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Watch trailer on Steam ↗Eightfold
Grimwald Studios · Published by Grimwald Studios · Official site ↗
Content notice: Eightfold contains occasional mature language and mild cartoon violence. All violence is stylized and non-graphic, with exaggerated toon style blood and no realistic gore, sexual content, drug use, or self harm.
Last updated 28 Sept 2026
Eightfold is a roguelike deckbuilder set in a cursed carnival. Play enchanted combinations to summon bosses, take their souls and pay your debt.
Indie, Strategy · 2026 · More free games
About this game
Step through the gates of a carnival that should not exist. Build poker hands from a deck that gets stranger with every stage, stack Jokers into ridiculous scoring engines, and push your score as high as you can. Between rounds, spend your winnings at the stalls: pick up new Jokers, Magic Tricks, and Boosters, sign Pacts you might regret, and try your luck at the attractions.
ENDLESS COMBINATIONS AND BUILDS
Over 180 Jokers with unique abilities, from carnival food and sideshow acts to things better left unnamed
More than 20 Decks, each changing how you play.
22 Magic Tricks and 22 Pacts: consumables that bend a round or reshape an entire run
32 Vouchers granting permanent upgrades for the current run
Boosters, Tags, Stickers, Enhancements, Card Borders and Joker Editions to warp your deck and your Jokers further
WELCOME TO THE HOLLOW FAIR
Nothing at the carnival comes without a price. Powerful deals can leave Curses behind, twisting the cards in your deck. Avoid or embrace them and build a run around the chaos.
Eight ancient powers rule over the Hollow Fair. Earn their favor, meet their demands, and claim their boons. Just Remember: the best rewards come at a cost.
EIGHT GODS, EIGHT FINALES
Every act builds toward a showdown with one of the carnival's eight masked patrons, each with mechanics that break the rules you have been relying on. Learn their tricks, counter their stage effects, take their souls and pay your debt.
Boss finales with distinct mechanics, escalating tiers, and mutating stage modifiers
Eight Curses that infest your cards, play them at your own risk
Shop attraction that plays off your deck, stack up cards of the same suit to improve your chances of a big win
A RUN THAT TRULY NEVER PLAYS THE SAME
Every Joker offer, curse roll, and pact signed sends the run somewhere new. Chase broken synergies, discover unlockable Jokers, Decks, and secrets across runs, and browse everything you have found in the library.
Deep unlock progression: new Jokers, Decks, and content revealed run after run
Hand-crafted art drenched in dark carnival atmosphere
Quick to learn, ruthless to master: Start out simple and build out unimaginable combinations with the right strategy and game knowledge
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit), Windows 11 (64-bit)
- Processor: Dual-Core 2Ghz
- Memory: 4 GB RAM
- Graphics: DirectX 11, Vulkan or OpenGL 3.3+ capable GPU with 1GB VRAM
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit), Windows 11 (64-bit)
- Processor: Quad-Core 3Ghz
- Memory: 8 GB RAM
- Graphics: DirectX 11, Vulkan or OpenGL 3.3+ capable GPU with 2GB VRAM
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v0.9.5
v0.9.5FixesJokers whose value is scored by the cards themselves, such as Hell Driver, Snake Lady, Fireworks and Style and Smile, no longer show a misleading +0 badge. Funnel Cake's badge shows the total Mult of your selected hand instead of a flat +8. Royal Burger's xMult now scores on each King, Queen and Jack with the popup on the card, so retriggers apply per card. Colored values and their icons stay on one line in tooltips. Big Six Wheel's "-1 Gold" no longer splits. Pizza, Coffee and T-Shirt Shop can change the suit of cursed cards again; the suit curse swaps along instead of reverting the change. Bag of Tricks reapplies its hand size bonus when it is re-enabled mid act. Trapeze highlights only when its rank span condition is met. Cards merged by Alluring or Tunnel of Love keep the bonus Chips and Mult of both cards. Linking Rings and Saw in Half inherit bonuses too. Merged cards fly to the discard pile, and the merge and morph effects cover the whole card. Teleporting Assistants always offers Use and explains when it has nothing to transfer. The new profile dialog focuses the name field when it opens. Collection tooltips follow the hovered card while scrolling. The points line in the difficulty tooltip is larger and no longer touches the border.Vouchers tab in the Collection lists every voucher grouped by tier, with the shop tooltip on hover and a zoom popup. Legendary jokers carry a Legendary tooltip tag explaining they cannot be sold, destroyed or morphed. Corde Lisse highlights when it would trigger, and its tooltip lists the Straight ranks it still needs matched. Run history shows your most recent run first, with dates written as year, month, day. Balance Spinning Cups is now Common. It gains +4 Mult when the scoring cards contain its pattern, once per act. Hell Driver is now Uncommon. Kings score +30 Mult and are destroyed. Big Six Wheel gives +6 Mult per -1 Gold, and gold can no longer be gained while you own it. Grand Masquerade costs 8 gold. Danger Sig...Read full article on Community Announcements (Grimwald Studios)Patch NotesOfficial
v0.9.4
Added Brand new deck art for every deck The Ventriloquist deck is now the Puppet Master The Collection has a new Card Modifiers section showing every enhancement, curse, border and sticker Four in-game soundtrack tracks, shuffled into a fresh order every cycle, plus a new main menu track with smoother transitions New veiled art for the Lusty boss and her sisters Fixed Deck selection now opens on your last played deck Big joker collections stay inside the joker holder, and pattern hints step aside when it gets crowded Sideshow Special tells you your actual second most played hand Pachinko and other jokers that build up xMult now show the bonus they have earned, starting at +0x Starter joker cards match the look of in-game jokers Paired Mirror cards keep the right portrait after copying a new face Tooltips grow to fit long or wrapped tag rows instead of clipping them Touring pays its gold only when you discard the card yourself Hovering common words in deck descriptions no longer opens empty tooltips Whac-a-Mole tooltip trimmed Run history shows joker setups without in-run hints Unlock screen, difficulty window and pop-up modals polished; Collection cards show their unlock requirements Magic tricks and pacts in the Collection render with their effects Deck view and run info windows restyled Boat Hire prey rolls now read Success and Fail Balance Complimentary Gifts now destroys your leftmost consumable instead of the rightmost, for better synergy with the MagicianRead full article on Community Announcements (Grimwald Studios)AnnouncementsOfficial
v0.9.0
Eightfold v0.9.0 This update adds joker discovery to the Collection, a run history, a new round won sequence with per act boss portals, and a full tooltip overhaul with inline icons. It also fixes several long standing issues with stranded cards, score overflow and the act complete screen. AddedJoker Artworks for Duck Pond, Human Dynamo, Social Site, Dirty Circus, Flat Ride and Pachinko, and new deck backs for Mime and Sword SwallowerJoker Discovery. Every joker starts undiscovered in the Collection and is revealed once you own it in a run. Undiscovered jokers in the shop and in boosters show Not Discovered as their name but keep their effect text visible, and flip to their real name the moment they join your hand. Locked jokers keep their lock and still show the unlock requirement. Existing profiles keep everything they already owned or unlocked.Run History. The backstage has a new window listing your past runs including stats and build. Boss portals. Added temporary boss portal vfx for round1 and round2 replacing the black silhouettes.Score bar effect when the required score is reached.Temporary cards have a new visual effect so they are easy to tell apart in hand.Enhanced Tooltips. Tooltip descriptions now show inline icons for Mult, Chips, gold, Soul Shards, charges, destroy, drain, merge, sell, probability rolls and curses. A new toggle in General settings turns them off for plain text tooltips.Tooltip overhaul. New frame art, centered titles, and a wording pass over every joker, consumable, tag, voucher, deck, boss, difficulty and unlock requirement text. Joker tooltips now show the Food tag, and the Food term explains that Food jokers cannot be sold.Unlock toast now shows the unlock requirement under the joker name.Backstage. Tooltips on locked buttons and starter jokers, indicators for difficulty and new unlocks, a rerolls counter, and a clearer difficulty points display. The apply button in the difficulties window is gone; changes take effect directly.Deck ...Read full article on Community Announcements (ORACLE58)Patch NotesOfficial
v0.8.31
v0.8.31 PatchnotesThis update rewrites the tooltips of 112 jokers for clarity, adds live info to random-roll jokers, and fixes a handful of UI and scoring-feedback issues. Expansion Plans and Concession Stand now trigger when a joker is obtained from any source, not only shop purchases.Dramatic Accident is reworked and renamed to Jeering Crowd: held Envious cards drain 1 Mult from scoring Enhanced cards. 112 joker descriptions simplified and rewritten.Chance rolls like \ and rank groups like \ no longer break across lines. Suit names are replaced with suit icons in tooltips. Jokers that roll a random hand, suit or rank (Chairlift, Trend, Ripper, Funnel Cake, Whac-a-Mole) now show their current roll directly in the tooltip text. Charge counts no longer clutter tooltips; charges are already shown on the joker itself. Dark Gift now has its own tooltip explaining the deal, linked from Advertisement Card. Jokers with fixed rank triggers display their numbers above the card, just like suit patterns. Spinning Cups and Setting the Poles show suit icons in their tooltips. FixesThe act complete gold total sits above the Next Round button again instead of floating mid-screen. Using a booster and then stashing it no longer locks the shop with a stuck targeting window, and reward selection clicks can no longer duplicate or leak. Chance labels during scoring show correctly again for Dunk Tank, Hell Driver, Bed of Nails and Plushie Stall; Bozo and Eldritch Renovation no longer show a fail label on successful procs. Chairlift's tooltip no longer shows the wrong rolled hand.Read full article on Community Announcements (Grimwald Studios)Patch NotesOfficial
Eightfold v0.8.30
v0.8.30 PatchnotesBalanceMad: Mult range changed from -8/+4 to -4/0.Chump: difficulty points raised to 3/6.Sad Clown: +1 Discard bonus replaced with +1 Hand bonus.Base cards have sell value 1 plus half of their enhancement/border/sticker shop values.Daily Regimen: always grants Saucy instead of Fortunate or Saucy.Candy Apple: on-destroy cursed card penalty removed, keeps Preview 2.Coffee and Pizza trigger on the first hand of the round instead of the last. FixedJoker charge labels auto size and reposition so 3 digit charge counts no longer break the card layout.Spin Daddy spin button is disabled and its cost grayed out like other shop prices when gold is insufficient, and the spin label is hidden when unaffordable or once the machine is completed.Dark Ride and Carnival Map badges now include live chip buffs instead of showing +0.Big Six Wheel badge shows its current mult from negative gold without requiring a selection and updates when gold changes.Shop refresh cost escalates only when gold is actually spent; Refreshing tag charges no longer raise the price.Near-Fatal Accident picks its two Fortunate targets at random, preferring unenhanced cards and skipping Damned and already Fortunate cards.Deck window renders flipped two-faced cards with the active face large and the inactive face in the corner, tooltips included.Spam right clicking a two-faced card no longer elevates it and an interrupted flip keeps its true rest position.Cards modified while held in hand stay in place and play exactly one curse VFX and sound, synced to the moment the effect applies.Amalgam and Conflux destroy their consumed cards properly so destroy effects, stats and unlock tracking fire, and they only merge cards still in the draw pile.Destroying cards without a live view no longer spawns ghost burning card views.Parity vouchers skip retrigger passes, fixing an infinite retrigger crash when an Ace scored on a hand that was both first and last.Mirror pairing copies face data instead of sharin...Read full article on Community Announcements (Grimwald Studios)






