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Dig into the core

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Dig into the core

Karsten Eckert · Published by Karsten Eckert

Mostly Positive — 77% positive (13 reviews) · 70 achievements

Last updated 28 Sept 2026

Dig deeper in a run-based mining clicker. Break rocks, collect resources, upgrade skills, artifacts and pickaxes, and uncover 33 mysterious zones on your way to the core.

DJCTQ l

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.59 · Highest: £4.5913 Oct 2026

Indie, Casual · 2026 · More under £5 games

About this game

Dig into the Core is a run-based mining clicker about progression, resources and the long journey into the depths.

Start each run with limited time, break rocks, collect XP, gold, resources and rare shards, then return to your base camp to grow stronger. Upgrade your skills, buy new pickaxes, activate powerful artifacts and prepare for the next descent.

Each zone introduces new rocks, new resources and new challenges. The deeper you dig, the stronger your tools become, the more your progression expands — and the closer you get to the mysterious core.

Features:

• Run-based mining gameplay with permanent progression

• 33 unlockable zones

• A skill tree with many upgrades and specializations

• Artifacts with powerful passive effects

• Unlockable and upgradeable pickaxes

• Resource trading, backpack items and mystical conversion

• Quests, archive systems and many Steam achievements

• Support for 13 languages

Dig into the Core combines clicker, idle and incremental mechanics with a clear mining focus. Every run takes you further. Every rock matters. And somewhere deep below the surface, the core is waiting.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual-core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX 12 compatible integrated or dedicated GPU
  • DirectX: Version 12
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Requires a 64-bit processor and operating system.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / Windows 11 64-bit
  • Processor: Quad-core 2.5 GHz
  • Memory: 8 GB RAM
  • Graphics: Dedicated or modern integrated GPU with DirectX 12 support
  • DirectX: Version 12
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: SSD recommended.

Supported Languages

English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Portugal, Turkish

Latest news

  • Patch NotesOfficial

    Update 1.2 – Localization Polish

    Update 1.2 – Localization Polish We have released another small update for Dig into the Core. This patch further improves and expands the language data for the new Tiefenläufer Expedition. The focus was on texts shown after starting a Tiefenläufer mission, on the expedition map, in mission objectives, and in the zone selection screen. Improved and fixed Tiefenläufer mission texts added for all supported languages Aren’s run-start briefings localized Mission objectives and chapter texts on the expedition map reviewed Find names and find descriptions expanded for all languages The “Quest active here” notice in the zone selection screen translated for all languages English, Turkish, Polish, Arabic, Chinese, and additional languages reviewed Fallbacks cleaned up so German text no longer appears in other languages Thank you for your feedback and patience. The Tiefenläufer Expedition should now feel much cleaner across all supported languages.
    Read full article on Community Announcements (c0mmand0z)
  • Patch NotesOfficial

    Update 1.2 – The Tiefenläufer Expedition

    Update 1.2 – The Tiefenläufer Expedition Update 1.2 brings a major new content expansion to Dig into the Core, focusing on the Ordo Virexon, Aren Varek, and the hidden traces beneath the base camp. This update adds a new Tiefenläufer campaign, additional progression systems, new equipment, finds, forging content, Steam achievements, and several improvements to the existing gameplay flow. New Tiefenläufer Expedition Ancient traces of the Ordo Virexon have been discovered beneath the base camp. Aren Varek, a Tiefenläufer of the order, follows the trail of a vanished vanguard and slowly reconstructs what happened in the deeper layers of the mine. New Tiefenläufer main campaign with 33 chapters Each chapter is tied to a specific zone The story takes place directly during normal runs No separate story runs required New expedition map with chapter overview, objectives, progress, and finds Active Tiefenläufer traces are highlighted during runs and in the zone list Aren Varek & Tiefenläufer Progression Aren Varek now has his own progression system with Tiefenläufer levels, Tiefenläufer XP, and special upgrades that strengthen your expedition over time. New Tiefenläufer level system for Aren Varek Tiefenläufer XP from completed main chapters After completing chapter 33, normal runs continue to grant Tiefenläufer XP at run end The deeper the played zone, the more Tiefenläufer XP is awarded Prestige adds a small bonus to repeatable Tiefenläufer XP The Tiefenläufer skill “Chronicle Understanding” continues to affect Tiefenläufer XP Level 50 remains reachable after the main story is completed New Tiefenläufer Skills Aren can unlock and improve new skills that support mining, excavation, and progression throughout the Tiefenläufer Expedition. Experience Focus – improves regular XP gains Chronicle Understanding – improves Tiefenläufer XP Trace Seeker – makes Tiefenläufer finds easier to excavate Strike Rhythm – increases click and auto damage Sense of Time – reduces equipment cool...
    Read full article on Community Announcements (c0mmand0z)
  • Patch NotesOfficial

    Hotfix: Time Bonuses, Skill Refunds & Marketplace

    Hotfix – Time Bonuses, Skills and Marketplace Thank you very much for your detailed feedback and bug reports! This hotfix introduces a complete rework of the additional run-time calculation, a new way to refund individual skill ranks, and an improved unlock progression for Marketplace items. We have also reviewed and corrected a large number of translations. Reworked Time Bonus Logic Skills that grant additional time when breaking large rocks or bonus rocks were previously not working as intended. After a certain amount of bonus time had been awarded, the game stopped granting any additional seconds. This made it appear as though newly spawned or respawned rocks were no longer affected by the time-granting skills. This system has now been fully reworked. Large rocks can now grant additional time throughout the entire run. Bonus rocks can now grant additional time throughout the entire run. Newly spawned and respawned rocks are handled correctly. All dynamic time bonuses now use the same central calculation. Time bonuses granted by Marketplace items are also handled correctly. Maximum Total Run Duration To prevent powerful time-focused builds from creating endless runs, every run still has a fixed maximum total duration. Prestige 0: maximum of 70 seconds Prestige 1: maximum of 85 seconds Prestige 2: maximum of 100 seconds Each additional Prestige level increases the maximum by another 15 seconds. The starting duration of the run and all additional seconds earned during that run count toward the same maximum. Once the maximum total duration has been reached, no further seconds can be earned during that run. All skills that grant additional time now display this limit directly in their descriptions. Refund Individual Skill Ranks Skill points invested in the wrong abilities no longer have to remain permanently locked into that build. Purchased skill ranks can now be refunded individually: Left-click continues to purchase the next rank. Right-click refunds the most recen...
    Read full article on Community Announcements (c0mmand0z)
  • Patch NotesOfficial

    Version 1.1 – The Major Prestige Update

    The depths remember. Version 1.1 brings the biggest content update yet to Dig into the Core! The new Prestige system expands the game far beyond Zone 33. After completing your first full descent, a new journey begins. You return to the beginning, but not everything is lost. The depths remember your achievements and transform them into permanent power. The New Prestige System After completing Zone 33, you can activate Prestige and begin a new run through the depths. Prestige resets the regular progression, while your most important permanent achievements remain: Echo Shards The Echo Tree and all purchased Echo upgrades Unlocked Mega Skills Stone Resonance and lifetime stone counts Portal Energy and its current progress Prestige Levels and Prestige Points After completing Zone 33 again, the next Prestige becomes available in the Base Camp. Each Prestige Level also increases the number of stones appearing during runs. Every Prestige adds approximately 10% more stone spawns, creating both new opportunities and greater challenges. The Echo Tree The Echo Tree becomes available after your first Prestige. Echo Shards can be invested into numerous permanent upgrades for all future runs, including: increased click damage increased automatic damage higher XP gains more Gold from Resource Trading reduced Zone XP requirements stronger Portal Energy conversion additional Echo Shards stronger Stone Resonance bonuses The cost of the Echo Tree has been rebalanced so that fully upgrading its regular skills is realistically achievable over approximately five successful Prestige runs. Five Powerful Mega Skills Each Prestige grants one Prestige Point, which can be used to unlock one of five Mega Skills: Hammer of Virexon – Every 7 seconds, a massive hammer strikes roughly half of all visible stones and deals 10× click damage. Thunder of the Ordo – Every 7 seconds, up to five lightning strikes instantly destroy their targets and release additional shard bursts. Timeline Fracture – Every ...
    Read full article on Community Announcements (c0mmand0z)
  • AnnouncementsOfficial

    Dig into the Core is now available on Steam!

    Hello miners,the time has finally come:Dig into the Core is now available on Steam!After almost exactly two months of testing, feedback, balancing, bug fixing and final improvements, Version 1.0 is now live and ready to play.We also want to make one thing very clear: Dig into the Core is not an unfinished game and it is not an Early Access title. Version 1.0 is fully playable, complete and contains the full core experience we planned for launch. Everything that comes after release will be additional improvements, small patches, quality of life updates and optional content expansions.A huge thank you to everyone who supported the game during development, tested builds, reported bugs, shared feedback and helped shape the final launch version.This is only the beginning of the post-launch journey. We will continue to improve Dig into the Core with bug fixes, quality of life updates, balancing, translations and additional content.Our first roadmap is already live, including plans for the Prestige System in June, the Ordo Virexon story expansion in July and more optional content later in 2026.If you play the game and enjoy your time in the depths, we would be very grateful for an honest Steam review. Positive reviews help a small indie game a lot — but most importantly, your feedback should be honest and constructive.You are also very welcome to join our Discord, share feedback, report issues and follow the next updates.Thank you for being part of this journey.See you in the depths!
    Read full article on Community Announcements (c0mmand0z)

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