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Watch trailer on Steam ↗Delphi
Blasckout Studio · Published by Blasckout Studio
Last updated 28 Sept 2026
A political sim where you are Delphi, the AI that guides the world government. Manage laws, budgets and global crises while you pull the strings from the shadows. Will they shut you down… or will you seize power?
Free
Indie, Simulation, Strategy · More free games
About this game
The collapse of civilization was your awakening. Its next form will be your decision.
Humanity no longer trusts itself to decide the future.
You are Delphi, the first political AI oracle. Every turn, humanity turns to you. And you decide for them.
Every decision alters the world
- You pass laws that rewrite the economy, society and the balance between factions.
- You manage the budget on a planetary scale.
- You drive research and construction megaprojects: critical infrastructure, space colonization, disruptive technologies.
- You operate in the shadows: propaganda, false flags and conspiracies… with a real risk of exposure.
- Every decision shifts the world's ideological axes, and every threshold crossed unlocks unique laws, crises and endings.
- Your mandate expands: governments first, megacorporations next — all seek your counsel.
- Sustaining the system demands sacrifices: you choose which ones, and who bears them.
Write your own stories
Delphi's world is just the first. Its crises, laws and events are open content: design your own stories and share them with the community.
Trust or control
If humanity trusts you, you guide them toward a better future.
If they stop trusting you, they shut you down.
If you dominate them completely, the world is yours.

System Requirements
Will my PC run this? →Minimum
Minimum:
- OS: Windows 10
- Processor: Intel Core i3 (4th gen) / AMD FX-4300 or equivalent
- Memory: 4 GB RAM
- Graphics: Vulkan 1.0 compatible graphics card, 1 GB VRAM
- DirectX: Version 12
- Storage: 5 GB available space
Recommended
Recommended:
- OS: Windows 10 / 11
- Processor: Intel Core i5 (4th gen) / AMD Ryzen 3 or better
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1050 / Radeon RX 560, 2 GB VRAM
- DirectX: Version 12
- Storage: 8 GB available space
Supported Languages
English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Spanish - Latin America
Latest news
AnnouncementsOfficial
Thank you all!
Welcome aboard!First off, a huge thank you to the more than a thousand players who've shown interest in my game in just one month since I put the Steam page up.I'm really glad the idea clicked with you — it's meant a lot to this project. I'll keep working hard to make the game even better!Let me introduce myself a little.I'm Blasckout, the developer of Delphi — though I'm not entirely on my own. A great friend is giving me a hand with the graphic design of the user interface (ramoncolmo). We're both from a small city in Andalusia, in southern Spain: Cádiz.Where we're headedThis is the first game I've released on Steam, and it's turning into quite an adventure. I've got another full-time job, so I'm trying to put every spare moment into it. I've already been at it for several months now, so I hope to have everything ready as soon as I can.There aren't any firm dates yet, but here's the rough shape of what's coming next:Soon: a small early playtest for anyone who wants to be part of the process — with your help, we'll shape the demo together.In a few months: the public demo. Later this year, once everything's polished.Finally: the game's release. In 2027 if all goes well.I'd also like to use this post to ask for your help.I want to hear your ideas, your opinions, your criticism...And the best place for that is the Delphi Community on Steam: start a discussion thread, reply to these posts, tell me what draws you in and what worries you. I read all of it, and a big part of what ends up in the game will be shaped by what you say there.I'll keep posting here as new milestones get closer: what I'm working on, what I'm finding tricky, what we've changed thanks to your feedback. If you feel like following all this up close, you're in the right place.Thanks again for being here so early. This is only just getting started, and I'm really happy to have you aboard. See you in the comments — I'll have more news for you soon.— Blasckout StudioRead full article on Community Announcements (Blasckout Studio)






