starting covenants with replayable campaigns
Every season matters. Every choice leaves its mark. Build a covenant worthy of legend.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 1.5 GHz
- Memory: 8 GB RAM
- Graphics: DX11 capable GPU (4 GB)
- DirectX: Version 11
- Storage: 200 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: 2 GHz
- Memory: 16 GB RAM
- Graphics: DX11 capable GPU (6 GB)
- DirectX: Version 11
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
PATCH NOTES - Update 0.004
The following fixes/updates were added:Relationship links between covenant characters.Relationship links between master and apprentice.Ability to recruit a gauntleted apprentice to the covenant.Added tribunal-themed events.Description improvements in the planning screen.Enhanced trading offers from other covenants.Improved descriptions on some events.Companion missing annual covenant service should now only deduct once during Winter.Issue with event staging sequence causing race conditions.Certamen can now take place with magi from other covenants in the tribunal.Known issues:Some events still have placeholder text.Accessibility options to be added.Supplementary systems like enchanting items, talismans, familiars, apprentices, not feature complete.More info to be added on activity options in planning screenLengthy backlog of improvements and QoL tweaksRead full article on Community Announcements (Dusk Childer)Patch NotesOfficial
PATCH NOTES - Update 0.003
The following fixes/updates were added:Limit magi and companions cap to 4 each. Grogs have no cap.Added certamen in RAW mode. At this time still governed by events, but in future will become a selectable activity.Playtest has been extended by 10 years to run till 1239.Made some adjustments on the seasonal planning screen UI to use tooltips as descriptions.Mystery initiation not clearing properly if another action is selected.Updated numerous success and failure outcomes for events.Known issues:Many events still have placeholder text.Accessibility options to be added.Supplementary systems like enchanting items, talismans, familiars, apprentices, not feature complete.More info to be added on activity options in planning screenLengthy backlog of improvements and QoL tweaksRead full article on Community Announcements (Dusk Childer)Patch NotesOfficial
PATCH NOTES - Update 0.002
The following updates were added:Rival events should no longer happen in the 1st seasonSpending XP on the character sheet allows for type to search instead of having to scroll foreverEvent choices now show character stats and success chanceArts XP should now calculate correctlySlowed down ability and art progression in story mode, but remains faster than RAW modeStory mode has abilities capped to 10 and arts to 25Trading with other covenants should now check the minimum trading requirement correctly'Story of the Season' now reports more factual feedbackKnown issues:Many events still have placeholder textAccessibility options to be addedScrolling with long list of characters require improvementSupplementary systems like enchanting items, talismans, familiars, apprentices, not feature completeMore info to be added on activity options in planning screenLengthy backlog of improvements and QoL tweaksRead full article on Community Announcements (Dusk Childer)






