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Watch trailer on Steam ↗Crystalyn
Soulstone Forge · Published by Soulstone Forge
Positive — 100% positive (13 reviews) · 8 achievements
Last updated 28 Sept 2026
Start with one bullet. End with hundreds. Crystalyn is a fast-paced top-down bullet-hell looter shooter about pushing your build to its absolute limits. Fight monsters, defeat bosses, and turn their loot into unstoppable firepower.
£7.15
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Early Access · 2026 · More £5 - £15 games
About this game
About the Game
Do you enjoy chaos? Unreasonable amounts of loot? Killing bosses that are 10 times as big as you?
Welcome to Crystalyn, a bullet-hell looter shooter where getting stupidly powerful is not a bug, it's the whole point.
Push your build to the limit
Upgrade a big skill tree, collect boss drops, and equip gear that turns you into a walking destruction machine.
There is no such thing as too many bullets. I checked.
Fight. Loot. Upgrade. Repeat.
Drop into maps with increasing difficulty, slaughter everything that moves, grab their loot, and bring it back to the lobby. Upgrade. Equip. Prestige. Go back in. Do it again. The enemies won't get a break, and you won't get bored.
Infinite ways to get stronger
Upgrade the skill tree, buy new weapons, collect better boss drops, use incantations, prestige and earn ultra powerful cards. You are only getting stronger, until the whole screen is covered in bullets.
It never stops
More difficulty settings, more maps, more chaos. The game does not slow down. Neither should you.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual Core 2.0 GHz
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 (or equivalent)
- Storage: 5 GB available space
- Sound Card: Sound Blaster 4000
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual Core 2.4 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
- Storage: 5 GB available space
- Sound Card: Sound Mega Blaster 90000
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v10.1.2.2
New stuff: - Weapon upgrading: You can finally upgrade weapons! Using the same rarity gems that you use to buy the weapons, now you can upgrade them, giving them +damage, +attack speed, and +bullet amount. Higher tier weapons get a headstart and start at a higher level, but cost roughly the same as lower rarities to upgrade - Added a "don't show again" button to the unlock popups Changes: - Increased enemy and boss hp hard diff+ to balance out the weapon upgrades QoL: - Once the Keep Diffs eternal upgrade has been bought, the tutorial won't play anymore - You can now hold down the arrows in the gem conversion menu to convert faster - In the rewards screen, if there are more rewards that the space that you have on screen, they will clump up a little more Bugfixes: - Fixed unlock popup coming up while in the tutorial - Fixed some screenshake stuff - Fixed opening the prestige totem early crashing the game - Fixed resetting keybinds crashing the game - Fixed some time stats not saving correctly - Fixed the extra rewards that you get from beating the tutorial - Fixed dummy hp scaling - Fixed Steam screenshottingRead full article on Community Announcements (kape11339)Patch NotesOfficial
v10.1.0.1
## New stuff: - Eternal upgrades: Finally that second tab that has been there for like a month got it's original purpose. In the eternal upgrades tab, you can spend your eternal crystals for 4 upgrades currently: - Multi Crystal: Collecting a crystal gives you x% of that amount in another color as well - Multi Soulstones: Bosses drop x more soulstones - Keep Diffs: Keep difficulties up to x after prestige - Keep Weapons: Keep weapons up to x rarity after prestige These upgrades can be bought multiple times, for an example, you can buy 5 of the "Keep Diffs" upgrade, all the way from the base easy diff, to the max, death diff will be kept after prestige - Added adjustable crosshair size, and color to the settings - Remade the sliders in the settings a bit, now you can also type in a number other than using the slider ### Changes: - Bosses that spawn in death diff now keep swap with their actual health, instead of always at 50% - The first prestige that gives the default stat bonuses now only applies to 1 stat per card - Added rerolls (might have already done this) - Increased card slot prices for the new system - Increased card sell prices for the new system - Made the Dummy increase health with each diff unlocked, since previously you could farm it for quite a bit of free crystals ### QoL: - Crystal Heads now spawn immediately if there are no Summoners left, no need to wait for the spawning animation anymore when farming ### Bugfixes: - Fixed reward screen not showing every type of crystal (it's possible to get so many rewards that it goes off the screen, I'll fix this soon) - Fixed not killing the Small Bulbs before killing the Big Bulb crashing the game sometimes - Fixed Big Bulb getting healed while the death animation is playing bugging the game - Fixed being able to upgrade soulstones while having them equipped, making extra ones - Fixed the final bossfight not applying incantations correctly sometimes - Added a big wall for the final boss fight for you Fishtale...Read full article on Community Announcements (kape11339)






