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Neverwood

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Neverwood screenshot 1
Gameplay Trailer trailerWatch trailer on Steam ↗

Neverwood

BellaInTheGame · Published by BellaInTheGame · Official site ↗

Content notice: The main character of the game has really big boobs, but aside from that there is no nudity or explicit sexual content the game.

Last updated 14 Sept 2026

You journey through the haunted forest of Neverwood in board game orchestrated by a dark and mysterious game master named Bella. The game blends grid based combat with deckbuilding roguelike mechanics in a dreary yet somewhat cozy Halloween themed atmosphere.

Early AccessDJCTQ 141 DLC available ↗

£9.09

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £9.09 · Highest: £9.0928 Sept 2026

Indie, RPG, Strategy, Early Access · 2026 · More £5 - £15 games

About this game

Story

Your heart has grown cold, yet the winds of the forest remain colder. You venture east into Neverwood seeking to uncover its secrets, yet it is surely where you will meet your end. Watch a dark and mysterious story unveil with each run.

Gameplay

Battle through grid based combat encounters in this roguelike deckbuilder and make your way through multiple combat encounters to reach the heart of the forest.

Mechanics

Build a deck of cards that each represent unique movements and attacks, and manage your hand carefully during combat to leave enough options open to assure victory.

Features

  • Randomized runs

  • An absurd amount of dialogue

  • Multiple playable characters

  • Deckbuilding roguelike elements

  • Strategic grid based combat

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 8
  • Processor: Intel Core i3-8100
  • Memory: 512 MB RAM
  • Graphics: Optional
  • DirectX: Version 9.0
  • Storage: 256 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 8
  • Processor: Intel Core i5-8600K
  • Memory: 512 MB RAM
  • Graphics: Optional
  • DirectX: Version 9.0
  • Storage: 256 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Monsters and Crosses Update

    New Features - Characters now have to be unlocked one by one - Added Extras menu - Added "Cards" mode in extras menu where you can view every card in the game - Added church enemy faction - Crusader - Priest - Bishop - Nun - Peasant - Added trees to boss encounter Balance Changes - Default health is now 5 (instead of 3) - Default damage is now 2 (instead of 1) - Health for zombie and nurse is now 4 - Health for knight is now 6 - Combat encounters now happen after the selected reward (for example on a "Shop" space, you'll visit then shop before combat instead of after) Visual Changes - Added character name to character select - Redid all of the character sprites - Redid lamp sprite - Renamed Cards: - Teleport > Magic Boots - Magic Bite > Spider's Web - (there were 2 cards called Magic Bite accidentally, only one of them was renamed) - Added new card art for: - Bite - Vampire's Bite - Dash - Magic Boots - New logo - Remove shop overlay Music - Added music player - Added character select song - Added new shop theme song - Added new zombie theme song - Added new hypnotist theme song
    Read full article on Community Announcements (Bella)
  • Patch NotesOfficial

    The Hypnotist Update

    Patch NotesAdded new witch encounter.The encounter increases your starting mana each round by 1.Added hypnotist. Going to the hypnotist will improve the effects of the next encounter.The shopkeeper will give cards away for freeThe knight will increase strength by 2The nurse will increase max health by 2The new witch encounter will increase starting mana by 2The Zombie cannot be hypnotizedChange boob squish noiseChanged hand stab noiseBella now explains a bit about each character when you select themBella now explains that she's changing into costume after you select a characterAshton G has been added to the creditsCredits now scroll with the tableTweaked the jiggle physics of the menu buttons
    Read full article on Community Announcements (Bella)
  • Patch NotesOfficial

    Quality of Life update

    Changelog Enemy attack phase and movement phase are now indicated separately Enemies now fade to black after attack phase Enemies now appear highlighted during attack phase Enemy attack ranges are now shown during attack phase Enemies now appear black after being hit to indicate they will not be able to attack You now draw a brand new hand of 4 cards at the start of each turn Your draw pile is now shown to the right Updated card animations Added outline to hearts Made hearts display briefly at the start of combat and after taking damage Combat now ends immediately when the last enemy is killed
    Read full article on Community Announcements (Bella)
  • Patch NotesOfficial

    (Update) Mostly just new combat music

    Changes: - Character now disappears for a second before NPC encounters to make outfit changes less jarring - Changed boon of undead encounter to be zombie instead of vampire - Separated level up into 2 separate encounter types: Nurse, and "Increase Strength" (knight) - Added popup explanation for boon of undead, increased strength, and max health gain - Added 2 new combat songs - Added rulebook that can be accessed at any time by pressing I
    Read full article on Community Announcements (Bella)
  • Patch NotesOfficial

    Steam Launch Update

    What's New? Vampire encounter. The vampire can give you the ability to heal upon killing an enemy. If you already have this ability, the encounter will do nothing for you.
    Read full article on Community Announcements (Bella)

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