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Fabled Adventure

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Fabled Adventure screenshot 1
Fabled Adventure The Beginning  trailerWatch trailer on Steam ↗

Fabled Adventure

Fabled Adventure · Published by Fabled Adventure · Official site ↗

49 achievements

Last updated 28 Sept 2026

Explore hand-painted worlds, fight monsters on the map, and grow through quests, loot, and skills. Meet NPCs, unlock new realms, fish, craft gear, and fill your Knowledge Book. A cozy 2D desktop RPG.

DJCTQ l
-15%

£1.91

£2.25

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£1.91£2.25

Price history

5 Sept 2026Lowest: £1.91 · Highest: £1.9128 Sept 2026

Adventure, RPG, Casual · 2026 · More under £5 games

About this game

A hand-painted 2D RPG of exploration, quests, and monster battles across enchanted realms.

Welcome to Fabled Adventure — a desktop role-playing journey through colorful maps, curious NPCs, and monsters that roam the world. Move with WASD, talk to villagers, and piece together the story in your Knowledge Book.

Engage foes on the map to enter battle, earn loot, and grow stronger. Level up your hero, spend skill points, equip weapons and armor, and manage items across your inventory tabs. Take on quest lines, daily tasks, and exploration goals as you unlock new regions.

Travel between realms when you earn the path forward — from village gardens to stranger lands. Fish quiet waters, craft and enhance gear, study monsters in your bestiary, and climb tower challenges when you are ready for tougher fights.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core CPU, 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: GPU with WebGL support; 1280×720 display
  • Sound Card: DirectX-compatible audio

Recommended

Recommended:
  • OS: Windows 10 (64-bit)
  • Processor: Quad-core CPU, 2.5 GHz or better
  • Memory: 8 GB RAM
  • Graphics: Same; 1920×1080 display
  • Sound Card: DirectX-compatible audio

Supported Languages

English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Ukrainian

Latest news

  • AnnouncementsOfficial

    Major Content Drop — Battles, Rebirth, Housing, Farming, Mini-Games & Crafting

    ### What’s New **Battle overhaul — skills, VFX & clarity** - **Class skill VFX** for Knight, Elf, Dwarf, and Wizard — procedural cast → travel → impact effects tuned per skill slot.- **Expanded skill tree** with Attack and Rebirth tabs — rank class abilities with skill points; unlock prestige rebirth skills after your first rebirth.- **Status effect HUD** — buffs and debuffs show icon chips with remaining round counts on player and monster lanes.- **Companion skill bar** in battle — pick one active companion skill per round; passives stay always-on when unlocked.- **Madness Tower / Endless Dungeon** at Hex Spellblock — Standard, Time Trial, Endless (F1↔F2 loop), and Milestone runs (caps at 10 / 30 / 50 / 100 stages).- Battle presentation and mobile portrait layouts tuned — skill dock, monster HUD, and combatant lanes read cleaner on smaller screens. **Rebirth — soft-cap prestige** - At **level 100**, burn a **Rebirth Scroll** at **Guru Satoshi Sharma** to reset to level 1.- Each rebirth permanently grants **+1 bonus stat point on every future level-up**.- Unlocks your **class rebirth skill** on first rebirth; each rebirth adds **+1 rebirth skill point** to rank it in the Rebirth tree.- Equipment, gold, learned skills, and companions are kept — allocated base stats reset to class defaults.- Rebirth Scrolls sold by **Magister Templi** at the temple. **Housing market** - Buy homes with gold from **Blocky McChainface** — listings from **Dawn Cottage** through **Caldera Villa** across Fabled Dawn, Plains, Forest, and Obsidian Caldera.- Place décor from Merrick Bidwell’s **Plots** shop inside your house — rugs, banners, crystals, stoves, and more add **house power**.- **Owner aura** converts power into live **ATK / DEF / HP** bonuses on your character.- **Invite friends**, **stake gold favor**, and visit hosted demo homes for a lighter **guest aura**.- Enter owned interiors, manage plot slots, and place décor on the in-map grid. **Farming system — Chainfield** - Purchase ...
    Read full article on Community Announcements (fabledadventureproject)
  • AnnouncementsOfficial

    Artifacts, Pierce Cards & Farm Buff Crafting

    ### What’s New **Weapon artifacts** - Melt spare equipment into a **Forged Artifact** that stores a slice of the sacrificed piece’s combat power. - Socket the artifact onto a **weapon** — one artifact slot per weapon. - Artifact bonuses feed into your live combat stats (ATK, DEF, HP, MP, crit, haste, block). - Produce cost to forge scales with the rarity of the gear you sacrifice. - New Misc / shop icon art for forged artifacts. **Pierce system — armor sockets** - Unlock pierce slots on **armor** (up to 4) with **Block Cubes** and gold. - Socket elemental **Pierce Cards** into those slots for flat and percent combat bonuses. - Card elements in this pass: **Volcano**, **Water**, **Storm**, **Frost**, **Earth**, **Nature**, and **Solar**. - Pierce bonuses stack from equipped armor and show clearly on item tooltips. - Cards and Block Cubes live in Misc / shop inventory with dedicated icons. **Farm buff potion crafting** - Craft combat tonics from farm harvest produce at **Elara Liquidheart**’s buff craft bench. - Basic tonics: **Might**, **Vitality**, and **Ward** (short timed ATK / HP / DEF buffs). - Concentrated primes: stronger Might / Vitality / Ward with longer duration. - Hybrid cordials: **Bloodroot**, **Stonebloom**, and **Concord** for mixed-stat buffs. - Drink tonics from inventory — active farm buffs track duration and apply to battle stats. - Recipe list shows ingredient stock, readiness, and craft costs before you commit. ### Improvements - Craft / pierce / artifact / rarity mobile item pickers for cleaner phone / tablet inventory flows. - Battle and world character HUD push clear of the iOS status bar / notch on mobile builds. - Mobile battle skill dock, monster HUD, and combatant lanes tuned for portrait screens. ### How to try it 1. Gather farm produce (might / vitality / ward affinities) and visit Elara Liquidheart to craft a tonic. 2. Drink a farm buff and enter a battle — watch the timed bonuses on your stats. 3. Spend Block Cubes (and gold) to unloc...
    Read full article on Community Announcements (fabledadventureproject)
  • AnnouncementsOfficial

    Companions, Catching & Weather

    ### What’s New**Companions — attributes & skills**- Tamed monsters can follow you on the map as companions.- Companions carry their own attributes and skill loadouts for battle and progression.- Companion bag / active companion flow is wired for world travel and fight support.**Catch mechanism**- New catch flow lets you seal companions from eligible monsters in the world / battle loop.- Capture presentation and companion handoff so a successful catch becomes your map companion.**Items — unlock skills, attributes & catches**- New / expanded items support companion growth: unlock or boost skills and attributes.- Catch-related items help you secure companions (seals / capture tools in the misc / consumable loop).- Inventory and grant paths updated so these tools show up in bags and shops as they roll out.**Environmental weather**- Overworld weather overlays: **rain**, **snow**, and **fog**.- Weather is world-anchored so you move *through* the storm instead of dragging it with the camera.- Intensity control for lighter drizzle through heavier fronts.- DEV: **Shift+E** opens the Weather Tester (Clear / Rain / Snow / Fog + intensity).### Improvements- Companion map follower stays synced when you clear or swap the active tamed monster.- Weather particles counter-scroll with the camera for a smoother outdoor feel.
    Read full article on Community Announcements (fabledadventureproject)
  • Patch NotesOfficial

    team Battle Achievements, Potions & Gear Expansion

    - Continuing to expand armor and equipment options across vendors and drops.- More armor pieces are rolling into the game over time so builds can grow beyond starter sets.### Improvements- Battle status effects show HUD icons with remaining rounds, plus compact VFX above battlers.- Steam achievement progress for battles uses the same kill tracking as your medal / knowledge book counters.### How to try it1. Launch **Fabled Adventure** through Steam (so Steamworks is active).2. Fight **Jira**, **Lion**, **Lynx**, **Shamacoon**, **Squishy**, or **Boar** monsters in the world.3. Check Steam Achievements as kill thresholds unlock each battle grade.4. Visit **Elara Liquidheart** for potions, and keep an eye on shops / drops for new armor pieces.
    Read full article on Community Announcements (fabledadventureproject)
  • Patch NotesOfficial

    Steam Social Progress — Fabled Puzzle Leaderboards & Achievements

    **Fabled Puzzle — Global leaderboards** - Your **highest cleared puzzle level** now syncs to Steam.- Open **Ranks** inside Fabled Puzzle to see the **global top players**.- Progress uploads when you clear a level, and again on launch so your best score stays current.- Your local best is always shown, even if Steam is briefly unavailable. **Steam Achievements (Errungenschaften)** - Steam Achievements are now wired into the game client.- First live puzzle achievement: **FABLED_PUZZLE_0 (Bronze)** — unlocks when you reach **puzzle level 2**.- Clearing a **higher** level **cascades** — every earlier grade you’ve earned is unlocked/updated in order.- New **Achievements** panel in Fabled Puzzle:- Color icons for unlocked grades- Greyed-out icons for locked grades- **Sync** button to refresh unlock state from Steam **Deeper Steam integration** - Shared Steam session used for auth, leaderboards, and achievements.- Achievement ladder prepared for future grades (Silver → Ocean) as Partner entries go live.- Clearer in-game status when Steam is bypassed vs connected (use a Steam-launched / `dev:steam` build for live sync). ### Improvements - Fabled Puzzle HUD and panels polished for ranks + achievements side by side.- Startup sync pushes local puzzle progress and eligible achievements as soon as Steam is ready.- Safer handling when Steam is offline or in auth-bypass: local progress still displays correctly.
    Read full article on Community Announcements (fabledadventureproject)

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