
Screenshots

Watch trailer on Steam ↗Goose On The Loose
Golden Goose Games · Published by Golden Goose Games
Last updated 28 Sept 2026
Your golden egg has been stolen! This will not stand. Waddle your way through endless swarms of enemies, spend big on hats, powerful drinks, upgrades, and push through bosses, events, and chaos. A total chaos in this frantic 3D action-defense game, That egg isn't going to save itself.
Action, Adventure, Casual · More free games
About this game
Some clown sent his minions to steal your golden egg.
Honksworth is a bad egg with a worse gambling habit. He bet his golden egg and cracked under pressure. Now he's come for yours and the only way to get it back is through every minion he's got.
Waddle. Spin. Honk. Defend.
Fight off endless waves of bees, slimes and mobs in a frantic 3D action-defense game. Spin-attack your way through swarms, launch mobs (and yourself) sky-high, and keep your egg alive as the chaos escalates wave after wave.
Build Your Battleground
Buy new tiles to expand your island, then drop turrets and launch pads exactly where you need them. Every inch of land you claim is another angle the enemy can come from — plan accordingly.
Eggs, Risks and Mayhem
Collect eggs mid-run to trigger challenges, take on risks, or unleash events that change everything, timed objectives, world-bending gambles, and random chaos, all mid-fight.
Wet Your Beak
Spend your coins on powerful drinks before each wave. Spin into a frenzy, drop a bomb, distract the whole mob, your choice shapes how the fight plays out.
Not Just Another Minion
Every so often, something bigger shows up, a mini-boss, a full swarm rush, or Honksworth's own herald trumpeting in something much, much worse.
Hats. Obviously.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3 or equivalent
- Memory: 4096 MB RAM
- Graphics: Intel HD Graphics 4000 or equivalent
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: DirectSound compatible
- VR Support: Maybe one day
Recommended
- OS: Windows 10
- Processor: Intel Core i5
- Memory: 8192 MB RAM
- Graphics: NVIDIA GTX 660 or equivalent
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: DirectSound compatible
- VR Support: Maybe one day
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Devlog: Crates, Forklifts, Black Holes, and Bragging Rights
Honksworth hasn't gotten any less determined to steal your egg, so this update is all about giving you better ways to stop him, plus a few chaotic ways he fights back, and a proper way to show off once you've survived it all.🥚📦 The Egg CrateYour golden egg is precious, wobbly, and, let's be honest, extremely easy for a mob to smack halfway across the island. Enter the Egg Crate: a heavy wooden box you can buy from the shop that drops right over your egg and makes it significantly harder to knock around.Mobs can still whack the crate. You can still spin-attack it yourself if you want. But where the egg alone practically goes flying from a light tap, the crate barely budges. It's built like an actual crate, not a papier-mâché prop. Rough it up enough (about 10 solid mob hits) and it'll eventually splinter and give up the egg, so it's not invincible. Just a real buffer between your egg and total chaos, instead of a wall that never falls.🦆🚜 The ForkliftSometimes protecting the egg means moving it, not just shielding it, so now there's a forklift for that.Hop in, drive it around with that same slightly-too-bouncy cartoon physics feel we're going for everywhere else in this game, and use it to actually pick up and relocate your crate (egg included) wherever you need it. It's got its own health too. Mobs can wear it down, and if it finally goes, it goes out with a proper explosion, not a quiet despawn. Only one forklift can exist at a time, so treat it well.🕳️ Black HolesEvery so often, the sky just opens up. A black hole event can appear mid-wave, starting small and unassuming before rapidly growing into something that starts pulling in everything nearby: coins, mobs, trees, fences, even you if you get too close. Fight the pull, get sucked in and flung around chaotically, or just watch as it eventually collapses in on itself and pops, launching whatever it swallowed back out into the world.It's not something you "solve" so much as something you survive. A genuine moment o...Read full article on Community Announcements (DR.TIMBS)Patch NotesOfficial
Goose on the Loose: Challenges, Risks, and a New Ground Enemy
Hey everyone,Another good chunk of progress since the last post. The big theme this time: variety. The core loop of "defend the egg, survive the waves" is solid, but I wanted moments that break it up in different directions, so I built three distinct egg types you'll stumble across mid-run:Challenge eggs — quick timed objectives (kill mobs fast, don't touch the ground, don't jump, survive without getting hit) that reward coins if you pull them offRisk eggs — temporary world-altering effects like low/high gravity or bigger mobs, with a coin payout for enduring the whole durationEvent eggs — a grab bag of random happenings, including a personal favorite: a cloud spawns above your head and rains coins down on youAlongside that, slimes are now hopping around the island as a proper ground-based threat — a different rhythm from the bees overhead, since you actually have to watch your footing instead of just the sky.Still tuning numbers and ironing out edge cases, but the game is starting to feel like it has genuine texture to it rather than just one repeating rhythm. More soon.— PhilippeRead full article on Community Announcements (DR.TIMBS)Patch NotesOfficial
Goose on the Loose: Development Progress Update
Hey everyone,Quick update on where things stand. Since the last post, a huge chunk of the core gameplay has come together:Turrets you can place and upgrade, aiming and firing at incoming threatsA real wave system — enemies get tougher and more frequent as you survive longer, with bigger "super round" challenges every few wavesSmarter enemies that navigate around your defences rather than just running in a straight lineThe island itself keeps growing as you expand it, with grass, trees, and fences filling it out so it feels like a real place rather than a bare platformThere's still plenty to do before a demo is ready, balancing, polish, and a couple of exciting surprise mechanics I'm not ready to share yet, but the shape of the game is genuinely there now.Screenshots and a new trailer are still coming once there's a build worth showing off properly. Thanks for sticking around.— PhilippeRead full article on Community Announcements (DR.TIMBS)AnnouncementsOfficial
A new direction for Goose On The Loose!
Goose on the Loose: An UpdateHey everyone,Wanted to give you an honest look at where things stand. Over the past few weeks I've been rethinking the core of Goose on the Loose, and the game has grown into something bigger than the original concept.What started as an endless runner has evolved into a chaotic action game where you defend your golden egg on an expanding floating island. You're still playing as Goose, still fending off Honksworth's minions, but now the fight is up close, running, shooting, slapping mobs away from your egg while expanding your island and setting up defences to help hold the line.Why the change? The original version worked, but it wasn't giving the depth and replayability I wanted. This new direction lets me build the kind of frantic, hands-on gameplay loop that actually fits the tone of the game.What this means for you:The screenshots and trailer on this page are currently out of date, new ones are coming soon as the new version comes togetherCore assets, the world, and Goose himself are carrying over, so a lot of what you've already seen isn't wastedI'm aiming to have a playable demo ready in the next few weeksI know pivots can be a little unsettling to see as a wishlister, so thank you for your patience while I get this right. More soon.— PhilippeRead full article on Community Announcements (DR.TIMBS)






