
Screenshots

Watch trailer on Steam ↗Alarm112: Fire Unit
Control Room Labs · Published by Control Room Labs · Official site ↗
Mostly Positive — 71% positive (24 reviews) · 100 achievements
Last updated 28 Sept 2026
Command fire rescue operations under pressure. Receive emergency calls, dispatch units and make critical decisions in a realistic emergency response strategy simulation.
£11.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Simulation, Strategy · 2026 · More £5 - £15 games
About this game
Roadmap

Take a look at the planned future updates for Alarm112: Fire Unit.
About the Game
Alarm 112: Fire Unit
🚨 Every emergency call is a new decision.
⏱️ Every second can change the outcome of the operation.
Alarm 112: Fire Unit is a simulation-strategy game where you manage rescue operations under intense time pressure. Step into the role of an emergency dispatch operator and command fire department units during dynamic rescue missions.
Receive emergency calls, analyze the situation, dispatch the appropriate units and react to events unfolding in real time. Every operation requires quick thinking, proper resource management and decision-making under extreme pressure.
🔥 Main Features
🚒 Manage fire department units
📞 Emergency call system
⚠️ Diverse incidents and crisis situations
⏱️ Time pressure and fast-paced decisions
🧠 Strategic rescue operation management
🚨 Realistic emergency dispatch atmosphere
From apartment fires and underground garage incidents to large-scale emergencies — every intervention is a new challenge.
Will you make the right decision before it’s too late?
🔥 Alarm 112: Fire Unit
Manage rescue operations under pressure.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD FX-6300
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 260X
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
- VR Support: Not supported
- Additional Notes: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1650 / AMD Radeon RX 570
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
- VR Support: Not supported
- Additional Notes: SSD recommended
Supported Languages
Latest news
Patch NotesOfficial
ALARM112: Fire Unit – Update 1.1.4
🎮 NEW SANDBOX MODEHello, Dispatchers!Update 1.1.4 introduces a brand-new Sandbox Mode, expands the firefighter recruitment system, and includes important fixes for save files, the interface, and incident handling.🎮 Sandbox Mode• Added a new game mode with unlimited funds, maximum player level, and the entire development tree unlocked. • Vehicles purchased in Sandbox Mode automatically receive a full maximum crew. • The game automatically provides the required commanders and drivers when creating new stations and purchasing additional vehicles.Sandbox Mode allows you to freely expand your stations, test different vehicles, and build a large emergency service network without economic limitations.👨🚒 NEW FIREFIGHTER RECRUITMENT SYSTEMStarting from player level 5, firefighters can now be recruited with selected qualifications already completed.• You can select any number of courses that have already been unlocked in the development tree. • Required prerequisite courses are added automatically. • Recruitment cost increases depending on the selected qualifications. • Newly recruited firefighters are immediately ready for duty and receive the appropriate role and personal equipment.💾 SAVE FILE FIXES• Fixed a major issue that could occur after exceeding 30 stations. • Stations should no longer lose their names or previously purchased vehicles.🖥️ INTERFACE• Improved scaling of the development window across different and unusual screen resolutions. • Improved scrolling to make navigating larger development trees more convenient.🚨 INCIDENTS• Fixed the counter showing the number of vehicles currently at an incident scene. • SRt and other responding vehicles are now correctly recognized, including in incidents created using older save data.Thank you for all your reports, suggestions, and continued support! ❤️Have a great shift in ALARM112: Fire Unit! 🚒Read full article on Community Announcements (Nik_dem_007)Patch NotesOfficial
ALARM112: Fire Unit – Update 1.1.3
Hello, Dispatchers!Update 1.1.3 significantly expands the number of incidents available in ALARM112: Fire Unit.More than 200 new incidents have been added, making each shift more varied and introducing increasingly demanding operations as the player progresses.🚨 OVER 200 NEW INCIDENTS• More than 200 new incidents across multiple categories • More everyday and lower-risk calls • More complex and demanding operations • Less repetition during longer play sessions🌊🧗☣️ 76 SPECIALIZED INCIDENTSA major part of this update is the addition of new specialized rescue operations:🌊 26 water rescue incidents 🧗 25 high-angle rescue incidents ☣️ 25 chemical rescue incidentsThese new operations increase the importance of specialized vehicles, suitable equipment, and properly trained personnel.📈 NEW INCIDENT PROGRESSION SYSTEMMore difficult incidents are no longer available from the very beginning of the game.• Early gameplay focuses on simpler incidents • More demanding operations are gradually unlocked as the player progresses • Specialized incidents become available as your stations and capabilities developThis creates a more natural progression and introduces new challenges as your emergency services expand.Thank you for all your suggestions and continued support! ❤️Good luck with the new incidents in ALARM112: Fire Unit! 🚒Read full article on Community Announcements (Nik_dem_007)Patch NotesOfficial
ALARM112: Fire Unit – Update 1.1.2
ALARM112: Fire Unit – Update 1.1.2 Vehicle Crews, Mail Improvements, and Incident Fixes Hello, Dispatchers! Update 1.1.2 focuses on making personnel management easier, expanding the internal mail system, and improving the balance of technical rescue incidents. We have also introduced additional fixes to incident generation, translations, the user interface, and overall game stability. 👨🚒 Reworked Vehicle Crew System The vehicle crew assignment window has been completely redesigned. Added personnel filtering by role and completed training. Multiple required qualifications can now be selected at the same time. The number of available firefighters shown next to each training option now updates based on the currently active filters. Added new personnel sorting options. Firefighters can now be sorted by suitability for a vehicle position, surname, rest level, role, and number of completed training courses. 📬 Improved Mail System The internal mail system has received further improvements to make managing larger numbers of messages easier. Messages are now divided into separate categories. Added unread message counters. Added a “Mark All as Read” option. Messages related to injuries, illnesses, leave, and training now display the firefighter’s station and assigned vehicle. Added a “Go to Firefighter” button that opens the selected firefighter’s profile directly. 🚨 Technical Rescue Balance The requirements and frequency of technical rescue incidents have been reworked. Lighter technical rescue incidents can now be handled by GBA and GCBA vehicles. GBARt and GCBARt vehicles are now also recognized as technical rescue vehicles. Specialist SRT vehicles are mainly required for more serious incidents. Reduced the frequency of the most demanding technical rescue incidents. Reduced the duration of some technical rescue operations. Incidents created before the update will automatically adapt to the new balance without losing their current progress. 🗺️ Incident Generation Improved ...Read full article on Community Announcements (Nik_dem_007)Patch NotesOfficial
ALARM112: Fire Unit - Hotfix #2
ALARM112: Fire Unit - Hotfix #2 - Fixed an issue where partner vehicles could display a different vehicle name after reloading the game, e.g., GLBA 0.4/0.6. - Existing saves with the incorrect name will be automatically repaired. - Improved vehicle data transfer between garage slots after selling a car. - Operational numbers and other vehicle data are retained.Read full article on Community Announcements (Nik_dem_007)Patch NotesOfficial
ALARM112: Fire Unit – Update 1.1.0
Hello, Dispatchers!Update 1.1.0 introduces a new partner to the game – SZCZĘŚNIAK – together with a dedicated store and a selection of new vehicles.We have also reworked the internal mail system to make it easier to find the most important information regarding your stations and personnel.🚒 New Partner – SZCZĘŚNIAKSZCZĘŚNIAK officially joins the lineup of real-world brands featured in ALARM112: Fire Unit.• Added a dedicated SZCZĘŚNIAK partner store. • Added 16 new vehicles across several different categories. • The SZCZĘŚNIAK logo has been added to the main menu and startup screen. • The new vehicles are fully integrated with the existing fleet management system.This is another step toward expanding the selection of real-world firefighting vehicles available in the game.📬 Reworked Mail SystemThe internal message system has been reorganized and divided into separate categories:• Important • Injuries • Leave • Training • OtherThis makes it much easier to quickly find important information related to your personnel and station operations.🔔 Messages and Notifications• Added unread message counters. • Added a “Mark All as Read” button for quickly clearing unread notifications. • Improved scrolling behavior – opening a message no longer sends the list back to the top and your current position is preserved.Thank you for all your reports, suggestions, and continued support!Update 1.1.0 is another step forward in expanding the vehicle fleet, partnerships with real-world brands, and management systems in ALARM112: Fire Unit.Read full article on Community Announcements (Nik_dem_007)






