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KUTO: The Lock of Time

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KUTO: The Lock of Time screenshot 1
Kuto. The Lock of Time Teaser trailerWatch trailer on Steam ↗

KUTO: The Lock of Time

Custom Software Development Limited · Published by Custom Software Development Limited · Official site ↗

Last updated 28 Sept 2026

A 2D action-platformer metroidvania built around rewinding time. Wield the Scythe of Kronos, chain dashes and strikes, and rewind death itself as you explore interconnected ancient sanctuaries and hunt down the pantheon that betrayed you.

Free to PlayComing SoonDJCTQ lFull Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Early Access · 2027 · More free games

About this game

Betrayed by gods. Bound to a titan.

Jokoan Kuto was a Time Guardian until his own pantheon stripped him of his foresight and sentenced him to the sacrificial fire. He walked out of it alive — carrying the essence of the chained titan Kronos inside him.

Now he wields the Scythe of Kronos, and time itself is the only weapon that still answers to him.

Rewind death

A missed jump, a trap you read too late, a hit that should have ended the run — hold the Rewind Key and pull the last few seconds back. Mistakes are part of the language of this game, not a punishment for playing it.

Cut with the Scythe of Kronos

Chain dashes, jumps and strikes into one uninterrupted line. The scythe is heavy, the dash is short, and the distance between them is where the fight actually happens.

Face the pantheon

The Minotaur guards the lower sanctuary. Athena waits past it. Both read your habits — and both are beatable the moment you stop repeating them.

Explore a world folded out of broken eras

Ancient sanctuaries, ritual halls and collapsing structures connect into a single hand-built map. Temporal columns hold the space together — bring them down and the level answers. Paths that made no sense on the first pass open up once you know what the Rewind Key can reach.

What's in the current build

  • The opening region — ten interconnected hand-built rooms, playable start to finish

  • The Rewind Key — the core time mechanic, available from the moment you take the clock

  • Scythe combat with dashes, jumps and strike chains

  • Two boss fights: the Minotaur and Athena

  • Full controller support, English and Ukrainian interface and subtitles

Content volume, balancing and polish are still in active development, and we say so out loud rather than in the fine print.

Follow the development

Add KUTO to your wishlist to hear when the demo goes live — that is the single best thing you can do for a game this size.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 x64 (21H1+)
  • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: DX11 Feature Level 11.0, 2 ГБ VRAM, NVIDIA GTX 750 Ti, AMD RX 560, Intel UHD 630
  • DirectX: Version 11
  • Storage: 5000 MB available space

Recommended

Recommended:
  • OS: Windows 10/11 x64
  • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: 4–6 ГБ VRAM, NVIDIA GTX 1060, AMD RX 5500 XT, Intel Arc A580
  • Storage: 5000 MB available space

Supported Languages

English, Ukrainian

Latest news

  • AnnouncementsOfficial

    Playtest sign-ups are open

    Hi everyone!We're getting a closed playtest of KUTO: The Lock of Time ready, and we're looking for people willing to play and share their impressions. One of the game's core mechanics is time control — in combat you decide when and how to use the Key of Time.How to get into the playtestPress “Request Access” on the game's Steam page. We'll grant access in waves, so we have time to gather feedback and fix things between tests. When your turn comes, Steam will send you a notification and the playtest will appear in your library as a separate game.What's in the buildIt's a small slice of the game: the first rooms, combat and the Key of Time. Languages: Ukrainian and English. The build is early, so some things may be unclear, awkward, or simply broken. That's exactly what we need the playtest for.Where to leave feedbackAfter playing, you can write to us through the form on our website or on Discord.WebsiteDiscordNo need to write a long report. Even a few sentences about what you liked, what annoyed you, or where you got confused will help us a lot.Thanks to everyone who joins in.
    Read full article on Community Announcements (andrii.holubets)

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