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Worldforge : Construct & Destroy

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Worldforge : Construct & Destroy screenshot 1
Worldforge : Construct & Destroy - Gameplay Trailer trailerWatch trailer on Steam ↗

Worldforge : Construct & Destroy

peacedeveloper · Published by peacedeveloper

3 achievements

Last updated 28 Sept 2026

Build, destroy, and experiment in a physics-driven voxel sandbox featuring fully destructible environments, dynamic combat, explosive chain reactions, and creative sandbox gameplay.

Early AccessDJCTQ 14Steam Workshop

£9.09

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £9.09 · Highest: £9.098 Oct 2026

Action, Simulation, Early Access · 2026 · More £5 - £15 games

About this game

Worldforge : Construct & Destroy is a physics-driven voxel sandbox where you can create, program, destroy, experiment, and reshape fully destructible worlds.

Build massive structures, design intricate environments, generate voxel creations through code, and watch voxel buildings break apart under physics-driven destruction.

Every creation can become an experiment and every structure can be pushed beyond its limits.

Create

Shape your own voxel worlds using the integrated editor and sandbox building tools.

Construct buildings, environments, props, experimental structures, and custom voxel models directly inside Worldforge.

For more advanced creation, the integrated RVS scripting system allows you to write real code that generates voxel models and structures. Scripts are not limited to isolated programming puzzles, the same system can be used inside the main editor to create practical content, save your work, and prepare creations for the Steam Workshop.

Programming Challenges provide guided objectives for learning and mastering RVS scripting, beginning with accessible tasks and gradually introducing more advanced construction techniques.

Additional creative and non-programming challenges will continue to expand Worldforge over time.

Creation Features

  • Interactive voxel editor

  • Sandbox building and editing tools

  • Integrated RVS voxel scripting

  • Code-generated models and structures

  • Programming and creative challenges

  • Saveable challenge solutions

  • Moddable content and custom creations

  • Steam Workshop support

Destroy

Explore physics-driven voxel destruction in the included city sandbox.

Damage structures, tear through voxel buildings, create debris, and observe how destruction unfolds through the physics simulation.

Buildings do not rely entirely on fixed destruction animations. Voxel sections can break apart, fall, collide, and react dynamically as structures are damaged.

Destruction Features

  • Fully destructible voxel buildings

  • Real-time physics-driven destruction

  • Dynamic voxel debris

  • Structural breakage and collapse

  • Destructive city sandbox

  • Emergent physics interactions

  • Large-scale demolition experiments

Experiment and Overcome Challenges

Worldforge is designed for more than freeform building and destruction.

Challenge Mode introduces structured objectives across programming, creation, experimentation, and future gameplay systems. Solve challenges, discover new techniques, unlock achievements, and apply what you learn to your own creations.

Whether you want to construct towering structures, program voxel models through code, solve creative challenges, publish custom creations, or experience the satisfaction of tearing a voxel city apart, Worldforge : Construct & Destroy gives you the tools to create and the freedom to destroy.

WorldForge Labs

WorldForge is also the foundation of WorldForge Labs, an expanding collection of optional creative and experimental tools.

WorldForge Labs explores areas beyond voxel construction, including music, visual processing, digital media, procedural creation, and other experimental technologies developed within the WorldForge ecosystem.

Lab tools are distributed separately, so the main WorldForge installation remains focused and lightweight. Each tool can provide its own specialized workflow while remaining connected to the wider WorldForge platform.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-6600 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 / Intel Arc supported
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: DirectX compatible
  • Additional Notes: SSD recommended. Integrated GPUs may run at reduced settings.

Recommended

Recommended:
  • OS: Windows 11 64-bit
  • Processor: : Intel Core i7-9700 / AMD Ryzen 5 5600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 3060 / AMD RX 6700 XT or better
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Recommended for large-scale destruction, high debris counts, advanced lighting, and future GPU features.

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Challenge Mode Has Arrived!

    Hello, Worldshapers!This update introduces the first version of Challenge Mode to Worldforge.RVS Coding ChallengesYou can now take on the first set of RVS Coding Challenges, where you will write code to generate and manipulate voxel structures.This is only the beginning. The current challenge set is still being expanded, with more stages, objectives, and new achievements planned for future updates. New AchievementsWe have also added several new achievements for other areas of Worldforge. These are separate from the Coding Challenges and give Worldshapers more goals to discover across the game.What’s Next?More RVS Coding Challenges and achievements are already on the way.Non-coding challenges are also planned for future updates, offering new ways to test your creativity, strategy, and destructive skills without needing to write code.Stay tuned, Worldshapers. The challenges have only just begun!
    Read full article on Community Announcements (Goku EDF!)
  • Patch NotesOfficial

    Menu update

    Menu UpdateHello, Worldshapers!A new pause menu has been added to Sandbox Mode.Press ESC at any time to open the menu, where you can:Resume your current sandbox sessionAccess SettingsReturn to the Main MenuThe sandbox will remain paused while the menu is open, allowing you to adjust settings or step away without resetting your current game.
    Read full article on Community Announcements (Goku EDF!)
  • AnnouncementsOfficial

    Thank You for Supporting Worldforge

    Thank you to everyone who has purchased Worldforge, added it to their wishlist, or taken the time to follow the project. Worldforge is still in Early Access, and the current version is only the beginning.There are many more ideas, systems, tools, and new experiences that we would like to bring into the game. We already have a great deal planned, but building everything carefully and turning those ideas into polished, enjoyable content will take time.Our goal is not simply to add more features as quickly as possible, but to continue improving Worldforge step by step and make each update meaningful.Thank you for your support, patience, and trust in the project. There is still much more to come. Note: The image shown in this post is from an internal development tool currently being created for Worldforge. It is shared as a behind-the-scenes look at our development process and should not be considered confirmation of upcoming game content.
    Read full article on Community Announcements (Goku EDF!)

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