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Bad Grip Club

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Bad Grip Club screenshot 1
Demo Trailer  trailerWatch trailer on Steam ↗

Bad Grip Club

Theia Games · Published by Polden Publishing

Last updated 28 Sept 2026

Bad Grip Club is a physics-based co-op climbing game for VR with crossplay. Climb a cartoonish mountain where physical grip and teamwork are your only hope. Pull your friends up, use quirky items, and survive diverse biomes. Can your squad reach the top without falling down together?

Free to PlayComing SoonDJCTQ lCo-opVR

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Simulation · More free games

About this game

VR IMMERSIVE CLIMBING

Feel the height and the risk of falling as you climb using your actual hands. Grab ledges, hold your grip, and recover from slips. If you do lose your hold, expect immersive, and comical crash landing!

CO-OP & CROSSPLAY

Team up with friends playing in VR or on a regular PC screen. Coordinate via voice chat, share items, and pull your friends up difficult cliffs. Just be careful not to accidentally drag your whole squad down into the abyss.

DIVERSE BIOMES

Travel through cartoonish zones, each with unique hazards and visuals. Cross giant gaps on ropes and adapt to a changing environment as day turns into night.

NEVER THE SAME CLIMB

Every climb feels fresh due to unpredictable physics and randomized loot along the way. Chug an energy drink for a stamina boost, use handy items to cross gaps, or take a break to roast sausages at camp.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 950 / AMD Radeon R9 270 (DirectX 11 compatible)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX-compatible sound device
  • VR Support: SteamVR. Seated or Standing
  • Additional Notes: Microphone recommended for voice chat

Recommended

Recommended:
  • OS: Windows 10 / 11 (64-bit)
  • Processor: Intel Core i5-9600K / AMD Ryzen 5 3600 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 950 / AMD Radeon R9 270 (DirectX 11 compatible)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX-compatible sound device
  • Additional Notes: Microphone recommended for voice chat

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    🥽 DEMO IS LIVE

    The wait is over, Climbers Our demo is now available on Steam.Claw your way up a mountain one handhold at a time, through shifting biomes, until a friend loses their grip and lands right on top of you.What's in the demo:🧗 First playable level, ready to explore 🤝 Full crossplay across SteamVR, Meta Quest, and Non-VR PC — no excuses, everyone climbs together ✋ Real physics-based grabbing — every rock, rope, and ice axe swing is on you 🔥 Dynamic biomes with day/night cycles — don't get caught without a torch 🎁 Chaotic random items — pea shooters, energy drinks, pure mayhemHeadset on or flatscreen, the mountain doesn't play favorites — it just keeps getting steeper.👉 Try the Demo now and join our Discord to share your opinion: https://discord.gg/mtMHXVEbFy
    Read full article on Community Announcements (alyssa)
  • AnnouncementsOfficial

    Second Playtest Completed

    Rest up, Climbers!Our second playtest has come to an end!Thank you to everyone who participated and shared their feedback, your input is invaluable to our development process. We are currently reviewing your reports, fixing identified issues, and polishing the game as we prepare for the upcoming Demo.Join our Discord to stay tuned for future updates and chat with other players. Thank you for climbing with us!
    Read full article on Community Announcements (PoldenSun)
  • AnnouncementsOfficial

    Open Playtest is now live

    Chalk up your hands, Climbers! Since our first playtest, we've fixed a bunch of the issues you reported and refined several mechanics. The game should feel more comfortable to play now.Playtest is open to everyone, so invite a friend and start climbing! One more thing we ask: even if you already filled out our survey last time, please do it again after this session. So much has changed since then, and your fresh take is exactly what we need to know if we're headed in the right direction. Every response counts!Join our Discord community to stay at the top!
    Read full article on Community Announcements (PoldenSun)
  • AnnouncementsOfficial

    🏔️ Closed Playtest is now over

    Rest up, Climbers!Our first playtest brought us a ton of great feedback and it's been incredibly valuable. Now we've got plenty to work with.We're already deep in it, fixing the issues you reported and polishing things up for the next playtest. Keep an eye on the news and join our Discord community. Thank you for climbing with us! 🧗
    Read full article on Community Announcements (PoldenSun)
  • AnnouncementsOfficial

    🏔️ Playtest Closes Tomorrow

    Gear down, climbers, our closed playtest wraps up tomorrow, so if you have access, now’s the time to join. 🎮 Get in there and climb – explore the routes and try everything you haven’t tried yet💬 Leave feedback – What did you like? And what didn’t you like? We want to know.🗣️ Tell your friends – you’ve still got 3 invites left. Don’t waste them. Join our Discord! More updates, more playtests, and more peaks ahead. ⛏️
    Read full article on Community Announcements (alyssa)

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